[quote=@XxFellsingxX]In the physical version of the game, it's mentioned each player must have ten tokens to give out to other players. Three is the cap for how many gems given to you by a single player.[/quote] Ah, okay. Yeah I think that sounds familiar to me now. It only just occurred to me that the reason it sounds familiar might be something we discussed in DM ages ago xD [quote=@XxFellsingxX]The book is kinda vague to whether you have to actually see something to give the gem out. There is a line in the book that it is "regardless of physical distance between players" but I dunno... it does seem weird that you would a friendship gem for a event your character is not aware of. So I'm going to say, no, you have to witness the event to give friendship gem.[/quote] Hm...my only thing about that is, like you said, the line that mentions physical distance between the players implies there are ways that's possible. I mean, I suppose you could argue that something similar to scrying could cause them, I feel like maybe they don't need to actively [i]see[/i] it happen? My interpretation was that as long as there's a way for the character to confirm the actions someone else has done, that would allow them to pass the gem along. Like in my example, I mention that Shieldwing could potentially learn about the actions in the future, and when he learns about it--even if it's not from Skobeloff himself--the gem could be passed along. Because then he'd be made aware of his clutchmate doing something that he'd be happy with.