[quote=@Double] [hider=The Genetic Pokémon] [center] [img]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/d4aa2c71-8e36-4263-9bd4-4f7bac0029b2/dflfb2a-7be6822f-9d22-4ddf-957e-ba458b03d061.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2Q0YWEyYzcxLThlMzYtNDI2My05YmQ0LTRmN2JhYzAwMjliMlwvZGZsZmIyYS03YmU2ODIyZi05ZDIyLTRkZGYtOTU3ZS1iYTQ1OGIwM2QwNjEucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.9wHiAp7zsgdO8SdeXJuq5hn2z2WQGJMa4hnljiI6NQM[/img] [img]https://assets1.ignimgs.com/2019/01/06/pokemon-the-movie-mewtwo-evolution-button-1-1546757377610.jpg[/img] [hr] [b]Game Origin:[/b] Pokémon [hr] [b]Personality:[/b] Mewtwo can often act distant or detached from those around him. And given that he's a Pokémon, this makes a bit of sense. He sometimes doesn't comprehend the often illogical actions of humans or other humanoids, as if Mewtwo himself is still in the process of learning how to understand them. Still, beyond that he's amicable and agreeable enough. Mewtwo takes a similar approach when in battle. He'll simply calculate what he thinks is the best plan of action and then simply execute it. Since Mewtwo is essentially a Wild Pokémon, he's a bit more prone to attacking instinctively when flustered, since he has no Trainer to watch and analyze the situation for him.[/center] [hider=Background]Mewtwo was "born" in a secret laboratory located on the remote Island of Cinnabar. Mewtwo was genetically engineered to be a clone of the Pokémon known as Mew. The project was headed by Scientist and Gym Leader Blaine, but was also secretly funded by Giovanni of Team Rocket. With his influence, Giovanni was able to ensure that Mewtwo would be born with even greater power than Mew, desiring only to claim ownership of the world's most powerful Pokémon. But Mewtwo had greater intelligence than initially designed, going berserk when he began to question his own purpose and existence. He destroyed the lab, leaving virtually no survivors. Then, as he stood in the wreckage, Mewtwo was approached by Giovanni. Giovanni offered to give Mewtwo a purpose. And while the Pokémon was tempted at first, a quick read of the man's mind told Mewtwo that he was not to be trusted. And so the Pokémon used his own powers to fly away, where he then proceeded to live in solitude in a secret cave located in the heart of the Kanto Region. It was some time after this that Mewtwo was whisked away to eventually fight in a few of the original Smash tournaments. He was among those that were obliterated by Galeem's Light. For a while, Mewtwo remained in Alcamoth where he was made to fight others in tournaments. But Galeem's influence was purged from him when the Seekers of Light managed to defeat the Ender Dragon, just as everyone else living in the region. Mewtwo has been working with the Mercenaries ever since then.[/hider] [center][b]Specialty:[/b] Psychic + Elemental Attacks (Close and Long Range)[/center] [center][b]Level:[/b] 1 [b]Experience:[/b] 0/10[/center] [center][b]Powers:[/b][/center] [list] [*] [b]Default Moves:[/b] In addition to some of Mewtwo's passive powers, he also possesses a set of four distinct moves like any other Pokémon. With [i]Psychic[/i], Mewtwo is able to telekinetically move objects or people within his mental range in order to deal psychic damage to them. He can also use it make himself float or levitate. With [i]Shadow Ball[/i], Mewtwo can hurl a sphere of ghostly energy as a projectile attack that can even be charged up for extra power. With [i]Disable[/i], Mewtwo can momentarily stun an opponent at close range and prevent them from being able to attack. And with [i]Teleport[/i], Mewtwo can instantaneously move himself and at least one other person between points in space - he must be able to physically see where he is teleporting to. [/list] [center][b]Strengths:[/b][/center] [list] [*] [b]Telepathy:[/b] Mewtwo can project his thoughts to the minds of those around him within his mental range, or so long as he can physically see them. Being a Pokémon, this is the only method through which he can communicate with humans or other humanoids. [*] [b]Steadfast:[/b] Mewtwo's Ability. Slightly increases speed every time an attack makes Mewtwo flinch. [*] [b]Psychic Type:[/b] Like any Pokémon of this type, Mewtwo resists other Psychic attacks, as well as Fighting Type attacks from other Pokémon. They deal around half damage to him. Mewtwo's Psychic type attacks will also benefit from Same Type Attack Bonus (STAB) and thus will deal 1.5x damage against opponents. [/list] [center][b]Weaknesses:[/b][/center] [list] [*] [b]Glass Cannon:[/b] Mewtwo's defensive stats aren't exactly super impressive. His power obviously lies in his ability to deal damage rather than to take it. [*] [b]Poké Balls:[/b] As powerful and intelligent as he is, at the end of the day Mewtwo is still technically just a Wild Pokémon. Meaning any prospective Pokémon Trainer could theoretically just throw Balls at Mewtwo in an attempt to capture him. [*] [b]Psychic Type:[/b] Like any other Psychic type Pokémon he is weak against Dark, Ghost, and Bug type attacks - resulting in x2 damage from them. [/list] [center][b]Spirits:[/b][/center] [list] [*]None [/list] [center][b]Guest List:[/b][/center] [list] [*][url=https://bulbapedia.bulbagarden.net/wiki/Giovanni]Giovanni[/url] [*][url=https://bulbapedia.bulbagarden.net/wiki/Mew_(Pok%C3%A9mon)]Mew[/url] [*][url=https://earthbound.fandom.com/wiki/Giygas]Giygas[/url] [/list] [center][b]Inventory:[/b][/center] [/hider] [@Lugubrious] [/quote] That sheet's pretty much golden. One other aspect I can think of to go along with the 'Pokeballs' weakness is that since he's a legendary pokemon, he's a rare catch and would probably get more attention from trainers than usual. That doesn't need particular mention however. So the application is acceptable as-is.