[quote=@Alfhedil] Also Elves. Considering my character concept at the moment is an elf, that one is a little more critical lmao. [/quote] From what we are intending currently, something like an Elf would not be present in Kanth-Aremek. The kind of experience we are going for is for this Human crew to be strangers in a strange land. Kind of like Morrowind, if you’re familiar with that game, though leaning even more heavily into it. Likewise, we want the locals of the world to feel like these outsiders are truly strange and alien visitors, unlike anything they have met before. I think it will make the story more unique, and at least I’m hoping people will like it. Do you think there is anything else you might want to play? I’ll do what I can to accommodate, if I can make it fit in the world. I do appreciate suggestions for races that might appeal to people other than myself. I am still working on some of the species, but a few of them tie together in their histories, so I need to finish them all before they can be posted. One of them is plant-based, which I think is neat. [quote=@Alfhedil] I've got a tentative interest and a concept in play of sorts, though am wondering personally on the flexibility of the magic as described, if there's room for really expanding how each of these "domains" is used and such, as well as the possibility of other domains. [/quote] As for the magic domains, my approach to them is to pick one thing that the domain can manipulate, then try to imagine everything that might be done with it. For example with heat, the thing that it is manipulating is thermal energy. You can increase heat to generate fire, but, you can also remove heat to use the cold to your advantage. Force is pretty versatile, because it can do anything you might imagine being able to do with telekinesis. There might be other types of magic that could get their own domain that I may not have thought of yet. What sorts of magic were you thinking of?