[center][img]https://i.imgur.com/6W7bqko.png[/img] [h2][color=FD0000]The Koopa Troop[/color][/h2] [b][color=FD0000]wordcount:[/color][/b] 695(+1) [b][color=FD0000]Bowser: Level 11 [/color][/b] EXP: [color=FD0000]//////////////////////////////////////////////////////////////////////////////////////////////////////////[/color] (197/110) [b][color=SpringGreen]Bowser Jr: Level 11 [/color][/b] EXP: [color=SpringGreen]///////////////////////////////////////////////////////////////////////////[/color]//////////////////////// (76/110) [b][color=DeepSkyBlue]Kamek: Level 11 [/color][/b] EXP: [color=DeepSkyBlue]///////////////////////////////////////////////////////////////////[/color]/////////////////////////////////(75/110) [b][color=Aqua]Rika: Level 6 [/color][/b] EXP: [color=Aqua]////////[/color]//////////////////////////////////////////////////// (8/60) [b][color=FD0000]Location:[/color][/b] Sea of Serendipity [/center] [hider=fusions and level ups] [hider=For Kamek] Spirit absorbed: [b]Tigran Sorceress[/b] (head) The host's beak has become shorter and more square, still still hard, but more of a snout, with sharp teeth inside. The eyes beneath the mask are leonine, and cat ears now exist beneath the two prongs of the host's hood. There are strips of fur among the scales on his head. In terms of personality, the host is somewhat more outspoken and egotistical. This spirit confers the Power [b]Summon Wisp[/b], allowing him to summon a Wisp. These sentient mana loci are capable servants, attacking with electricity while being immune themselves; they can teleport short distances, including through obstacles, and though weak to poison, they not only resist physical attacks but shock anyone who lands such a strike. This spirit also confers the Weakness [b]Frost Weakness[/b], increasing damage taken from ice and cold based attacks by 20%, as well as lowering resistance to the slowed or frozen statuses by a similar amount 1 refunded skill and 1 level up: [url=https://i.imgur.com/QxEFNju.png]Sphere of Protection (Tigran Sorceress):[/url] Channels a sphere around a target friendly unit (either a single hero, or a group of minions) that slows down incoming physical attacks. The unit gains 80% Physical Damage Protection for 16 seconds, allowing them to (mostly) shug off mundane attacks. However this shield offers no protection against non physical damage, and so elemental attacks such as fire, electricity, etc. will not be hindered by this barrier. A fairly substantial cost in mana and cast time prevents this from being spammable. [url=https://i.imgur.com/LVLazKX.png]Magic Fist(Tigran Sorceress):[/url] Compresses magical energy in order to create a strong physical force comparable to a Trebuchet hurled rock. This attack forms next to or above the target, making it difficult to avoid. [/hider] [hider=For Rika] Spirit absorbed: [b][url=https://i.imgur.com/9Vw7jnl.png]Nameless Spartan Deserter[/url][/b] Rika's features have gotten a bit rougher and her hair shorter. She's gotten a default Recruit helmet with black, white, and red coloration, adorned with cat ears. Her personality has gotten somewhat geekier, with an interest in otaku culture, and a bit less loyal. This spirit confers the Power [b]Partial Shielding[/b], giving her an advanced Mjolnir shield that only covers her head. This spirit also confers the Weakness [b]Headshot[/b], which means that once her shields are broken, a single shot to her helmet from any precision weapon is fatal Level Up: Power: Maneuvering Armor: Rika gains a set of spartan armor that covers just her chest and which comes in the same black, white, and red coloration as her new helmet. Along with extending her shielding down, also comes with an attached [url=https://www.halopedia.org/Thruster_(Halo_Infinite)]thrust pack[/url] that user perform a [url=https://haloprojectbrasil.com.br/wp-content/uploads/2021/07/553982-scaled.jpg]forward dash[/url] every 4 seconds. Useful for engaging, repositioning and dodging. [/hider] [hider=For Jr] Level Ups: Holy Offense (B’giotahmo Bravha): Jr against the spell Repose, which inflicts sleep on an enemy for 30 seconds, and Stone, which rips rocks from the surrounding environment and then hails the foe with a shower of earth element damage. Healer Basics Plus (B’giotahmo Bravha): Jr gains the spells Medica which heals himself and all allies in an circular aoe with a 15 yard radius, and Presence of Mind (usable every two minutes), which increases attack and casting speed by 20% for 15 seconds. [/hider] [/hider] The first thing Jr did once everyone was on the train was put some of his new magics to work, the boy prince casting Medica a few times which pushed through all of the passengers of their carriage and fixed them all right up from any cat scratches, or worse, that they had received. With that out of the way the Troop as a whole settled in for the public transport ride, enjoying the opportunity for a bit of rest before they got to this ‘under’ place. Unfortunately it turned out that the train did not actually end up taking them there, but instead to a spot that was above it. [color=FD0000]”Guess you could call this the over, huh?“[/color] Bowser Joked as they piled out of the train and into some worn down station that was not built for mass transit, if the limited surface access was anything to judge. The koopas took no part in that dinky little elevator, Bowser Mewoser scrambling up the wall while Kamek and Jr just flew up, leaving only Rika to to take up space on the various rides up. Once everyone had ascended they all gathered up in a sad little town that was barely worth a look in the Troop’s collective opinion. So instead of taking a look around, the Troop trooped past the elderbug without a second thought and went to havea look down at what the unfriendly locals were also interested in: a massive, sprawling ravine. [color=SpringGreen]”So, the Under’s down under all that somewhere then?”[/color] Jr asked as he raised a hand over his brows and spied down into the canyon and catching sight of a big ol dark pit all the way at the bottom. [color=SpringGreen]”Probably that”[/color] he said as he pointed it out. [color=Aqua]”I guess? Looks pretty rough going to walk there though, no, uh, direct path or anything down there”[/color] Rika said, before lifting up her gauntlets and deploying a pair of abyssal scout planes to go check it out. [color=Aqua]”Ill see if I can find a good route”[/color] she explained as the two little aircraft hovered above her. [color=DeepSkyBlue]”I’ve got a new spell that will provide some excellent assistance in this situation”[/color] Kamek informed her, taking out his wand from a robe pocked. Rather than give it a wave, he instead pressed it rather gently forwards and then drew it back, somehow ‘pulling’ a few motes of raw mana from the ether. The wondrous raw magical potential likely caught the eyes of the numerous casters among the group, particularly when it did not get used up or fade away, but instead seemed to take on a life of its own. As the little motes of light whispered to the caster, asking for his command, the magikoopa grinned to himself. The Sorceress may have fallen in the end, but her arrogance had not been without its merits. Her school of magic truly was masterful and full of nearly unlimited potential, and now that potential was all his. He could not wait to see how far he could push it. [color=DeepSkyBlue]”Go forth, and help Rika’s planes find us the best way down into the caverns”[/color] he commanded his latest creations. A sound like a mix of song and laughter came as a reply, before they took off, floating above or phasing through obstacles as together magic and machine worked together to devise an optimal route down into the pit. [color=DeepSkyBlue]”There we go, that should make things easier once they get back with some survey data. Now then, if we are going to go spelunking, it would be wise to pick up a thing or two for such an activity, yes?”[/color] Kamek suggested to the group at large, and got a slight agreement from the Troop. They could, at the very least, likely make use of some extra light sources down there in the dark. Maybe some digging tools. They weren't going to need ropes or any other such navigation tools, other than maybe Rika, and her gauntlets made using such things tricky anyway, so she’d likely be getting carried if anti gravity gauntlets, shell jumping and new jet boosting couldn’t see her through.