[center][img]https://i.imgur.com/Iasy8M0m.jpg[/img][/center] [hider=Green Knights Dice Rolls][url=https://i.imgur.com/oGIVttW.png]Hit Locations determined with this table[/url] [url=https://i.imgur.com/6l4NHct.png]Cluster Munitions (Missiles) determined with this table[/url] Hits Confirmed before we announced we were doing dice rolls: Von Luckner on [i]Wolfhound:[/i] Right Arm Hits confirmed before AndyC remembered the Guild has an on-site dice-roller: Daschke's shots on [i]Jenner:[/i] Target Number- 8 (Avg Gunnery Skill (4) + Target Movement Modifier (3) + Medium Range (1)) Large Laser 1: Hit, Left Torso (Armor stripped, no internal damage) Large Laser 2: Hit, Left Arm (Armor stripped, internal damage, no critical hit) Marit's shots on the [i]Jenner:[/i] Target Number- 8 (Avg Gunnery Skill (4) + Target Movement Modifier (3) + Medium Range (1)) [url=https://www.roleplayerguild.com/rolls/24024]Laser 1: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24025]Right Torso[/url] (6) [url=https://www.roleplayerguild.com/rolls/24026]Medium Laser 2: Miss[/url] (7) [url=https://www.roleplayerguild.com/rolls/24027]Medium Laser 3: Miss[/url] (5) [url=https://www.roleplayerguild.com/rolls/24028]Medium Laser 4: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24029]Right Arm[/url] (3) [color=Red]INTERNAL DAMAGE[/color], Confirm Critical Damage on 8+: [url=https://www.roleplayerguild.com/rolls/24054]No Critical[/url] (7) Ziska's shots on the [i]Raven:[/i] Target Number- 7 (Avg Gunnery Skill (4) + Target Movement Modifier (3) + Close Range (0)) [url=https://www.roleplayerguild.com/rolls/24030]TAG Laser: Miss[/url] (6) [url=https://www.roleplayerguild.com/rolls/24031]Medium Laser 1: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24032]Left Arm[/url] (10) [url=https://www.roleplayerguild.com/rolls/24033]Medium Laser 2: Miss[/url] (6) [url=https://www.roleplayerguild.com/rolls/24034]Narc Missile Beacon: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24035]Center Torso Rear[/url] (7) [url=https://www.roleplayerguild.com/rolls/24036]SRM-6: Hit[/url] (7), [url=https://www.roleplayerguild.com/rolls/24037]All 6 Missiles Hit, Extra Potential Critical for +12 Roll[/url] (12+2 for Narc) [url=https://www.roleplayerguild.com/rolls/24038]Missile 1: Right Torso Rear[/url] (6) [url=https://www.roleplayerguild.com/rolls/24039]Missile 2: Right Torso Rear[/url] (6) [color=Red]INTERNAL DAMAGE[/color], [url=https://www.roleplayerguild.com/rolls/24052]No Critical[/url] (5) [url=https://www.roleplayerguild.com/rolls/24038]Missile 3: Right Arm[/url] (3) [url=https://www.roleplayerguild.com/rolls/24041]Missile 4: Center Torso Rear[/url] (7) (Beacon [url=https://www.roleplayerguild.com/rolls/24042]NOT destroyed by missile hit[/url] (10)) [url=https://www.roleplayerguild.com/rolls/24043]Missile 5: Center Torso Rear[/url] (7) (Beacon [url=https://www.roleplayerguild.com/rolls/24044]NOT destroyed by missile hit[/url] (8)) [color=Red]INTERNAL DAMAGE[/color], [url=https://www.roleplayerguild.com/rolls/24053]No Critical[/url] (7) [url=https://www.roleplayerguild.com/rolls/24045]Missile 6: Left Leg[/url] (9) Potential Critical Hit (Confirm on an 8+): [url=https://www.roleplayerguild.com/rolls/24046]No Critical[/url] (4) Raven (the pilot)'s shots on the [i]Raven:[/i] Target Number- 8 (Avg Gunnery Skill (4) + Target Movement Modifier (3) + Medium Range (1)) [url=https://www.roleplayerguild.com/rolls/24047]Medium Laser: Hit[/url] (9) Potential Called Shot to Head (Confirm on an 8+ (Avg Gunnery Skill (4) + Called Shot: Head (4)): [url=https://www.roleplayerguild.com/rolls/24048]No Head Shot[/url] (5) Hit Location Instead: [url=https://www.roleplayerguild.com/rolls/24049]Center Torso[/url] (7) Autocannon Shot vs [i]Wolfhound:[/i] Target Number- 9 (Avg Gunnery Skill (4) + Target Movement Modifier (3) + Medium Range (1) + Secondary Target (1)) [Url=https://www.roleplayerguild.com/rolls/24050]Hit[/url], [url=https://www.roleplayerguild.com/rolls/24051]Left Arm[/url] (11) Tarak's shots on the [i]Raven:[/i] Target Number- 8 (Avg Gunnery Skill (4) + Target Movement Modifier (3) + Medium Range (1)) [url=https://www.roleplayerguild.com/rolls/24057]Large Laser: Hit[/url] (9) Potential Called Shot to Arm: (Confirm on a 6+ (Avg Gunnery Skill (4) + Called Shot: Arm (2)) [url=https://www.roleplayerguild.com/rolls/24058]Confirm[/url] (10) [color=Red]INTERNAL DAMAGE[/color], Potential Critical Hit: [url=https://www.roleplayerguild.com/rolls/24059]No Critical[/url] (6) [url=https://www.roleplayerguild.com/rolls/24060]Medium Laser: Miss[/url] 5 Piloting Checks to stay upright after taking 20+ points of damage: [i]Wolfhound[/i]: Target Number- 5 (Avg Piloting Skill) [url=https://www.roleplayerguild.com/rolls/24023]Success[/url] (9) [i]Raven:[/i] Target Number- 5 [url=https://www.roleplayerguild.com/rolls/24055]Success[/url] (8) [i]Jenner[/i]: Target Number- 5 (Avg Piloting Skill) [url=https://www.roleplayerguild.com/rolls/24056]Success[/url] (9)[/hider] [hider=Enemy Mech Status] [url=https://i.imgur.com/rrFIytS.png]Raven:[/url] Major Damage, Low Heat [url=https://i.imgur.com/1JI1qv5.png]Wolfhound:[/url] Major Damage, No Heat [url=https://i.imgur.com/dWZ5uCt.png]Jenner:[/url] Minor Damage, Moderate Heat [url=https://i.imgur.com/7ycAkyf.png]Longbow:[/url] Undamaged, No Heat[/hider] The [i]Raven[/i] piloted by the Crimson Fists staggered under the withering hail of fire from three of the Green Knights. Alley Cat's short-range missiles had opened up the internal structure across the small bird-like 'Mech's back, and while the TAG Laser and one of the Medium Lasers had missed the mark, the Narc Missile Beacon remained, which would help guide more missiles from the Green Knights to their target. After that, Family Man's attempt to fire into the 'Mech's head went low, but still gouged molten armor from the Mech's beak-like torso. Half of Giggles's barrage of laser fire connected, gouging into the armor on the right side of the torso and digging into the right arm. Finally, Desperado's Medium Laser was off by centimeters from tagging the enemy [i]Raven's[/i] right arm, but the Large Laser struck home, melting away the armor on the 'Mech's arm and slicing into bundles of myomer fibers before the limb snapped off completely. Only through sheer concentrated effort did the [i]Raven[/i] manage to stay upright, though it was highly unlikely it would survive another salvo like that. With its heat buildup still relatively low, the enemy [i]Raven[/i] pilot wheeled around, kicking up dirt and dust as its feet dug into the ground to push off into a sprint. Not bothering to acquire a target lock, it dumb-fired its Short-Range Missiles and Missile Beacon at Ziska's pursuing [i]Raven[/i] as it attempted to flee. [hider=Enemy Raven Dice Rolls] Shots on Ziska: Target Number- 7 (Average Gunnery Skill (4) + Target Movement Modifier (3) + Close Range (0)) [url=https://www.roleplayerguild.com/rolls/24062]Narc Missile Beacon: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24063]Right Arm[/url] (4) [url=https://www.roleplayerguild.com/rolls/24068]SRM-6:Miss[/url] (4)[/hider] The flight of SRMs went wild, blasting the ground around Alley Cat's [i]Raven[/i] or streaking off into the morning mist, but none of the warheads hit their target. However, the second of the Light Mech's Narc Missile Beacons found its mark, lodging itself into the Green Knight's right arm, which could prove disastrous if the [i]Longbow's[/i] Long-Range Missiles connected. Meanwhile, the Crimson Fists' [i]Jenner[/i] had found itself on the wrong end of a much heavier 'Mech, the Ramrod's [i]Ostroc.[/i] Significantly outmassed and outgunned by the hulking machine, the pilot of the lighter 'Mech instead decided to make use of its superior speed and agility. With a roar, the [i]Jenner[/i] triggered its Jump Jets, jets of superheated plasma venting directly from the 'Mech's fusion reactor as the 35-ton machine lifted into the air, before wheeling around and landing behind the already damaged [i]Ostroc[/i]. Given the significant heat buildup, the [i]Jenner[/i] pilot opted only to fire one of its four lasers, as well as its four-shot rack of SRMs. Even so, the heat would cause a drop in the 'Mech's speed as its myomer muscles cramped up, so it would instead attempt to use its agility advantage to keep it out of the [i]Ostroc's[/i] line of fire. [hider=Enemy Jenner Dice Rolls] [i]Jenner's[/i] Shots on Ramrod: Target Number- 8 (Average Gunnery Skill (4) + Jumping (2) + Target Movement Modifier (2) + Close Range (0) [url=https://www.roleplayerguild.com/rolls/24069]Medium Laser: Miss[/url] (7) [url=https://www.roleplayerguild.com/rolls/24070]SRM-4: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24071]All 4 Missiles Hit[/url] (11) [url=https://www.roleplayerguild.com/rolls/24072]Missile 1: Left Torso Rear[/url] (8) [url=https://www.roleplayerguild.com/rolls/24073]Missile 2: Left Torso Rear[/url] (8) [url=https://www.roleplayerguild.com/rolls/24074]Missile 3: Right Torso Rear[/url] (6) [url=https://www.roleplayerguild.com/rolls/24075]Missile 4: Center Torso Rear[/url] (7)[/hider] The [i]Jenner's[/i] Medium Laser went wide, but all four of its Short-Range Missiles dug into the [i]Ostroc's[/i] back. Even though the Heavy 'Mech severely outgunned and out-armored the [i]Jenner[/i], it suffered the same weakness as many Battlemechs of its generation: paper-thin back armor. On its left side, two warheads blasted away the armored paneling, exposing the internal structure. The other two warheads hit across the center and right side. Another hit to the rear along any location threatened catastrophic internal damage. Not far away, the enemy [i]Wolfhound[/i] was thrown off-balance by the sudden loss of its right arm, and it began to list over to one side. The pilot, however, was skilled enough to turn the fall into a roll, the crimson-painted 'Mech coated in brown and green as the machine tore up the ground before coming up to its feet. With its primary weapon gone, the [i]Wolfhound[/i] could no longer deal significant damage from a distance, and decided to close in to a target that lacked major close-range firepower, opting to go after Family Man in his [i]Shadow Hawk.[/i] Bobbing and weaving, the [i]Wolfhound[/i] closed the distance with the heavier 'Mech. While the [i]Shadow Hawk[/i] outweighed it by twenty tons, the [i]Wolfhound[/i] had the speed advantage, and could stay well within the minimum effective range of the [i]Hawk's[/i] Long-Range Missiles and Autocannon, while staying just out of range of the 'Mechs fists. At this range, the [i]Shadow Hawk[/i] had a two-shot rack of SRMs and a single Medium Laser, while the [i]Wolfhound[/i] could open up with all three. [hider=Wolfhound Dice Rolls] [i]Wolfhound's[/i] shots on Family Man: Target Number- 7 (Average Gunnery Skill (4) + Target Movement Modifier (3) + Short Range (0)) [url=https://www.roleplayerguild.com/rolls/24076]Medium Laser 1: Miss[/url] (5) [url=https://www.roleplayerguild.com/rolls/24077]Medium Laser 2: Miss[/url] (4) [url=https://www.roleplayerguild.com/rolls/24078]Medium Laser 3: Hit[/url] (9), [url=https://www.roleplayerguild.com/rolls/24079]Left Arm[/url] (10)[/hider] Unfortunately for the Light 'Mech pilot, he hadn't compensated for how the loss of his arm would throw off the [i]Wolfhound's[/i] gait, so two of the torso-mounted lasers went wide. The third did manage to strike the [i]Shadow Hawk[/i], but did little more than scour some armor off of its left arm. [color=Maroon]"You must realize this is not a fight you can win,"[/color] the pilot of the [i]Longbow[/i] said over the open comms channel. [color=Maroon]"Even if you do manage to elude us here, a longer, slower death awaits you, wasting away in whatever hole you've been hiding in all this time. It would be a far nobler fate to die here and now, to accept the judgment that awaits you. My judgment, Green Knights, will be swift...and final."[/color] With that, the hulking Assault 'Mech opened fire with its racks of Long-Range missiles, splitting its fire between the already-targeted [i]Raven[/i] of Alley Cat, Giggles's [i]Archer[/i], and Desperado's [i]Phoenix Hawk[/i]. [hider=Longbow Dice Rolls] [i]Longbow's[/i] Shots on Alley Cat: Target Number- 7 (Veteran Gunnery Skill (3) + Target Movement Modifier (3) + Medium Range (Long Range but with LRMs) (1)) [url=https://www.roleplayerguild.com/rolls/24080]LRM-20: Hit[/url] (8), [url=https://www.roleplayerguild.com/rolls/24081]All 20 Missiles Hit, Extra Potential Critical for +12 Roll[/url] (13) [url=https://www.roleplayerguild.com/rolls/24082]Cluster 1: Right Torso[/url] (8) [url=https://www.roleplayerguild.com/rolls/24083]Cluster 2: Right Leg[/url] (5) [color=Red]INTERNAL DAMAGE[/color], Potential Critical (Confirm on 8+) [url=https://www.roleplayerguild.com/rolls/24084]2 Critical Hits[/url] (11) [url=https://www.roleplayerguild.com/rolls/24085]Critical 1: Roll Again[/url] (6), [url=https://www.roleplayerguild.com/rolls/24086]Hip Actuator[/url] (1) [url=https://www.roleplayerguild.com/rolls/24088]Critical 2: Heat Sink[/url] (5) [url=https://www.roleplayerguild.com/rolls/24089]Cluster 3: Right Torso[/url] (6) [color=Red]INTERNAL DAMAGE[/color], Potential Critical (Confirm on 8+) [url=https://www.roleplayerguild.com/rolls/24090]1 Critical Hit[/url] (8) [url=https://www.roleplayerguild.com/rolls/24091]Critical Hit: XL Fusion Engine[/url] (3) [url=https://www.roleplayerguild.com/rolls/24093]Cluster 4: Right Arm[/url] (4), [url=https://www.roleplayerguild.com/rolls/24094]Narc Beacon Destroyed[/url] (7) Possible Critical from 12+ Cluster Roll: [url=https://www.roleplayerguild.com/rolls/24095]No Critical[/url] Piloting Check to stay upright after taking 20+ Damage: Target Number- 5 (Average Piloting Skill) [url=https://www.roleplayerguild.com/rolls/24096]Fail[/url] (4) Falling Damage: 3 (35 Tons/10, round down), [url=https://www.roleplayerguild.com/rolls/24097]Center Torso[/url] (7) [color=Red]PILOT WOUNDED[/color] Consciousness Roll: Save on a 3+, [url=https://www.roleplayerguild.com/rolls/24098]Success[/url] (11) [i]Longbow's[/i] shots on Desperado: Target Number- 8 (Veteran Gunnery Skill (3) + Target Movement Modifier (3) + Secondary Target (1) + Medium Range (Long Range but with LRMs) (1)) [url=https://www.roleplayerguild.com/rolls/24099]LRM-5 #1: Hit[/url] (11), [url=https://www.roleplayerguild.com/rolls/24100]3 Missiles Hit[/url] (7), [url=https://www.roleplayerguild.com/rolls/24101]Center Torso[/url] (7) [url=https://www.roleplayerguild.com/rolls/24102]LRM-5 #2: Miss[/url] (7) [i]Longbow's[/i] shots on Giggles: Target Number- 7 (Veteran Gunnery Skill (3) + Target Movement Modifier (2) + Secondary Target (1) + Medium Range (Long Range but with LRMs) (1)) [url=https://www.roleplayerguild.com/rolls/24104]LRM-20: Hit[/url] (7), [url=https://www.roleplayerguild.com/rolls/24105]12 Missiles Hit[/url] (6) [url=https://www.roleplayerguild.com/rolls/24106]Cluster 1: Center Torso[/url] (7) [url=https://www.roleplayerguild.com/rolls/24107]Cluster 2: Left Leg[/url] (9) [url=https://www.roleplayerguild.com/rolls/24108]Cluster 3: Right Leg[/url] (5) [/hider] As the [i]Longbow's[/i] missiles came down, the damage done to Marit's [i]Archer[/i] and Tarak's [i]Phoenix Hawk[/i] was minimal, with only a few plates taken off the Black Phoenix's chest, and little more than a few scratches of paint taken off of Archie's chest and legs. For a moment, the Green Knights might have been convinced the Fire Witch's boasts were little more than empty threats, a lot of posturing and blustering that would amount to nothing. That is, until they saw what the [i]Longbow[/i] had done to Ziska's [i]Raven[/i]. Homing in on the Narc missile beacon that had connected with the [i]Raven's[/i] right arm, four flights of LRMs shredded the Light 'Mech's right side. Five of the warheads crushed into the light 'Mech's leg, bending the limb inward at an unnatural angle as they pulverized armor. Another Five took chunks of armor from the right arm, mercifully destroying the beacon pod in the process. The worst of it, however, came when ten missiles obliterated nearly all of the armor on the right torso; what remained was tatters so thin that even a hit from the smallest weapons would breach it and expose the [i]Raven's[/i] irreplaceable internal components. The immense combined impact sent the [i]Raven[/i] tumbling to the ground, the impact slamming Ziska hard against the restraints of her command couch. [color=Maroon]"You have eluded us thanks to the advantage of your Scout 'Mech's stealth technology,"[/color] the Fire Witch gloated. [color=Maroon]"We'll see how long you last once we clip this little bird's wings..."[/color] [hider=Green Knight Status] [url=https://i.imgur.com/lXt4UsB.png]Steel Rain:[/url] No Damage [url=https://i.imgur.com/UPmcmc3.png]Family Man:[/url] Minimal Damage, no Heat [url=https://i.imgur.com/0E0xEaD.png]Desperado:[/url] Minimal Damage, no Heat [url=https://i.imgur.com/Uz4mPHO.png]Giggles:[/url] Light Damage, low Heat [url=https://i.imgur.com/oThA4D5.png]Ramrod:[/url] Significant Damage, no Heat [url=https://i.imgur.com/z7ZZkK6.png]Alley Cat:[/url] Significant Damage, no Heat, Wounded Mechwarrior[/hider]