[hider=Beverly Hillshire: WORKSHOP] [center][hr][hr][img]https://i.pinimg.com/564x/74/22/1c/74221c72c4edd966455a99775dea1bf5.jpg[/img] [b][color=f7941d]"You can count on me! But, er, y'might wanna check in 'fore ya mess with my tech..."[/color][/b][hr][hr][/center] [b][color=f7941d]Name:[/color][/b] Beverly Hillshire [b][color=f7941d]Alias:[/color][/b] Workshop [b][color=f7941d]Nicknames:[/color][/b] Bev, Hills [b][color=f7941d]Age:[/color][/b] 17 [b][color=f7941d]Gender:[/color][/b] Female [b][color=f7941d]Personality:[/color][/b] Beverly can come off as...Hyperactive. When she's talking to others, in stark contrast to most other Tinkers, she's usually the one with the reins, dragging the conversation around as she bounces from topic to topic with mile-a-minute thoughts pouring from her head and through her mouth, and when she's on her own, you can usually catch her muttering to herself more often than she isn't. Most of the time, she's completely unaware that she has devolved into utter rambling until someone can get her to shut her trap. She doesn't really do it intentionally; more of a side effect of her ability, and Bev does her best to keep it in check when she can. If you can get by her babbling, she's a southern sweetheart who just wants to do her best to be useful to other people, and she takes the opinions of others to heart...Perhaps more than she should. While outwardly quite put-together, energetic and excitable, her deep-seated need to be needed, and to have the appreciation of others, is something that both drives her and can drag her into dark places. While not a complete sheep, Bev is quick to fold under positive reinforcement, and as such could be manipulated in these ways. She does her best to be her own boss and use her head, but in spite of being a Tinker, she finds her heart does most of the thinking for her...For better and worse. [b][color=f7941d]Appearance:[/color][/b] Miss Hillshire is clearly one of a good handful of high school gals to finally hit that final growth spurt, and the results speak for themselves. She stands at a respectable 5'9 ft., and weighs in at around 155 lbs. Which might be a [i]bit[/i] of chub, but she's got plenty of muscle! Not quite the kind you get working out or the sort, but the kind earned by hard labor and hand-crafting affronts to the laws of the universe. Her skin is lightly tanned from hidden years making Tinkertech in the shipyard. Her face, while toughened by the nature of her work and a few experiments gone rogue, maintains a certain softness to it, and her sharp red eyes, while at first perhaps seen as fierce and intimidating, instead speak to her joyful nature as they sparkle with mirth in the heat of her passion projects, and a mass of curly brown hair that manages to cascade all the way to her waist. She tries to keep her clothing simple, both because she doesn't particularly care about it, and because it'll make her work easier the less it gets in her way. She normally wears a teal blue sports top alongside a comfortable pair of black zip-up leggings. On her waist, she might normally have a dark blue hoodie tied there, but in the colder months of the year, she's usually wearing it instead. Lastly, she wears heavy-duty black boots and fingerless gloves. The boots might look a bit too large for her, but she likes them because they're airy and still keep the heavy snow out. Mostly. As for her costume, well...She didn't think that far ahead. She's thinking maybe some kinda big mask? Maybe like a welder's? Ooh, that'd be cool! And probably some satchels or a bag for all the stuff she likes carrying around. That'd be good. And probably something better than her civvie clothes to cover her, though she's clueless on what. She'd make armor or something, but those don't come out too often....Oh well! She'll figure something out. [b][color=f7941d]Biography:[/color][/b] Beverly and her family weren't originally from Redline; about eight or nine years back (she's sorta forgotten), they moved from a quiet town in Oklahoma to way, [i]way[/i] up to Maine because her pa got a job offer they couldn't resist. It hurt a bit, because she was happy with where she'd been from. Had some good friends, was doing well in school, getting involved in the neighborhood....But, well, some things just gotta happen. She didn't fit in as well here, and the situation around the city was completely different from what she'd grown up with; it was scary, but more pressing for someone like her, it was [i]confusing.[/i] She liked being able to understand things, yet she couldn't wrap her head around all the chaos, the gang wars, and most of all, the villains. But like an ostrich with its head in the sand, she decided to ignore these things that just couldn't fit into her brain, and move on with life. Long story short....Redline happened. Bev lost her pops, and her mom wasn't taking it well. Didn't help that shortly afterwards, her Tinker ability had manifested; for weeks it left her mind in shambles, sandwiched between her tidal wave of emotions and a disgusting flow of blueprints, concepts, and a desire to create. It's always those early weeks that are the hardest. She learned to cope by hanging out in the shipyard. Her ma would've had her head if she knew about it, with all the gang stuff that went down this side of the city, but it kept her out of her spiraling parent's hair for a bit, and let her organize her disheveled thoughts as she took bits and pieces from scrapped ships, and began building...Things. There was no rhyme or reason, and it [i]pissed her off.[/i] She could never make what she [i]wanted[/i] to make; only what her stupid head decided to. While eventually she grew to enjoy the process, of letting her mind wander and design whatever it fancied, she still holds some bitterness in how it functions. Still, she looked on the bright side; at least she wasn't a villain. Heck, when a member of The Mutants accidentally got ahold of something she had been working on, it put them on ice. Literally, like a cryogenic grenade. Making an impromptu citizen's arrest and not sticking around to be questioned, Bev was a bit giddy at the excitement building in her. Building her tech was one thing, but getting to see it in action was something else altogether! Eventually, Beverly became anonymously known as The Shipyard Tinker, and due to the peculiarity of her devices and the mystery of her nature, none of the ill forces present attempted to pull anything with her. Heck, sometimes she even got to make small deals with some vigilantes or, on the rare chance, honest-to-gosh heroes who were interested in some Tinkertech to give them an edge. It was fun while it lasted! Earlier this month, however, her little hideout was spoiled by Mr. Fukuda, though he made her an offer she couldn't possibly refuse. The Wards Initiative?! Becoming a proper Cape?! Working with [b]OTHER CAPES HER AGE?![/b] The thought was static to the mind and a charge to the heart. She hadn't managed to make much friends in her time at Redline, but surely this would be a good chance, and she'd get to help the good guys on top of it all! [i]AND[/i] have access to PRT resources, even including the work of other Tinkers?! There was [i]no way[/i] she was passing this up! [b][color=f7941d]Powers/Skills:[/color][/b] [b][DESIGNATION: Tinker 5 (tentative 2 in any other given Classification)][/b] [b][color=f7941d]Chaos Creations:[/color][/b] Beverly's Tinker talents are nearly limitless in thought, but quite so in practice. She generally does her best work making cheap, quick-and-easy devices that possess a short shelf life if not give consistent proper maintenance. However, her process also involves some...Peculiarities. For one, she has no conscious say in what exactly she makes, essentially Tinkering by instinct over anything else, and in fact has made things in her sleep more often than she'd admit. This means she just makes what she makes, and has to roll with it. This also means she generally doesn't know the [i]exact[/i] applications of any given thing she makes, though she can usually intuit it well enough. This also comes at the cost of focus. If she [i]does[/i] attempt to properly work through a design and put her mind into it, it tampers with her natural process. Anything she makes this way generally becomes of much poorer make, more ineffective, or prone to being incredibly unstable and/or dangerous. The only things she [i]can[/i] put some level of intent behind are builds based around the scanning and monitoring of vital signs, though she's hesitant to elaborate on why this might be. [b][color=f7941d]Hands-On Learner:[/color][/b] While not classified as being apart of her power (yet), Beverly possesses deft hands and is skilled at hastily putting things together, or taking them apart, and seems to gain a decent idea of how to do those processes to any other tech she lays her hands on. This might just be a talent of hers, but the PRT are still debating this being a possible Thinker, or perhaps even Striker, part of her capabilities. [b][color=f7941d]Cooking Intuition:[/color][/b] Beverly has gone on record to claim she has little to no experience cooking or learning to cook, but has shown a strange aptitude for it not unlike her ability to inherently Tinker without much thought, though thankfully without the edge of randomness. In other words, she's a very competent cook, and has a small hobby of making and baking sugary delights on some off-time, as she finds sweets helpful to give her an extra boost getting through her process. [b][color=f7941d]Well-Built:[/color][/b] While nowhere near superhumanly strong or fast, having to haul around all her junk by hand, and working it by hand, has built some impressive muscle on her, making her stronger and quicker than one might anticipate; though it's not like she's well-versed in hand-to-hand or anything. [b][color=f7941d]Other:[/color][/b] As her time as The Shipyard Tinker, she got offers extended to her from both The Mutants and Knight Aspirant. While she seriously considered KA, she ended up turning both of them down. Hopefully they don't put two and two together when Workshop makes her debut... [/hider]