[quote=@Squashedquatch] Maybe I can work up to a particularly powerful spell instead of the buckler, or perhaps an confrontation to get the Bloodhound's Fang for Shadow Step. Last question before I get to work, will you be reducing bleed damage or increasing it? See, Blood Loss, or Hemorrhage, does a guaranteed 15% (Normal Enemy) or 7% to a Boss + 100 or 200 depending on weapon in the real game so I'm not sure if it is too powerful, or not powerful enough. [/quote] We can use those numbers as a baseline but there are a number of other factors in play, except for (ironically enough) numbers, since we don't really do specific values and have to ballpark percentages. Lots of people have strong abilities like blood loss, but enemies have their own abilities. They might be able to heal themselves, hide behind a powerful defense that doesn't count as their body, not have blood that can be lost, or purge/prevent status effects (or have so much resistance they can never be applied). Best of all, enemies might be smart (or just cautious enough) to recognize when someone has a game-changing ability and alter their behavior to account for that. Or they might not be in a situation where such a status can even come into play, like flying enemies, or ones that fight at long range. So I'm not too worried, but if it seems like your character is suffering or too strong, we can cross that bridge when we get to it.