I dig everything discussed so far. Treating Sites of Grace in the aforementioned ‘tavern before an adventure’ would give us a good episodic framework, and permit ‘interludes’ at the Roundtable or scenes in places in the world ‘between’ those adventures. I think that’s extremely solid, good idea Odin! The topic of Ashes and summoning- I thin delegating that to a ‘Spirit Tuner’ character would be best conceptually. Rather than it being purely some NPC role, if someone wanted to play that zookeeeper style they’d be a Spirit Tuner. The idea is already there, and rather than creating a new title we’d just be slightly adjusting the existing one. As for the idea of Dragon Magic, I’m cool with it if that’s a character’s schtick/gimmick- I just also like the idea of us being more moderate/low-key and growing into our power quite a bit. A story of growth, hardship, and how rising power affects the sanity, comraderie, and world around us. As for my initial ideas… [i][b]LET CHAOS TAKE THE WORLD[/b][/i] Personally, I planned on playing an open-secret character aligned with (probably) the Frenzied Flame. I think there’s a lot of interesting roleplay to be had with the group OOC knowing this alignment in the style of open secret and the IC dancing around the topic. Naturally if the group decided on more buddy-buddy we’re all true boon companions as a theme, I’d go with something else, but that was my initial stirrings.