[quote=@Squashedquatch] That's just the name. It is an unbreakable crossbow. Just check the stat page for it. Dungreed doesn't have a durability system because you have to get through 13 floors, and that usually involves making a build. Should anything break, that ruins the build. Therefore, I think It should follow that all Dungreed weapons should have no durability. [/quote] Well, we're not exactly operating on Dungreed logic, but World of Light logic, which involve meshing together a whole lot of different genres in a way that makes as much sense as possible. In the medium of writing, things are a lot more open-ended than pretty much any game out there. Special characteristics are less 'just the way it works' and more like powers unique to people and equipment. If something like a normal crossbow is unbreakable, then you could do something like lay it on a train track and derail the whole train as it gets caught beneath the wheels. Allies or NPCs can mend equipment if it does get damaged, so you're not up the creek without a paddle if you do run into the consequences of your actions. Flexibility is up there with teamwork as something that's important to the game. [quote=@Dark Cloud] Big maybe but since I've found a better device to post from (My Ps4) I've been thinking about applying again, this time permanently. Might get to work on a sheet tonight before bed. :D [/quote] Good luck with that! Just remember, hardware is only the first step. Longtime and steadfast commitment is the hard part. But I'm sure you can do it once you set your mind to it!