[center][h1][color=tomato]Nylah[/color][/h1][/center] [hr] Movement caught Nylah's eye on the edge of her vision, movement which seemed to be a Yaga woman in a tree....and shaking her head? Yeah. But who was she shaking it at? Lissa? All of them? Hmm. Was she discouraging them from entering, or...hmm...blargh. Still, whilst the Mothraki kept properly subtle about things to avoid bringing attention to the Yaga woman in her peripherals, she did listen as Lissa seemed to pipe in about leaving. Not to mention having heard Eirhild's comments prior. The ratmen had just told them to come with them, and this area was full of soldiers and the whole Mie situation. It would be a perfect way to see the inside of things, but if they were being seen as suspicious would just walking off (or trying too) be a good idea? Now that made sense, at least within Nylah's own mind. Rock the boat and it would bring trouble to them perhaps. She then would butt in, or at least try to as best as she could directly assert herself, to try to seriously cut off Lissa after the secret Raam had the bit about how it: [i]"[M]ight be best to cut our losses here.”[/i] (and hopefully before she said any more than that). [color=tomato]"Nonsense! We'd be happy to accept your humble invitation, kind sirs,"[/color] Nylah said, doing her best to be polite as she addressed the ratmen in a respectful tone, giving a small humble nod to them before continuing, [color=tomato]"Please forgive my friends here, the road has been long as we've sought somewhere to do business for many days now. We've no idea of what is going on here, really, but if someone was harboring criminals then I am glad brave soldiers such as yourself are here to keep an eye on things!"[/color] The Mothraki smiled back at the ratmen, putting a hand to her chest and giving a humble nod to them before continuing. [color=tomato]"I am but a humble apprentice herbalist myself, traveling with my companions here to offer my aid to those who need it with what supplies I have collected along the way. A safer method to travel, but the road is fraught with perils in this area it seems. If it would help us avoid more trouble and prove our intentions genuine, and to avoid causing any more trouble ourselves here, then we'd be happy to come along!"[/color] Which also wasn't a lie, as they'd go through with the act if it meant keeping a lower profile or at least not getting in direct trouble. She had her skills, Lissa was a merchant, and Eirhild was hired protection. Right? Right. Hadn't that been Lissa's plan proper to get a foot in the door anyway? It was almost exasperating to the core to be switching gears to join along, and now this! But as much as she was admittedly anxious about things, she did her best with her words and tone and such. The best she could do anyway. She just hoped the other two would...ah...follow suit in this case as she tried to put herself out there as the 'voice of reason' speaking nervously on behalf of 'weary travelling merchants who had been grumpy due to the trip there' for reasons of not wanting to offend. Or something like that. Hopefully. She mostly feared what could happen if they pushed their luck here on the border, especially with an 'invitation' inside having been so 'graciously extended' to them. By armed guards. On the border of a crappy situation they were trying to figure out the workings and issues of somehow in the end. ...They were going to die at this rate, weren't they? They were totally going to die. She really didn't want to die. Or her Mother to die. To Lissa and Eirhild to die either really. Yeah. Death not good. [@Rune_Alchemist][@Click This] [hider=Personal Info Hider For Nylah] -[b]Herbs/Herbalism Knowledge[/b]: ***Kyr Reed acted as a sort of coagulant as well as sedative. Made people calmer…not particularly useful for treating frostbite on its own, but it was useful for staunching bleeding or injuries. Could be crushed into a paste with a variety of other things to achieve various effects. Wind-Leaf acted as more of a stimulant. When properly mixed with Kyr Reed it made salves and healing poultices good for bolstering the immune system and promoting natural healing. Coral Moss and Slug mucus were a bit harder to find, since the slugs only could be found in shallow water during the day, with Coral Moss being found in damp sea caves off the coast near the Goddess Spear. Slug Mucus was good for making topical salves for alleviating pain, while Coral Moss, when exposed to certain other substances actually heated itself to temperatures good for gentle rewarming of frost-bitten areas. ***Making anesthetics and preparing healing potions and salves. [quote]It’d be easy enough to prepare both of those things especially with the things she had on hand. Fresh water for a base, crush the ingredients, then boil it to a broth. Simple enough, they didn’t have time to refine it. The Salves could be made by taking the same ingredients and crushing them into a paste without the water. Better for topical use on flesh wounds.[/quote] *** *** [hider=Nylah Skills] -[color=tomato]{Enthralling Dust}[/color] (Racial): Mothraki produce a potent pollen like dust upon their wings. Merely by existing they spread this where they go, though it's mostly harmless if not inhaled in large quantities. Causes hallucinations and dulls one's senses. As one may expect, people tend to frown upon this sort of thing. -[color=tomato]{Journeyman Light Magic}[/color]: A magic encompassing pure light and illumination, ranging from harmless orbs to light up one’s path all the way up to rays/beams of light as attacks to even light barriers and other light constructs such as swords and spears and shields and so forth. A versatile magic that does not call upon the fire of the sun, but does have its myriad uses and capabilities. -[color=tomato]{Novice Herbalist}[/color]: Non-magical practices of a healer, ranging from identifying or figuring out the use of new herbs and recognizing familiar ones, to making things like certain poultices and healing-based alchemy/potion-making, to how to handle wounds/injuries and such using these things. [/hider] [hider=Nylah Inventory] -[color=tomato]{Herbalist's Bag}[/color]: A simple leather bag with a well-built shoulder strap, that is filled with a good number of many types of herbs, a good amount of bandages, and finally tools to make tonics, poultices, and potions alongside a scare few pre-prepared ones that are within the bag itself. She usually wears it around most of the time. (EDIT: Has refilled her supplies, with three total healing pots remaining now. Also now has four vials of baby-chameleon-thing poison.) -[color=tomato]{Small Knife}[/color]: A gift from her mother, made with a smoothed-out bone handle and treated with certain oils, mainly used to help cut things like vines and plants when out collecting herbs and so forth. Also a very niche emergency self-defense tool. -[color=tomato]{Food}[/color]: A small pouch sitting on her opposite hip that contains a few strips of preserved game meat and a few dried edible herbs from the local area. Not much in amount, since it was meant to be snacks for heading into the woods to gather herbs before 'that' happened. -[color=tomato]{Wristband}[/color]: A simple little bracelet made of pretty stones dyed in various colors, carefully having had a hole made through each, sitting on a band made of twisted and treated leather strips. Worn on her left wrist and given as a gift to her by her mother. How long it took to acquire or even make is unknown. -[color=tomato]{Cuteness}[/color]: She is a definitely cute moth girl. This is inherent to her existence. Yes. [/hider] [/hider]