[center][h1]Cervantes Quixote[/h1][/center] Today was the entrance ceremony. The time and day the heroine would finally arrive at the school and begin her journey. An epic tale that entranced many who played Cross Heart Academy. Too bad, before he died, Cervantes wasn't too invested in the story. After his first few playthroughs, Cervantes ended up skipping the cutscenes unless they were mandatory. Though, unlike the heroine, Cervantes couldn't attend the speech. It was because he was here as a merchant rather than the majority of people who were students. Apparently, before transmigrating into this body, Cervantes decided to set up shop after getting permission from the school. "Hey, Cervantes!" The merchant's eyes darted towards the voices that called him from a stall. To be precise, it was one of the shop NPCs, 'Joe Smith. Cervantes smiled and waved back at the man before continuing his walk. Despite spending some time inside this 'game,' it felt weird. Everything was life-like in comparison to playing it on a screen. The many background character had a life that a console couldn't replicate. Waving at another shopkeeper, Cervantes stopped nearby a fountain. The pristine and clear water reflected an unfamiliar face. Taking a bronze coin out of the pouch, Cervantes tossed it into the fountain. "Please give me good fortune," Cervantes muttered to himself. He needed it. When he first woke up as the nameless shopkeeper, Cervantes couldn't tell if this was a weird dream. He still needed to get over the fact that he was inside the game. Now that the game was his reality, was he supposed to treat it as a game or as his new reality? Such a conundrum greatly confused Cervantes. "Though, that'll have to wait," Cervantes muttered. Depending on how things went in the future, he'd react accordingly. The first on his agenda was to deal with his first taskā€”the Heroine. After the entrance ceremony speech, the heroine, Anne Marielle, would explore the school. It didn't matter in what order she visited, but she would show up at the shopping area of the school. From there, the shopkeeper, Cervantes, would lead the heroine around and show the shops. There was a 100% chance of the meeting happening in the game because it was a tutorial, but if this were slightly realistic, there wouldn't be a need to meet each other. The heroine could explore by herself without his help. "Though what if I do meet the heroine?" If that were the case, then the odds of this being a simulated game would increase by a margin. Not to mention what if the heroine was controlled by a player? Would the heroine speak as some sort of vessel for the player? So many questions, but answers. Regardless, Cervantes resolved to talk to the heroine if the case arose. His life was at stake, after all.