[hider=Character] Name – Binah Alias – Binah the Runekeeper Age – "Don't ask a lady such a question." (Over 30) Powers – Passive Enhancements - Binah has enhanced durability, strength, speed, and sight. She is highly intelligent and knows a lot about mystical powers, especially runes. Her mystical knowledge has exposed her to horrors not meant for any individual, making her immune to psionic attacks or anything that would manipulate her emotions as nothing could compare to what she had seen. Extreme Perception - Binah's perception is on another level, able to learn much about someone and how they think and act by just looking at them, and finding the truth from the smallest of glimpses. Runes of Unlocking (Fairy) - Binah can manipulate the runes of unlocking, which can open or unlock anything either physical or conceptual affectionately named "Fairy". All of Binah's attacks inflict Fairy, which attempt to open wounds or cause new open wounds using their powers to open up anything. Fairy does more damage the more of it is stacked on someone, with Fairy stacks being lost after a bit of time. Fairy deals damage when the target moves or attacks, or when it expires. Binah's basic energy blasts are just blasts of pure fairy runes. Runes of Locking and Sealing - Binah can also manipulate the runes of locking and sealing, allowing her to lock or seal anything either physically or conceptually while doing damage. These are used in the forms of her Chain and Lock attacks, the first slowing down the opponent for a time, while the latter sealing one of their abilities for a time making it unusable. Stasis Pillar - Binah creates a pillar of stasis, a large runic object conjured then launched that pauses and carries anything caught within it and inflicting lots of damage/fairy when it explodes as it expires. Any attacks caught within the pillar are negated, although strong attacks will destroy the pillar. Shockwave - Binah pulses a shockwave of spacial distortion that disrupts the area around her, canceling any projectiles and most magic the wave hits, disrupting the concentration of those it hits, and greatly increases the durability of and her allies for a short time. This comes in the effect of a three wave burst that does little damage but disrupts more things, or a single wave explosion that does much more damage and can warp the very terrain. (Usually forming a small crater.) The Weight of Sin - While in the heat of combat, Binah passively exposes the sins of herself, her allies, and her enemies. These sins weigh down the thoughts of all involved, and can be transferred to others by hitting them with attacks. When an individual receives 10 sins, they take a large amount of damage and all sin is removed from them, just to begin the cycle anew. Weaknesses – Binah will prefer to observe an enemy or situation and will often need to be forced to intervene. Binah will gladly debate with a villain who monologues. While Binah can often see the secrets of others at the smallest of hints, she will refuse to speak of what she knows unless absolutely necessary (But will point out to that individual in a cryptic fashion that she knows...). When Binah speaks, her speech is very roundabout and rarely direct. Her melee combat skills are lacking outside of her basic enhancements. Her attacks deal low damage overall, often needing Fairy or Sin to deal significant damage, something Binah enjoys. Personality – Observant, Cryptic, Calm, Intelligent, Sadistic. Experience – Appearance/Face Claim – [hider=image] [img]https://i.imgur.com/YiNCE0F.png[/img][/hider] BRIEF Bio – Binah wasn't always known by that name, but her former name had been forgotten when she laid her eyes upon the things that exist in the abyss in her search for magical secrets. She wasn't always 'heroic', and even now she doesn't tend to be as heroic as the others in the justice society, enjoying watching those criminals she fights try to cling onto life, as one can't feel truly alive unless they are nearing death. However she never actually does more than that, as its not the way of the hero and she would much, much rather be on the good side of these strong beings than the bad side of them and the world. Almost like something from her past before she gazed into the well of the universe is telling her not to go too far and make the same mistakes she possibly made before. But of course completely changing oneself isn't possible, you can only really mellow out and observe. Golden Age Legacy – Dr. Fate (?) Sample Story Arcs – The Beast of the Apocalypse: A seemingly benign trio of birds have been reported to be terrorizing a forest nicknamed "The Black Woods" due to very little light ever shining through the canopy of the many tall trees and a feeling of dread and despair that permeates the forest. There is a prophecy that if these birds ever meet, a beast of apocalyptic proportions is formed. The Depths of the Abyss: There are many, many things that are just outside the sight of the average person. Stuff that they ignore that would drive them insane... The Human Mind: Why is it some heroes or villains seem to develop out of nowhere. What is it that gives them their power and determination? Monsters of Emotion and Sin: Monsters have been appearing recently near people who have been exhibiting severe levels of stress or heightened emotion. Each monster is different, of different disposition, but most seem to be extremely hostile. Additional Notes – Binah lives a modest life when not doing hero work. She is rarely ever seen out of costume even when relaxing. She tends to spend most of her time in public spaces, often sitting down and drinking tea as she observes the lives of those around her. Secondary Character - [/hider] I'm trying to figure out the time period so I know how to write her bio. Is a secondary character needed?