DND is not much different from a narrative depending on how you run your games. You only need two books to really get a good understanding of the game; The Player's handbook and the Dungeon master's guide. Like any hobby though you can put any amount of effort into it you like. I prefer a narrative based combat with rolling dice for deciding certain events so that a narrative feels less forced. It takes a mature crowd. All that said, color me interested no matter what is decided for the combat. If we do decide to go for a more DnD based experience, I can share all published resources on DND beyond so that you and anyone else can look at the two books I mentioned. [@Thinslayer]