The path twists downwards, loose rocks and stones litter the faint trail making it easy to lose one's footing. It doesn't appear as though it has seen the tread of feet for awhile, possibly a deer trail as the droplets of animals are scattered about. It takes some time to descend the treacherous trail. [[url=https://roleplayerguild.com/rolls/24744]3[/url]] It's rough going at first, especially for those of a smaller stature like Burt whom suffers a few cuts and scrapes as the group slowly makes their way down the path. Rish has no trouble keeping his footing what with his keen sense of balance but Jay has a bit of trouble, thankfully only just stumbling before righting himself while one of the group catches him by the shoulder. Mira didn't have much trouble but her robes were caught in the prickly shrubbery from time to time, like Lady Aur but she wasn't as concerned by her dress tearing as the distinguished lady was. [hider=OOC] [b]Status:[/b] [i]Burt gains a [color=fff79a]Minor[/color] Injury, that can easily be tended to. Mira and Lady Aur's clothing are slightly [color=ed1c24]Damaged[/color] but can easily be fixed.[/i] [/hider] There is something in the air, something other than a mixture of earthy tones and smell of wet lumber burning in the wind that at first is difficult to make out. It's only when the path ends that it becomes disturbingly clear, the smell of burning flesh coming from the smokestack drifting up from the settlement. The log gate leading into the settlement hung loosely upon it's hinges, yawning open from forced entry and the thatch rooftops of ramshackle cabins or the remains of them could be made out from a haze hanging about the ruined settlement.