[hider=Birch "Cricket" Oakenstorm] [center][h2][color=ED7117]Birch Bayberry “Cricket” Pluma Oakenstorm[/color][/h2] [sub][i][img]https://i.pinimg.com/564x/ac/50/b7/ac50b7f9b22607be6ba7fcdb8048bd5d.jpg[/img][/i][/sub][/center] [color=ED7117]Race, Age, Time in the Caravan:[/color] [sub][i]The clan of the fungi! — [color=ED7117]Yes, I am a part of the mushroom clan…[/color] — Cricket, as she introduces herself, comes from a clan of fairies that dedicate their lives to healing the ecosystems of the earth. She is roughly 120, meaning she is practically a young adult in fairy terms. How long has she been a part of the caravan? Roughly 11,250 years — or — one human year. [/i][/sub] [color=ED7117]Appearance:[/color] [sub][i]Pictures do not do everything! Cricket is roughly 5 and a half inches tall and weighs slightly over a half pound. You will never see her without her staff that has oyster mushrooms on it (non-toxic), and her outfit usually matches that type of mushroom. [/i][/sub] [color=ED7117]History:[/color] [sub][i]Cricket grew up in a specific fairy clan that dealt with fungi and other vegetation of the woodlands. (More may be added in the future?) [/i][/sub] [color=ED7117]Personality:[/color] [sub][i]Cricket could be considered “one of a kind” when it comes to her personality. Most think of fairies to be proper things, maybe? She is not proper… Somewhat loud when it comes to it. She is spunky, quick-witted, and constantly going off a whim. She tends to follow her heart, but she is always arguing with it, because of her brain. Some might consider her weird to a point. You can catch the tiny humanoid talking to herself upon decision-making and sometimes just for fun. A little strange – wouldn’t you say? All in all, she is considered a tomboy. [/i][/sub] [color=ED7117]Motivation:[/color] [sub][i]Cricket never felt like she completely fit into her clan, back home, so she decided to leave on a whim one day. She was looking for somewhere to fit in, at least a little better, so you could say that she allows her heart to pull her along with the wind. A reason she joined the caravan was out of being a misfit but desiring adventure, something new, and an experience. [/i][/sub] [color=ED7117]Skills, Strengths and Weaknesses, and Tools:[/color] [sub][i]Cricket grew up in the forests and wildlife, so she tends to have a lot of use – ful or less — knowledge when it comes to flora, fauna, and specifically fungi. [url=https://powerlisting.fandom.com/wiki/Fairy_Ring_Creation]Fairy Ring Creation[/url] [url=https://powerlisting.fandom.com/wiki/Healing]Healing[/url] — Would fall under the advanced level or beginner levels. [indent]Aromatherapy: To heal using scents, fragrances, or perfumes.[/indent] [indent]Herbalism: To heal using medicinal plants, fungi, minerals, animal parts, etc., often through magic.[/indent] [url=https://powerlisting.fandom.com/wiki/Nature_Empowerment]Nature Empowerment[/url] Clairsentience: can sense the energy that radiates from the soul of a creature or living thing. Transmorph: Can only turn into different types of fungi to hide. [url=https://powerlisting.fandom.com/wiki/Fairy_Dust_Manipulation]Fairy Dust Manipulation[/url] [url=https://powerlisting.fandom.com/wiki/Nature_Manipulation]Nature Manipulation[/url] [indent]Specifically, [url=https://powerlisting.fandom.com/wiki/Fungus_Manipulation]Fungus Manipulation[/url][/indent] Vulnerabilities/weaknesses/etc…: — Iron: harmful, being pierced with iron can be fatal. Iron clashing together, no matter if it is swords or bells, can cause this little fairy to become dizzy or nauseous. — Silver (can burn her) — If someone pours sugar or salt (or sometimes sand) in front of Cricket, she impulsively has to count each grain till she is done counting. — Cream (aka fairy alcohol) — Poppy seed extract: causes Cricket to faint or be very drowsy. [/i][/sub] [hider=Optional: Extra Details] [center][color=ED7117]What They Most Want:[/color] Pretty rocks. [color=ED7117]If They Had a DnD Alignment, It Would Be:[/color] Chaotic good [color=ED7117]Three Likes:[/color] — Rocks and fungi — Buttons — Sugar [color=ED7117]Three Dislikes:[/color] — Iron: smells like rotten eggs — Rue, St. John's wort, and yarrow (anti-fairy herbs) — Lies [color=ED7117]Do They Follow Their Heart or Their Mind?:[/color] Heart 110% [color=ED7117]Worst Fear:[/color] Iron [color=ED7117]Favorite Color:[/color] Carrot [color=ED7117]Most Like The Animal:[/color] [sub][i]A dog, specifically a golden retriever[/i][/sub] [color=ED7117]Favorite Time of Day:[/color] Dawn and Dusk [color=ED7117]How They Dress:[/color] Like a homeless person or hermit — [i]give or take.[/i] [color=ED7117]Favorite Season:[/color] Spring and Fall [color=ED7117]What Gods/Spirits/Whatevers They Worship (If Any):[/color] [sub][i]Gods? Deities? Spirits!! Pffttt! — who needs those? Those are real? I mean... they are kind of cool, I guess. Please don't smite me. I was just joking when I said you aren't needed. [/i][/sub] [/center] [/hider] [/hider] [hider=Virro] [center][h2][color=717536]Virro[/color][/h2] [sub][i][img]https://cdnb.artstation.com/p/assets/images/images/035/938/705/large/ron-koza-zdjecie-18-03-2021-18-12-07.jpg?1616321169[/img][/i][/sub][/center] [color=717536]Race, Age, Time in the Caravan:[/color] [sub][i]Virro’s homeland is known to be the Feywild, with extremely remote origins. He’s roughly 225 in age and has been with the caravan for about five decades.[/i][/sub] [color=717536]Appearance:[/color] [sub][i]Virro stands an inch or two over seven feet and weighs somewhere around 270 pounds. He is a slender and lengthy individual with lean muscles. Even though he is tall and weighs a decent amount, he would be considered to have a petite skeletal frame for his species.[/i][/sub] [color=717536]History:[/color] [sub][i]Like most of his species, he grew up in a democratic tribe. Their ways can be considered bizarre to others — humans — as common practice in his tribe was to exile ones who caused forest fires (even accidentally) or brought harm to any animals, especially of rarity. When Virro was a youngling, he experienced the wrath of forest fires from an uncareful member of the tribe — learning how to distance himself from other individuals at a young age. Virro stayed in his community for roughly forty-five years before going off on his own. Deciding to take the path of a hermit and learn the ways of the druid. He went out into the forest to find his way and learn from the natural world. Loneliness became addicting and Virro lived this singular lifestyle for around one-hundred years before departing from the Feywilds. He made his way into the outer world, traveling the vast world around him and experiencing the outside world for thirty years before meeting the caravan. He has been traveling with the caravan since.[/i][/sub] [color=717536]Personality:[/color] [sub][i]More often than not, Virro keeps himself in a middle-latitude zone. Constantly being indifferent but rational and reasonable about the decisions and responses he gives others or himself — these are the foundation for his personality. Sometimes it is difficult for even the most strong-minded individual to keep a reasonable mindset and Virro is not an exception. He can be extremely passionate. Showing what he truly cares about. This can lead to him even becoming emotional and showing how sensitive he can be about certain topics. Other than his indifferent ways and his sometimes passionate explosions, Virro tends to be a friendly individual. Trying his best to respect everyone, he has a harder time with humans. He sees them as destructive, ignorant, and arrogant. Even with humans, he tries to be polite — his common tongue seems to always stay in a polite and blunt sphere. [/i][/sub] [color=717536]Motivation:[/color] [sub][i][/i][/sub] [color=717536]Skills, Strengths and Weaknesses, and Tools:[/color] [sub][i]Virro knows the common language along with giant and elvish — knowing giant better than any language that he can speak. This might be because his tribe follows the multiple deities that created the species of giants and such. Strengths: — Powerful build: Virro might have a lean build, but he can carry, push, drag, and move a lot more than what he weighs. — Transparency: Virro can make himself transparent. This helps him to be unseen in the forest and in times of having to be sneaky. — Access to Nature Magic (Energy based): → [url=https://powerlisting.fandom.com/wiki/Nature_Manipulation]Nature Manipulation[/url] → [url=https://powerlisting.fandom.com/wiki/Nature_Channeling]Nature Channeling[/url] — Fauna and Flora handling, communication, and friendship: He can speak to the flora and fauna along with having a balanced relationship with most creatures in the forest. He has no language to understand his leafy or furry friends, but he is patient enough to listen to their body language and behavior to know what they need or want. — Advanced and diverse knowledge of the natural world — Proficiencies with a bow and arrow, knives, and daggers. — Wild-based cooking (venison, wild root vegetables, etc…) — Medical knowledge of wrapping, bandaging, splinting, stitches, and invasive-based procedures. All based on experiences from what he had to do on himself (no formal experience). Vulnerabilities/weaknesses/etc…: — Consumption: This could be considered a weakness when food is scarce. It takes at least twice as much food a day to keep Virro functioning. A common thing with his kind or species his size. — Extremely honest to a fault. Anyone — even someone that has the smarts of a box of rocks — could catch Virro lying. For some reason, his kind becomes physically uncomfortable upon lying even by omission. A few tell-tales of him lying are fidgeting, pacing, no eye contact, and massaging his torso, arm, or where it hurts the most from lying. — Decision-making when it comes to the forest (animals or plants especially of rarity) and anything else. He might choose a kelpie over you. — The ashes of Ashwood can be used in many ways to default Virro into a bad situation (and others of his species). It can be used as a poison in food or drink, becoming fatal if consumed. If the ashes are poured in a thick line, Virro cannot cross it. Meaning one could trap themselves into a circle that Virro cannot break or cross to get to the other. — Like much different fey, iron is known to be a weakness for certain species. Natural healing appears to not be suitable when recovering from the cut or pierced flesh by iron. This can become fatal and magical healing is recommended, infection has a higher chance of spreading and killing him without unnatural ways of recovery. Tools and inventory: — Two twin daggers — A book mixed of experience: herbology, fauna, flora, recipes, songs, certain spells, and more — Pan flute (knows how to play, has been playing since he was a kid) — Bow and a handful of arrows [/i][/sub] [hider=Optional: Extra Details] [center][color=717536]What They Most Want:[/color] Protection and safety for the fauna, flora, and all of the wild. [color=717536]If They Had a DnD Alignment, It Would Be:[/color] Neutral Good [color=717536]Three Likes:[/color] — Tea — Soup — Meditation. Alone time. Peacefulness. Quietness. [color=717536]Three Dislikes:[/color] — Individuals who lack empathy for the fauna, flora, or ones who need it. — Negative energy [color=717536]Do They Follow Their Heart or Their Mind?:[/color] He is always debating with the two, but he tries to stay reasonable. [color=717536]Worst Fear:[/color] Forest fires (PTSD from childhood trauma with a forest fire) [color=717536]Favorite Color:[/color] Forest greens, browns, tans, and natural colors [color=717536]Most Like The Animal:[/color] [sub][i]unknown[/i][/sub] [color=717536]Favorite Time of Day:[/color] undecided [color=717536]How They Dress:[/color] A traveler of the forest [color=717536]Favorite Season:[/color] Any [color=717536]What Gods/Spirits/Whatevers They Worship (If Any):[/color] [sub][i]Virro follows under the goddess Iallanis, the goddess of peace and mercy. He knows his people’s origins to be derived from the goddess Othea having an affair with the god Ulutiu. [/i][/sub] [url=https://www.youtube.com/watch?v=QJGWS1-Bm-I&t=7s]Theme song[/url] [url=https://www.youtube.com/watch?v=uHRCEY7T15k]Battle theme music[/url] [/center] [/hider] [/hider]