[center][img]https://i.imgur.com/0nagift.png[/img] [hider=Theme][youtube]https://youtu.be/U1y-ftHpsuY[/youtube][/hider][/center] [b][color=FF6667]Name[/color]:[/b] Lesua Yzarus [b][color=FF6667]Setting(s)[/color]:[/b] Fantasy settings with higher levels of power [b][color=FF6667]Gender[/color]:[/b] ♀ [b][color=FF6667]Age[/color]:[/b] 16 [b][color=FF6667]Ability[/color]:[/b] Lesua's abilities are styled after her favorite class, the White Mage, from her favorite RPG, [i]Penultimate Pipedream.[/i] This mainly enables her to fully restore the health of others, revive the recently deceased, erect barriers, launch magic "holy" attacks, or impart positive status effects such as passive regeneration and an automatic revival upon death, within a certain time limit. Like most of the game's mage classes, it can also fly and teleport short distances, (about a meter) though, just as in the game, she cannot teleport through walls or teleport rapidly, (it's more of a stylized dash animation) and her air speed is comparable to her ground running speed. Of note is the game's subclass system, with her ability copying aspects of other classes within the game, particularly those that are useful when combined with a White Mage. Although not all of their abilities transfer over to Lesua, most of the useful aspects do: [list][*]The Black Mage, an offensive Mage class, allows her to utilize elemental attacks of most elements, instead of her default holy element. Although not stronger than her holy magic by default, she gains the ability to modify her "spells" from this class, such as condensing them into a speedy arrow, causing them to rain down periodically, or setting them to cast on a certain contingency. This applies even to her white mage spells, potentially multiplying or automating their healing effects, though she can't combine it with other subclasses, and the exponentially increased mana cost from the games translates over to sharply increased fatigue in reality. [*]The Hexer allows her to inflict a variety of status conditions such as Poison, Sleep, Paralysis, Fear, or Doom. Doom is typically the strongest option, causing a target to die unless the condition is magically cured or Lesua is defeated within a certain period of time. In reality, doom's timer has gone from a few turns to about 1 hour and is nigh impossible to cure without her. As in the games, Hexer status conditions have a reduced effect against enemies that are stronger than her, and Doom won't work at all. [*]The Bard, which can provide a variety of stat buffs for allies. Lesua copies most of its abilities without issue, and doesn't need to dress any of them up as a performance. [*]The Artificer, which can use magic and machinery to create specialized equipment and weaponry or autonomous minions. Lesua can't actually use most of its abilities, lacking the fantastical mechanical knowledge for it, though she is capable of enchanting or forging magic items just by condensing "magic", or whatever it is that makes her ability tick. [*]The Alchemist class allows Lesua to concoct magic potions, including ones that explode, buff allies, or inflict status effects on enemies. Most of its offensive applications are inferior to those of the Black Mage, most of its healing options are inferior to that of the White Mage, and most of its buffing or debuffing effects are inferior to that of the Bard or Hexer, though they do offer a few unique effects such as turning you into an intangible ghost for a few seconds or causing you to grow or shrink. Notably, she can loan or sell these potions to others, and the class, ironically, allows her to turn water into wine. [*]The Guardian class is a tank class that specializes in mobility; protecting allies no matter where they are, at the cost of offense. It allows Lesua to zoom across large distances to her allies at a moment's notice and keep them safe from almost any attack by redirecting it towards herself. Most of its other abilities are redundant with a White Mage's ability to generate barriers. [*]The Time Mage class can freeze a target in place or slow them down, forcing them to move in slow-motion. It can also accelerate allies, which stack with the Bard's enhanced speed buff. Finally, it capable of calling down Meteors; a non-elemental attack that also functions as the strongest spell in [i]Penultimate Pipedream.[/i] Lesua is capable of using all of its abilities, to devastating effect. [/list] [b][color=FF6667]Weaknesses/Limitations[/color]:[/b] About 95-99% of Lesua's abilities cannot be used unless she is undergoing one of her episodes, which are dramatic shifts in demeanor in which she is overtaken by delusions of grandeur, severe megalomaniacal narcissism, and an acute and very literal god complex. As an American, her idea of a god is heavily informed by Christian imagery, and thus, during her episodes, she often styles herself accordingly. She is highly vulnerable while her abilities are inactive, and really good at making enemies while her abilities are active. She undergoes an episode when she wakes up every Sunday and returns to normal at midnight. It is possible to undergo an episode when she gets strong feelings of anger or desperation, and the opposite is true - exiting an episode early, when she gets strong feelings of guilt or self-doubt. The aforementioned 1-5% are mostly just parlor tricks (small light shows) and substitutions for band-aids. Her ability to stem the bleeding of a severe wound is worse than a simple tourniquet, and is too time-consuming to be of use afterwards compared to Ceft's ability, which is already relatively slow. Her ability to launch magic attacks are comparable to, at worst, getting hit by a foam dodgeball. Of note is that she maintains the ability to cure Hexer status effects. [b][color=FF6667]Combat Equipment[/color]:[/b] Forces herself to wear an RGB gamer halo (styled according to a twisted perception of herself) which she absolutely hates and cannot remove without her abilities. It pings Ceft's halo automatically when she is in danger and can project a barrier around her for a limited time. [b][color=FF6667]Personality[/color]:[/b] Sharply contrasting her personality during an episode, Lesua is an antisocial shut-in, and is usually quite glum whenever she has to go outside. She's constantly haunted by the guilt of her actions during episodes and hates that she has to continually rely on the church, an institution she thoroughly resents, to keep her safe from the mess she's created herself. Ceft and the other members of her church have already stopped numerous assassination attempts, and she's become very untrusting of others. She's very fond of video games, particularly fighting games and RPGs, and has even won local tournaments before she was forced to divorce herself of her previous life. She can get quite competitive at them, and holds the speedrun world records for Penultimate Pipedream any% and 100%. [b][color=FF6667]History[/color]:[/b] When she first got her abilities, it happened during school hours, and the tragedy that followed is one that's frequently been pointed to as a reason that superhuman abilities should be more tightly regulated and controlled. She returned home after the incident a fugitive. She was given money by her father and, without any words or explicit command saying so, sent to live on her own. She came to live in a run-down apartment and slowly drove a lot of her neighbors away while keeping her landlord paralyzed in fear. She seems to generate money out of thin air during episodes, so she generally kept to herself, hoping her problems would somehow go away. Somewhere along the way she seemed to have started a cult to herself, and purchased a nearby church from which to operate out of. Despite her own attempts to disband it, it only ever seems to grow as time passes. Some of her churchgoers are genuine believers that a deity has descended using her as a vessel, and there are children and elderly coming and going at her church with alarming frequency. Others seem to be attracted to her penchant for "divine retribution" against "enemies of the church" and seek to abuse the church as a sanctuary after illegal conduct. Although most criminals seem to genuinely turn around over time after joining the church due to its moralistic teachings, (which are seemingly pulled out of her own ass) turning the other cheek isn't one of them and the church's activities in some ways resemble that of a small mafia. It's gotten to the point where the church itself is known as a hub of criminal activity, featuring a corkboard full of bounties and a variety of dubious requests. Lesua, during her episodes, doesn't have any qualms with shady characters walking in to take on these requests, so long as they don't disturb the churchgoers, so even nonbelievers get in on the chaos. She eventually came to meet Ceft, a young boy she appointed as a priest. His parents suffered an untimely demise at the hands of her enemies, which she in turn took bloody vengeance upon, and he was "adopted" by "the church", which in practice meant renting out the apartment across from hers. Apparently she deemed herself too weak outside of her episodes, and appointed him as a bodyguard, which she hated at first but gradually changed her mind about as he saved her time and time again. Being a depressed teenage girl who just wants to play video games all day, she's come to rely on Ceft for a lot of things. He's always coming by and cooking or cleaning for her, even when she tries to get him to stop. He's pretty much the only friend she has, the only person she can play video games with, and the only person she can have a sober conversation with about how fucked up her ability and the entire church is. She can't help but feel indebted to him for taking care of her for so long, both during and outside of her episodes, but doesn't know how she could even begin to repay the favor.