[COLOR=BFAFB2][CENTER][h1][COLOR=Silver][i]"The Barbar"[/i][/COLOR][/h1][/CENTER] [table][row][/row][row][cell][center]No face claim :([/center] [CENTER][SUB]________________________________________[/SUB][/CENTER][CENTER][SUB][COLOR=Silver][b] Khyzyr Ğäbdelxaliq, alias [i]The Barbar[/i] [/b][/COLOR] [COLOR=#807B84] Male [/COLOR] | [COLOR=#807B84] Mercenary [/COLOR] | [COLOR=#807B84] Aspected [/COLOR][/SUB][/CENTER][CENTER][SUP]_______________________________________________[/SUP][/CENTER] [hider=// PERSONALITY][indent][SUB][b]P E R S O N A L I T Y[/b][/sub] [sup][COLOR=SILVER][b]Resilient[/b] [COLOR=#807B84]Khyzyr is a tough-as-nails sunovagun who can take a lot of mental and physical stress before breaking.[/COLOR][/COLOR] [COLOR=SILVER][b]A bond never broken[/b] [COLOR=#807B84]As one of the Rojyari people, a tribal nomadic group reliant on kinship to survive, camaraderie is implicitly agiven between the Barbar and those he, for whichever reason, have to work with. Just like treachery is explicitly shunned.[/COLOR][/COLOR] [COLOR=SILVER][b]Chill[/b] [COLOR=#807B84]Having seen as much violence, destruction and death as the Barbar did - and having done aplenty of that oneself - Khyzyr has grown very dull to stress inducing situations, and it takes a good dose of offense to get genuinely angered. Along that, he's prone to laugh way more often and merrily than one with his looks and history would hint.[/COLOR][/COLOR] [COLOR=SILVER][b]Adrenaline junkie[/b] [COLOR=#807B84]Khyzyr biggest shortcoming is, by far, his hedonist, thrill-seeking nature. He often volunteers to partake dangerous and unsavory situations just for the kick of it, 'cause nothing in life feels as good as that adrenaline rush when your life is on the line.[/COLOR][/COLOR] [COLOR=SILVER][b]Warmonger[/b] [COLOR=#807B84]Whenever there's room for violence, war, or conquest, he will opt for those choices. And when there are none, he'll create them.[/COLOR][/COLOR] [COLOR=SILVER][b]Impulsive[/b] [COLOR=#807B84]In a one-to-one combat there is no room for hesitance or meticulous planning, you either do something or you is left to respond to your adversary's doing. Khyzyr prefers to be the first, both in the battlefield and in his personal life, and as such he doesn't tend to think of his actions nor his words thoroughly.[/COLOR][/COLOR] [COLOR=SILVER][b]Half-faced[/b] [COLOR=#807B84]The scar that crosses his face left him one ear deaf and partially blind. It's not that his eyesight doesn't work - he still retains some depth perception when using both eyes - but it's a blurry, unreliable one, to the point he prefers to simply block it with an eyepatch.[/COLOR][/COLOR] [COLOR=SILVER][b]Unsightly[/b] [COLOR=#807B84]A man with a horrific scar such as his is no nice sight to see, especially if a man looked like Khyzyr before being scarred...[/COLOR][/COLOR] [COLOR=SILVER][b]Easily swayed[/b] [COLOR=#807B84]Wondrous imageries can really marvel Khyzyr. With extraordinary claims and a bit of charm, it wouldn't be difficult to convince, or at least sway, the Barbar into a specific line of thought.[/COLOR][/COLOR] [COLOR=SILVER][b]A pawn rather than a leader[/b] [COLOR=#807B84]Some men are born to command; some, to be commanded. Artyr is definitely the last. He's not fit to be nor interesting in being a commandant, a diplomat, and much less an administrator. Too much responsibility, bureaucracy, and too little fun.[/COLOR][/COLOR] [/SUP][/indent][/hider] [hider=// SKILLSET][indent][SUB][b]S K I L L S E T[/b][/sub] [sup][COLOR=SILVER][b]Equinacious[/b] [COLOR=#807B84]His experience in horseback riding makes him a highly skilled and deadly horseman, no different from the average Rojyari.[/COLOR][/COLOR] [COLOR=SILVER][b]One with the arrow[/b] [COLOR=#807B84]Just like his father and his forefather before him, Khyzyr's aptitude with the bow was something marveled upon from a young age, and years upon years of training and thousand upon thousands of arrows fired made his gift even more significant. There's something about the Barbar that makes him intrinsically good in archery. Maybe it's his rudimentary and intuitive notion of weight balance and distribution, aerodynamics, force liberation, pattern recognition to predict his target's movement or - most likely - something running in his the Ğäbdelxaliq clan's blood. It wouldn't be a stretch to call him the finest Rojyari archer ever since his father passed away [REDACTED] years ago.[/COLOR][/COLOR] [COLOR=SILVER][b]Gymnast[/b] [COLOR=#807B84]Strength is certainly important, but not the only factor in combat. Being able to move your body swift and efficiently are equally relevant aspects which are often overlooked in professionalized armies, but on tribal, ritualistic groups as the nomads often are they're considered key elements as much as being buff. With a lot of training, pain and injuries along the way, Khyzyr learnt the ways to acquire an enviable overall mobility and strength. Along the imposed demands of being a horseman, his general physical aptitude wouldn't stray far from a modern day gymnast.[/COLOR][/COLOR] [COLOR=SILVER][b]Spatially located[/b] [COLOR=#807B84]Mercenaries are, to a certain degree, nomads, constantly migrating from a battlefield to another. As such, they are naturally attuned to be good at identifying where things are at, distance, and having a general acute sense of geolocation and observation. Actual nomads then, even more so.[/COLOR][/COLOR] [COLOR=SILVER][b]Swordsguy[/b] [COLOR=#807B84]The overwhelming momentum and galloping rush of a wheezing shaft in the chaos of a battlefield are The Barbar's usual tactics. And, as far as he's concerned, they have worked well over the course of a few less than two decades of stipendiary carnage. This had led Khyzyr to be indulgent with his swordsmanship, and unless he's handling a curved steel atop a 400 kg equine beast, odds are he'll fare no better than your average city guard. (He's got way more slick and treacherous street smart than any ill trained law enforcer though, that's for sure).[/COLOR][/COLOR] [/SUP][/indent][/hider] [/cell][cell][b]Physical Description[/b] [color=#807B84][indent]Standing just ten centimeters short of two full meters, Khyzyr's presence is hard to come unnoticed. Equally difficult to miss is his far-stretching keloid burn scar that smithed most of his left face, from his nose up to his ear, some say the toll the Gods took in exchange for his extraordinary skills, as well as his leathery eyepatch that hides his blinded eye. A lean, built and tall man, Khyzur could be charming if not for his considerably receding hairline - at the young age of 37! - and unremarkable facial structure. [/indent][/color] [b]Motivation[/b] [color=#807B84][indent] Khyzyr's fellow Rojyari people always considered his appetite for adventure rather... exarcebated. He was an avid and daring hunter even at prepubescent ages, and only managed to live to his adulthood thanks to his extraordinary marksmanship. Hoping to seek a name of his own rather than being another Ğäbdelxaliq, Khyzyr left the steppes, venturing to the southern Warring Lands. There, he found paradise: a warntorn hellscape that constantly stimulated his thrill seeking impulses. Quickly carving a name for himself, joining a band of respected but awful mercenaries, and infamously being dubbed The Barbar in reference to his hazy accent and backstory and... war crime practises, Khyzyr could drown his restlessness in the lifestyle of constant warfare. Now, as a hired hand protecting the caravans heade to Ssanjuu, The Barbar hopes everything goes south at once so he can finally exchange terrifying worry with fun again.[/indent][/color] [b]Other Information[/b] [color=#807B84][indent] Maaaaaaybe his horrible appearance and terrible mental health is the price for his gifted archery. Maybe. [/indent][/color] [/cell][/row][/table][/COLOR] ((I can sum up the descriptors for personality/skill traits if you'd rather me as in the current form they seem a bit off, although I prefer the full story as it is).