Hello hello, OOC here! Just some standard stuff copied from the [url=https://www.roleplayerguild.com/topics/188987-the-maids-guide-to-demon-hunting/ooc]Int Check[/url] I’ll be putting some more world info and stuff for the players below and also in the Char tab to help facilitate character creation and set up the world a bit more. Now, for some pretty standard rules from myself: And here are some rules to abide by: 1. I have very few, and really, most are guidelines, but If nothing else, read this one. It is likely the most important rule here. In regards to combat - PvE should be simple enough. Against lesser mobs I'll likely let you go ham as you need to and feel free to describe what you do yourself. Against bigger threats though, you do not get to decide whether or not you hit an enemy - or if your attempt at something was successful or not. I do. If you're unsure, just ask. In the case of PvP...which isn’t going to happen often, figure it out yourselves or I’ll arbitrate the results and no one will be happy. 2. I will be attempting to post twice a week for those that have posted. This is not exactly a hard and fast rule, as I won't be keeping any strict deadlines here. Only real rule I have - is post at your earliest convenience. At most I will be willing to wait a week. After that, I'll continue posting as usual whether you post or not. Go long enough, and well, I'll probably start checking for a replacement. 3. Once I make a final decision on something, that's it. I will try to be as fair in things as possible, but if you're not happy with it well...too bad, I guess. If you're unhappy enough to give me grief or constantly question my decision after then either leave yourself or I will eventually eject you from the RP and banish your character to the shadow realm. That's it really! Anything else just ask! [hr] I’ll be expanding on other concepts in the Codex over the week but if there’s any info you need to make a CS ask and I’ll provide. [b]The World:[/b] Welcome to Alavaris! The city of steam and capital of the Our’ous religion and the Oros Empire. A city with a long, storied history of both religion and mans rise to power in the region. It and the Maison d’Violette shall be the base of operations for our little maidenly demon hunters. The surrounding countryside and city itself shall be where your hunts take place, at least initially. Who knows, maybe you’ll have to travel to Naraheim itself, eventually… The world itself isn’t quite high fantasy, rather, its more of a steampunk flavored inspiration with steam trains, airships, and clockwork. I’d say, something like Bioshock and other similar settings would be a good idea to look for in terms of themes and settings. The City and Empire itself has recently had a bit of a shock. After losing a holy war against the northern territories of the Krysa, not only did their armies become shattered, one of the prominent nobles and philanthropists that had garnered a great deal of public and support among the common men, was found to be consorting with demons and feeding false information to the church about the Krysa, leading to her execution. With the increase in rising demon activity, the church was made an offer by one of their few sanctioned and acknowledged legal sorcerers - she’d create a group specifically designed to hunt demons. You, are a new recruit in this organization. [b]Violet Garden[/b] An organization of officially sanctioned demon hunters. In the five years since their creation, they have become well known both publicly and in private circles for fighting demons wearing their iconic maid uniforms while also being a force to be reckoned with. It was created by Livia Fiore, the youngest of the Fiore family after bringing to light her mothers treachery and her own dealings with demons. New recruits are given training in etiquette, cleaning, cooking, and domestic chores…and as well as one can expect, demon hunting. Any maid that goes here for training is required to engage in such activities for five years barring expulsion or other dischargement. They are trained in a variety of weapons, though most generally use a combination of rifles and sabers. As demon hunters, their weapons also often contain catalysts of either gems or some other material of some inherently magical being in order to aid with magic casting and sealing. [b]The Demons:[/b] Your foes. The terrible antithesis to humanity that exists buried in the roots of the great tree. Normally, demons are unkillable by normal, mortal means. Certainly, you can cut and slice their physical bodies but without magic or holy power they will merely find themselves resurrecting in Naraheim or in places particularly suited towards their Clan such as a particular bloody battlefield or other similar place depending on their clan. This makes them particularly difficult foes to deal with, as either exorcising them and returning them to the cycle of reincarnation or permanently sealing them somewhere via magical means is often the easiest way of dealing with them. Though, really, all one needs to do is in some fashion shackle or destroy a demon's Soul to permanently remove them from existence. There are five clans of demons, and each demon clan has a particular affinity for certain abilities and behavior. Violet Garden has further divided them into other classifications of ease of reference and to determine ones danger level. Typically, the maids only care about sealing or permanently killing ones of 'High Demon' level or above due to resources and time required to do so. All maids are roughly trained the art of binding and killing as well. Binding and sealing a demon within an object or in some place requires four things: [list] [*]A place or object to actually contain the seal [*]The Clan, and preferably, the name of the demon in question though the name is not needed [*]Sufficient magical energy to either overpower or weaken the demon before attempting the seal [*]An incantation or magical bindings to actually bind it. [/list] [b]Races:[/b] Humans, make a primary majority in the Empire along with a handful of other non-human races such as the Elves, Firbolg, and the Krysa. Truthfully, there are many other races out there within the realms left behind by the endless cycles of Our'ous, but they are separated by endless gulfs of space and typically require magic of some sort to travel through and not all races will be friendly to humans, or to the gods, for that matter. [hider=Notable Races] The Playable Ones: Human: The main inhabitants of the Oros Empire. A strong and hardy folk whose history is deeply rooted in the worship of Our’ous and his wife, Kyshellas. Until recently, faith remained strong. They possess no notably special skills, save for their tenacity, enginuity, and their quick wittedness at learning new things. Elves: The Elves are the Cosain forest. A warrior caste by nature, they were created originally from playful, incorporeal spirits by their Fey kin when their realm slowly started to lose power. In return, the Elves pledged to always protect and serve their Faerie friends. Its rare, one is without a bonded fey, and rarer that one ventures from beyond the realm of the Forests and Feywilds into the land of humans, but they are highly skilled warriors and fighters often earning respect and renown from the humans they encounter. The possess a special ability called the Leargas that allows them to draw upon the experience and knowledge of their ancestors, though doing so can sometimes be dangerous. Dark Elves: Similar to their fair skinned cousins, dark elves were created similarly by the Fey, though made no such promise to serve and protect. Instead, feeling as though they no longer had the freedom of their spiritual and incorporeal forms, eventually took to wandering and living a nomadic lifestyle, eventually finding themselves in the human realm where they settled into a southern desert region. They are skilled mages and hunters, able to move with swiftness. Supposedly, they possess ancient magics that allow travel between the realms with ease. Krysa: The Matriarchal ratfolk of the northern snowfields. A society built on Iron, Steam, and their self proclaimed camaraderie. Appearing as humans with rat ears or tails, the women tend to be quite tall and take the leadership roles while the men, diminutive in stature, tend to take other roles. The race puts high priority and emphasis on technology and is the most technologically advanced society on the continent. Firbolg: A race of animal people similar to the Krysa, but collectively take the form of dogs, cats, deer, or even avian features. A highly spiritual race that worships a warrior god with an eye that supposedly can ‘reverse evil’ and a sword that at one point sheared the island nation they called home from the mainland. Innately skilled with magic and viewed as somewhat heretical existences to the Church of Our’ous due to their reliance on it. Demons: Demons. Vile beings from the realms of Naraheim that are held deep below the realms by the roots of the Tree. They come in five different clans, and typically are no friends of humanity. Occasionally, though, one may find their way to the human realm for some reason and ally themselves for some time…but make no mistake, they entirely have their own agenda and care not for human lives. (Slightly restricted. Please discuss with me first before you make a CS as I am somewhat particular about demons. And you better read the information about demons more below before you even think about it because if you don’t and its obvious I’m not even going to consider letting you. At most, I’ll be letting in one.) Other notable races: Giants: A race of giant humanoids of varying races themselves. Fire, Ice, and Stone. They tend to the roots of the Great Tree and are responsible for its protection, cutting its branches and ensuring it grows healthy. Their realm is situated closely to the human realm, so its not uncommon to find a giant in the human realm for some reason as travel is somewhat easy. Tend to think fondly of humans as one might a pet. Fey: A race of diminutive, curious, and playful spirits that inhabit the Cosain Forest and the Feywilds, a realm of endless forests and pleasant, sunny meadows. Skilled at illusion magics, curses, and altering the world around them as their magic evokes the very essence of creation that once made the world in its infancy. Lamia: The mortal children of Our'ous. They live in closed off convents and small communities scattered through the land. Posseses great holy power and the same time abilities as their divine parent. Typically, one is chosen at a young age to become the Bishop that oversees the religion as a whole. [/hider] [hr] [hider=Job Application (CS)] Name: Gender: Race: Photo ID: (appearance) Relevant Abilities: (Skills relating to maidwork and other things. Physical combat ability) Tell us about yourself: (personality) Work history: (Your bio and background) Tools you are skilled with: (Everyone will be skilled with a melee weapon and ranged weapon of some sort. Feel free to get creative and combine the two such as some sort of gunblade or something else as long as its setting and themed appropriately.) Occult Knowledge: (any magical skills go here. Give me a few examples of how you envision it to be used) [/hider] Check the Char Tab and informational posts there for anything else of note, such as some other world history things and some information regarding demons~