HAAK is another metroidvania that I unfortunately had to stop playing. Because it pulled a game-breaking glitch on me six hours into my playthrough, where I no longer received any currency and couldn't progress in any meaningful way. So aside from the Ori-like (trial and error) chase sequences that I hated. Its a shame that I'm unable to continue for now. [hr] TemTem has managed to piss me off, and continues to be an absolute borefest. Making my attempt to rant about what it fails at, too cluttered and long to be readable. [b][i]So fuck it.[/i][/b] I’m doing it by bullet points instead... [b][u]Graphics[/u][/b] [list] [*] The human faces are fucking ugly. [*] The frame rate is stuttery and inferior to the PC version. [*] The environments are plain-looking, samey and confusing to navigate [/list] [b][u]Characters[/u][/b] [list] [*] No character has said anything funny or interesting throughout. [*] Most NPCS are assholes. (And not even the fun snarky kind.) [*] The dialogue is bad. Yet you’re forced to talk with every trainer, before and after fighting them. (None of which give you anything of substance for your wasted curiosity.) [/list] [b][u]Exploration[/u][/b] [list] [*] The rewards for exploring are minimal to none. (Especially lacking in the cities.) [*] Every starting quest is either “give me your Temtem”, or is hard locked until you go through multiple cities. [*] Like the worst of pokemon. You will step on a battle with every other step. Or one step away from every exit. [/list] [b][u]Combat and Battles[/u][/b] [list] [*] Every single trainer has the same monsters from one to five a piece. (Usually four of them.) All water, wind and able to poison yours for several turns. So I've fought what feels like a hundred of the same fucking NPC already. [*] With the "stamina bar" preventing your Temtem from attacking more than two or three times each fight, without needing to wait for it to recharge. (Meaning you’re wasting more time switching between characters, or losing health every fight.) [*] Plus an added penalty for level differences. Making the EXP grind even more monotonous and slow. Despite being obviously required to progress. [/list] [b][u]TemTem/Variety[/u][/b] [list] [*] You get about a dozen choices to start with. (One of three starters, and a generic lot to catch.) Most having the same three types, and almost none of them evolve for some reason? [*] Wild pokemon don’t even have different movesets, or base traits as far as I’ve seen. [*] Plus, there is no fucking way to farm money in this game. Except for way later on, (apparently) where you can release the ones you’ve caught for pittances. [/list] [b][u]Fuck this game.[/u][/b] [list] [*] Everything costs an arm and a leg, and you don't get shit for money. [*] So you (like I) will probably run out of it, the second you enter the absolute shitshow that is the first "gym". A maze of offscreen teleporters that force you to go through the whole thing, before you can even leave. (And it autosaves everything, so my unpredictable mistake cost me severely.) [*] So with all that, several crashes, and music that is beyond uninteresting to listen to. This game (and the snowball’s chance in hell that I’ll ever finish playing it.) is not looking promising… [/list] [i]Nexomon Extinction is basically better in every way.[/i] [hr]