[hider=Vier Alma] [u]Name[/u]: Vier Alma, the Sword Sage [u]Age[/u]: 24 [u]Gender[/u]: Male [u]Race[/u]: Human [u]Appearance[/u]: [hider=Unarmored] [img] https://i.imgur.com/FRwVkVZ_d.webp?maxwidth=640&shape=thumb&fidelity=medium [/img] [/hider] [hider=Armored] [img] https://i.imgur.com/WyBTUmq_d.webp?maxwidth=640&shape=thumb&fidelity=medium [/img] [/hider] [hider=Personal Swords][img]https://i.imgur.com/sq3OoN1.jpg[/img][/hider] Vier stands at 6’ 2”, having a well-built physique and nearly perfect posture. His right hand and left arm are marked with several slash scars and burn marks. He tends to hide his hair under a hat when going out and about. [u]Personality[/u]: Vier is a bit of an oddity. He doesn’t believe that he can be a true hero, so he accepts that he can be a knight with dirty hands. For him, nearly anything goes in a fight, so his code of honor is more a series of guidelines. Outside of fighting, Vier comes off as almost sleepy, although he tends to perk up when he hears an interesting conversation. His loyalty to the Iron Roses is a careful consideration on his part. While he trusts them, he chooses to keep a bit of distance between them and himself, as a way to not make attachments. His code of chivalry is helping people, even if it can be seen as dishonorable. In his eyes, if a solution works, how it was created shouldn’t be a concern. For Vier, a knight saves people regardless of their position or origin. In the same vein, he has a general disgust for the idea that being born in a palace made one better than a peasant. Due to his peasant upbringing, while not all that privy to social situations, Vier’s steadfast nature makes it hard to confuse him or cause him to stumble over his own words. However, it also means that he won’t give up on an issue until it’s solved. He’s got a reputation for rarely playing fair. Whether it comes to games or sparring, he won’t cheat, but his tactics are rarely, if ever straightforward. [u]Brief Backstory[/u]: Any fancy sword can be used by a random man, but a passionate man can be a legend with a stick. This is one of the first lessons Vier was taught by his father. He grew up in a small town a few weeks north of Aimlenn, having visited the capital on occasion. His town was relatively quiet, with the occasional traveler and nobleman stopping by for a break on the trip to Aimlenn. Vier didn’t know his mother well, her rarely visiting due to her studies in the Mage’s College. His father was no great knight, but a guardsman. He was only a normal man, but Vier saw him as a hero in his own right. He had no riches, influence, or even an heirloom sword, but he wanted to help people. Still, Vier’s father did what he could, teaching him about the world, and passing his knowledge of combat to him. His mother gave him a different lesson. At night, she would teach Vier magic, knowing this was taboo. Even so, she wanted him to have the ability to solve problems without violence As he grew up and learned more, Vier became stricken with wanderlust. He wanted to see more than his small world, and take a shot at being one of the heroes he read about. One he reached 20, after telling his parents that he’d come back when he was ready, Vier went off to Aimlenn to prove his worth. But the journey would prove more perilous than he had anticipated. Vier nearly died a few days in after being attacked by a group of bandits, only surviving by playing dead. An ironsmith grabbed him and patched Vier up. After hearing Vier’s story, the smith offered to fix his swords and armor in return for helping deal with the bandits the next time they came back. After completing the task, he returned to his journey. After a few more weeks of travel, he finally finished the trip and began taking the path of true knighthood. At first, Vier took to street fighting as a way to get some coin in his pocket. He even gained a bit of fame as the Sword Sage, using magic to amplify his swordsmanship. But the call of knighthood was always in the back of his head, Ben with his small bit of fame. So when the opportunity came to join the Iron Roses, he leapt at the chance, buying a set of armor and a new pair of swords for the occasion. His honor may be wishy-washy, but his drive to save lives is what makes him a knight. [u]Equipment[/u]: Vier wears a well-made but functional set of plate armor that he wears over leather breeches, the set having come with a sword and shield to match. He has an additional pair of shortswords that he prefers for sparring and dueling, one with a black blade and golden hilt, the other a steel-blue blade and gray hilt. [u]Skills[/u]: The lessons Vier learned from his parents were meant to be used in tandem. While his skill in witchcraft was only slightly above average and his swordsmanship was passable at best, combining them made a style of swordplay that was more than the sum of its parts: Witch Swordcraft. Aside from his combat skills, he is adept at cleaning, whittling and cooking thanks to his parents. While his food isn’t the stuff of stories, it’s palatable, and usually well seasoned. He has a rudimentary grasp on reading and writing, though it doesn’t measure up to any nobleman. [/hider]