[center][h2][color=a95c68]Jacqueline Leroux[/color][/h2][/center][hr][hr] With yet unforeseen group cooperation and coordination, they managed to pull out the Diver’s harp (heart?) out of its chest with the aid of its falling decapitated head. That was a satisfyingly fitting end, if Jacqueline said so herself. As she fell in the darkness, relieved and exhausted at once, she wondered idly if she could survive something as mundane as a long fall in her esper form. She’d not get to find out for sure, but given that someone had the foresight to set up something soft for them to land on, the answer was evident. Even with the stunt bag, the air was knocked out of Jacqueline’s lungs when she landed, but despite her fatigue, she managed to roll to her feet without too much trouble. Their boss appeared all causal as you please, then, as if nothing were amiss at all. When she asked after Breacher, Jacqueline bluntly told her, [color=a95c68]“Dead.”[/color] Fable was the one who went into more detail then. When the child esper asked why they were the only ones facing a literal 'wipe out a city or two' class of monster, she backed him up. [color=a95c68]“Yeah. Just what the hell happened? It’s not as if you didn’t know that ‘the enemy’ – whoever all that was – would act in some way, right?”[/color] Her tone wasn’t accusatory, just annoyed, frustrated, and tired. When that was resolved, she stalked to the harp they’d pulled out of the behemoth, and to the straitjacketed person who was holding onto it even while she was unconscious. [color=a95c68]“So. We should get rid of this, yeah?”[/color] she eyed the object and woman both with equal dispassion. [hr][hr][center]28 | Female | Gemini Agents | Iron Dust Havoc | Great Axe | Arcane | Pry Eternal Knight | Perfectly polished Forged Arsenal | Earth/Metal | Breakthrough [Quake (2), Mass (2)] Damage X (6), AoE (2), Enhance (2), Powerful (0), Dispel (6), Zone (4), Pull (2), Restrain (4), Blink (4) DAMAGE: B | SPEED: D | SENTINEL: D | 750 PHYSICAL: E | ARCANE: C | CHAOS: D | 8[/center]