[hider=Leo Wilde] [center][img]https://i.pinimg.com/564x/7f/90/71/7f9071fc9bb5b5ac90e9d79fb956b313.jpg[/img][/center] [b]Name:[/b] Leo Wilde [b]Gender:[/b] ♂ [b]Dorm:[/b] Slifer Red [b]Personality:[/b] Brash, aggressive, unmannered. Leo is the type who is quick to anger, quick to confront people he has a problem with, and to hold a long grudge afterwards. He is also the type to quickly latch on to people as friends, the type to go to bat for people and the type to be loyal. In other words, his first impression of you decides a lot about how he will interact with you from that point on and it takes a long time for him to change his mind about someone once he has had that first impression. [b]History:[/b] Leo is an orphan. Or at least, that’s what he says he is. To be honest, he doesn’t know if his parents are still alive or not, nor does he know if he has any other family out there; all he knows is that when he was around ten his parents disappeared. He woke up one morning and he was alone, his parents were both gone, packing their belonging and taking everything with them except for him. He doesn’t know if they chose to leave him behind or just forgot about him, but ever since and that he has been living at the Verdant Sanctuary Orphanage ever since. So he is an orphan; whether he has parents or family out there or not. They chose to forget about him so he chooses to forget about them. It’s better that way. The orphanage he spent the rest of his childhood in wasn’t the most well-funded place; he and the other children living there didn’t have a lot, even compared to their old lives most of the time, but the people who ran the place were kind and caring and that counted for a lot. What little they had beyond the necessities mostly came from donations and that happened to include a number of Yu-Gi-Oh cards; a motley collection made up of donations, cards left behind by previous residents and cards that Leo and the other kids bought themselves. The kids would share all of the cards between them, mixing and matching them so that they could all play together. Leo was always the best among them and would always be the one to teach the younger and newer kids when they wanted to learn. Over the years Leo even managed to build up something resembling a proper deck, which he would use to duel people outside of the orphanage, either at school or just around town; sometimes betting against people to earn a little extra money or for some of their cards, his winnings always going straight to the other kids at the orphanage and his losses coming out of his own pocket. Though he still attended school, he was never a very good student and knew that he didn’t have many prospects waiting for him when he graduated and when he was old enough that he would need to leave his home behind. For the most part, his plan was to try and get a job at the orphanage itself, both so that he would be able to stay and also so that he could pay back the people who had raised him and continue to look after the younger kids there, most of whom looked up to him as a sort of older brother. A part of him did also want to become a professional duellist, to out one of the few skills he had to work so that he could become famous and earn a bunch of money. That was just a dream though. Not something that a person like him could hope for. Until he heard about the duel academy and its entrance exams. Anyone could apply, anyone with the right skills could pass and anyone with the right drive to get that far could eventually use that school as a stepping stone towards greater things. Gathering his cards and packing his few other possessions, Leo set out from the orphanage with the duel academy in his sights. [b]Spirituality:[/b] They have a feel for the presence of spirits, but cannot see or hear them. The sensation they get is something more akin to animal instinct than true spirituality; like feeling eyes on the back of their head, or another presence in the room, or even a feeling of danger when their opponent’s spirit is particularly active. [b]Spirit Partner:[/b] N/A [b]Ace Card:[/b] Elemental HERO Nova Master [b]Deck(s):[/b] [hider=Hot-Headed Hero] [u]Monsters (17)[/u] 3x Elemental HERO Stratos 3x Elemental HERO Blazeman 2x Elemental HERO Shadow Mist 3x Elemental HERO Ocean 2x Elemental HERO Woodsman 3x Elemental HERO Neos Alius 1x Elemental HERO Honest Neos [u]Spells (16)[/u] 3x Polymerization 2x Miracle Fusion 3x Mask Change 1x Form Change 2x H – Heated Heart 2x R – Righteous Justice 1x Reinforcement of the Army 2x A Hero Lives [u]Traps (7)[/u] 2x Hero Blast 2x Hero Barrier 2x Hero Signal 1x Magistery Alchemist [u]Extra Deck (14)[/u] 1x Elemental HERO Gaia 1x Elemental HERO Sunrise 1x Elemental HERO Nova Master 1x Elemental HERO Escuridao 1x Elemental HERO Absolute Zero 1x Elemental HERO Great Tornado 1x Elemental HERO The Shining 1x Masked HERO Blast 1x Masked HERO Dian 1x Masked HERO Anki 1x Masked HERO Divine Wind 1x Masked HERO Acid 1x Masked HERO Koga 1x Contrast HERO Chaos [/hider] [/hider] [hider=Cassandra Moore] [center][img]https://i.pinimg.com/originals/fd/66/6e/fd666e867aaa7e766f8441067cdc28f2.jpg[/img][/center] [b]Name:[/b] Cassandra Moore [b]Gender:[/b] ♀ [b]Dorm:[/b] Obelisk Blue [b]Personality:[/b] Something of a loner, Cassandra likes to keep to herself most of the time and prefers peace and quiet to loud and excitement, but despite her gloomy and creepy appearance she is a surprisingly cheerful and friendly individual if given a chance. She has an affinity for things that are commonly viewed as creepy or disturbing; a friend to those which are mistreated or vilified. She is fascinated by insects and reptiles and snakes, thinks black cats are the cutest, rats are adorable and that haunted houses are quaint places to live. When it comes to duelling Cassandra tends to be laid back, perhaps too much so. While talented, duelling is a passion for her but not an obsession and she does not have the killer instinct needed to become a top duellist. [b]History:[/b] The only daughter of a veterinarian and her assistant, Cassandra had a fairly easy and normal life growing up. She learned to care for and love animals at a young age, being around them so often, and in particular acquired a strong empathy for those creatures that seemed lonely or were rejected by others. In particular to felt herself drawn to lizards and reptiles, even adopting and caring for several that were left at the clinic her mother ran that were dropped off by people who found them. Her parents encouraged this, seeing it as something worth fostering in their daughter, even if it was a strange hobby for a young girl to have. As a result, among her peers Cassandra was always viewed as a little… strange; whether it was her interests, her tastes, the way she dressed or whatever else, she found never quite fit in with others her age. She was the type to walk to the beat of her own drum and she was treated as a bit of an outcast as a result. This never seemed to bother her however, seeming content to be alone or even being oblivious to the way other people viewed her. Cassandra first discovered duel monsters when she found some cards that the kids at her school had thrown away and picked them up because she liked the way they looked, even feeling a special connection to them. Every so often she would find more and more, until eventually she had enough to make a deck with them, which she took to school the next day to try and play with the other students. With her deck of abandoned cards she won every duel she played, but quickly found that people were reluctant to play with her again for some reason. Even so, her talent was noticed by her parents, who gave her the option of enrolling in a duel academy if she wanted. After some thought, she decided to take the entrance exam for Duel Academy. [b]Spirituality:[/b] Cassandra has always felt a sort of connection to her cards; from the moment she picked them up she knew there was something special about them, something that drew her towards them. It wasn’t until after her first duel however that she realised what that special thing was. Her cards have their own spirits, their own wills, sometimes even their own personalities; she treats them as such, talking to them, listening to them, being friends with them. Others cannot see what she can, or refuse to accept what she knows to be true and often view her as odd for it; well, odder than she already was. [b]Spirit Partner:[/b] Reptilianne Naga [b]Ace Card:[/b] Reptilianne Vaksii [b]Deck(s):[/b] [hider=Snake’s Nest] [u]Monsters (18)[/u] 1x Evil Dragon Ananta 2x Reptilianne Vaksii 1x Reptilianne Medusa 3x Reptilianne Naga 3x Reptilianne Scylla 1x Reptilianne Viper 3x Reptilianne Lamia 2x Reptilianne Gardna 2x Kagetokage [u]Spells (12)[/u] 2x Reptilianne Poison 1x Reptilianne Rage 3x Reptilianne Ramifications 2x Recurring Nightmare 3x Allure of Darkness 1x Snake Rain [u]Traps (10)[/u] 2x Ojama Trio 2x Wall of Disruption 2x Offering to the Snake Deity 2x Back to the Front 1x Titanocide 1x Ghost of a Grudge [u]Extra Deck (12)[/u] 2x King of the Feral Imps 1x Mist Bird Clausolas 1x Old Entity Hastorr 2x Reptilianne Hydra 1x Reptilianne Melusine 1x Linkuriboh 2x Reptilianne Echidna 2x Alien Shocktrooper M-Frame [/hider] [/hider]