spoiler, this character is set to 'die' and be inactive for the remainder of the game [hider=Henri] Name: [color=fdc68a]Gentileschi, Henri Dominique.[/color] Species: [color=fdc68a]Half-automaton, half-golem.[/color] Age: [color=fdc68a]At least a century [color=gray](factual)[/color], thirty-something [color=gray](appearance)[/color].[/color] Gender: [color=fdc68a]Male.[/color] Appearance: [color=fdc68a]Looks like a regular handsome middle-aged man with greying black hair. When viewed from relatively close, his skin has several slices throughout, and the reflective sheen of the inflexible ceramic material it's made of could not be mistaken. Dons any such variety of male medieval formal wear.[/color] Bio: [color=fdc68a]History tells of a great human painter from more than a century ago. Henri Dominique Greene. His works, signed 'H.D.G.' at the back, still adorn the walls of Kindeance's castle. Portraits of old monarchs. Images of nature, oddly lacking for animals. A medical document stating that he began coughing out blood, whenever he painted animals who'd then come out alive from their canvases. A letter to the royal mage whom he courted and was later engaged to, informing of his decision to isolate from society. A second letter, an invitation to his funeral, held at the Greenes' mansion. None but the King have yet made the connection between that painter of old, and this non-painter who shares nearly the same name, aside from the surname of his true mother before the Greenes' adoption after her passing. Nowadays, he roams the kingdom as a mage and handyman, and, since very recently, lecturer to the prince.[/color] Traits: [color=fdc68a]Golem Automaton [color=gray]- Inorganic body. Immune to physical pain. Immune to poison and disease. Immune to basic needs like food, water, air and sleep. Absorbs mana within close range. Converts most sources of energy into mana. Resistant to most forms of magic. Has a 30-foot radius of perception (via a low, constant emission of infrared; has a byproduct of perceiving temperatures) around his core's center of mass. Hears by picking up vibrations on those in contact with the core.[/color] Metal Sense[color=gray] - Can sense most metals and the global north direction. [b]Not a spell.[/b][/color] [color=f26522]Artificial Qi Vessels[/color] [color=gray]- [b]Spells[/b] only affect those under at most indirect physical contact.[/color][/color] Skills: [color=fdc68a]Eidetic Memory Lesser Occult [color=gray]- Limited knowledge on witchcraft and demonology.[/color] Arcane Aptitude [color=gray](mastery, source) - Can mimic others' spells, given enough exposure or instruction.[/color][/color] Spells: [color=fdc68a]Telekinesis [color=gray](innate)[/color] Temperature Increase [color=gray](innate)[/color] Core Spreading [color=gray](innate) - Injects a piece of his golem core into an object, qualifying the object as himself for the purposes of other spells. Lasts for up to 2 spells.[/color] Inorganic Repair [color=gray](100%, Ember)[/color] [color=gray]Ward (2%, Scroll of Ward)[/color] [color=gray]Flash (0%, Scroll of Flash)[/color] [color=gray]Arcane Bolts (5%, Scroll of Arcane Bolts)[/color][/color] [color=gray]Detect Magic (1%, Cedar)[/color] [color=gray]Enhance/Grow Vegetation (2%, Cedar)[/color] [color=gray]Ultravision (1%, Jazdia Crystalspark)[/color] [color=gray]Incorporeal Form (1%, Solomon Sparrow)[/color] Equipment: [color=fdc68a]Bottle of a curious powder, small [color=gray] - Inflicts sneezing and nose blindness.[/color] [s][color=gray]Cedar's inventory - Dark brown and green 'holocaust cloak'/robes. Large wooden staff. Small hand axe. Small boot knife. Ball of twine. Antler knapping tool. Flints. Modified water barrel. Rope. Shovel.[/color][/s] Crate of vodka bottles [color=gray]× 2[/color] Crate of whiskey bottles [color=gray]× 1[/color] Deck of cards [color=gray]- 52-card deck, made of cardboard, paste and paper.[/color] Henri's Eye [color=gray]× 2 - Enchanted orbs of ivory, used to see. Has to be within 3 meters of user.[/color] Iron kite shield [s][color=gray]Ironsword Family Medallion - Belongs to Matilda's birth father.[/color][/s] Map to the ruins Metal flask [color=gray]- Mineral oil.[/color] Pocket watch Scroll of Ward [color=gray]× 3[/color] Scroll of Flash [color=gray]× 3[/color] Scroll of Arcane Bolts [color=gray]× 3[/color][/color] Other: [color=fdc68a]Insides made of mostly iron. Black shoes with bronze soles. Loud clacking footsteps on hard surfaces. [s][color=gray]Keeps calling Cedar 'Cedrick'.[/color][/s] Has never killed anyone. [color=f26522]Yet.[/color][/color] [/hider]