[center]☾✩☽[/center] You awake alone no memory and learn how to breathe and move. You are not human, but a creature of nature (for now). Your spirit-pool splits into offspring, taking over, being taken by, or merging with another spirit. The vessels cannot keep from the earth as the earth will seed its way back into all. The soulless are alive and real with memories of their own, but the earth takes those memories apart. As for you. . . When the death of what remains you and your spirited children come, the remainder of your soul releases into the air and earth to form again as something new. . . very new. . . and you remember it all* The creatures of this world are smart, but know nothing of utilizing tools nor creating them, but perhaps one day a generation could learn. [center]^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV You wish to speak -BUT THESE WORDS- are just noises[/center] (Semi "relaxed" roleplay where you simply "live", but things make living interesting. Animal to Abomination. Are you soul-FULL? See if you can make something of all this meaninglessness. DO you simply survive, thrive, go deeper into the mysteries of your being?) [hider=---Interested? Let's take a look---] -={ [center] wip VVVVVVVVVVVVVV ^^^^^^^^^^^^^^^^^^^^^^^^^^^ Nature-Earth Soulpool-spirits-Vessels NPCS-soulless Mechanics Gifts Items Rules [/center][right]}=-[/right] Starting Vessels: Mice Wolfs Deer Bear ??? + [s]No Flying creatures? (thinking about how to manage travel and shiz and the significance of that might matter with fly boiz)[/s] NPCS: soulless don't have to act like their species, in-fact they are very much their own beings all different, but they are much more out to repeat actions and their reasons for those actions. They're more likely to be triggered to react similarly than react differently as well they don't seem to grow numb to as many things. They might even Feel more than spirits can. [hider=mechanics] Speical Soul migration: wip Realism: hunger- Each month there will be food with different difficulties for collection and you write how you get them, BUT EACH FOLLOWING YEAR* your vessel must work harder overall, till they can't. The food is limited and portions can be shared. You can save food, but all food perishes with time and shared food has a higher risk to make your friend sick. just think of how you as a human need to eat, how often and how much doesnt have to be perfect, but what you require and how you acquire it, should be done with a little effort when resources become hard to come by. combat- mostly all combat will get you at least slightly wounded, but not all combat has to happen either. What ever you eat can be provided by the earth, which includes the soulless, but is limited, but doesn't mean you die from an empty stomach yet. You can write your actions but you can't control another's. Make attacks, dodges, and retreats full of effort. You decide how your lives will be. Month-x-vegetation yield-x-Exposed meat-x-rotting food- x [/hider] [hider={Items and gifts}] [hider=Gifts]Gifts Shared vision-With the glow of your eyes you can project & display a memory on to a surface your looking at. The brightness of your eyes together equal the brightness one might see the sun in summer. With your off eye you can see while your projecting eye displays visions. Using one eye the brightness is like one of a blue moon. The eyes you use cannot see past their memories and see the world simultaneously. The memories displayed will cement further into your head with each use able to become photographic if the memory is projected within 24hours for a total of an hour in that time. {possible quirks} -[memory-blindness|"living in the past"] Each memory made photographic replaces an hour you will experience each day with memory-blindness. Your dreams during sleep will be taken up by the memories first, but left over time where you would no longer be sleeping through you would become blinded, but awake from those memories. Share vision-If another is thinking of you or remembering you, you can see what the other sees when concentrating, but they will see what you see in turn with the same amount (a dim thought comes dim visions for you both. Thinking of multiple persons can be done simultaneously. Has to be done with eyes open on both ends. [/hider] [hider=items] items sometimes are worn and some get embedded to ones body. Several speical roots and seeds like to dig into creatures, some with caps that can be pulled off like a tack, and some that you hope your body might hope to dissolve. Items Temperature altering Eyes always open - sleeps aware ageless Hungerless iron stomach gift absorbing fungi Another eye? [/hider][/hider] [center]^^^^^^^^^^^^^^^^^^^^^^[/center] [b]Effort writing rewards and being humble*[/b] may lead to rewarding events; amount, posting often, being flavorful, doing your best(not nessary :}). The more your character struggles by your own hand will help too. Oh no you sleep walk once a week? What deer have seasonal nose bleeds too??? Born with one EYE?! Bear with Tourette syndrome where you keep spooking your prey away? The results of your finished posts negative and positive luck is in your hands. Struggle. Having fun is the most important thing, if you'd like to introduce some gifts or item ideas please do! [b]Adult:[/b] Expect gore & death-bodily fluids, but keep sexual stuff & descriptions abstract and to a minimum, just implications any acts. A plus eyed beast awaits your demise. [/hider] [hider=misc] Map where people can say their coordinates/draw on (idk if image links stay reliable tho?) Year calendar for events and resources[tailored to just food?] Npcs: and how some are controlled shared vessels: how spirits and decendents work absent posting: when your not around you can prepare us on your goals and/or how you'd like to post for your character when missing for too long [/hider]