[quote=@Isaac] I can change the number of them. What do you mean by free ticket? I can just cut it out entirely and have him get there safely. If worst comes to worst, I'll just make it a smaller group and deal with it myself then catch up. Sorry. [/quote] Just that if you really wanted to keep the horde attack, I would allow it this time but not next time. If you're okay with changing it, you can just reduce the numbers so it's less of a horde and just more of a bunch of them emerging from the bottom of the room to fly around and be bothersome. I suppose now that I think about it, my last update ended on something of a not-too-exciting note for those in the crossroads, since it's just finding the map. If you like, we could work together on a pivot. There's an enemy called the [url=https://i.imgur.com/3TmgyVQ.png]Gruz Mother[/url] that could conceivably be sleeping nearby. If the Adventurer got to the bottom and killed some Gruzzers in the Gruz Mother's vicinity, it does possess enough awareness to attack. It's somewhere between the size of a hippo and rhino, but its body is soft and its only way to attack is by slamming itself around in a predictable manner, so the team could still dispatch it with relative ease before going about their business for the week.