[hider=Fluff in Progress]PLEASE SIGN HERE. Forsythia WHAT IS YOUR ROLE WITHIN THE GUILD? You need something? I can get it for you. You need to get in somewhere? I can help you get in there. I can do these things without being noticed. Some people might call me a burglar, but that's a little insulting of a title, isn't it? I prefer the term, "Inside Man"...or "Woman" in this case. WHAT ARE SIGNIFICANT EVENTS THAT TOOK PLACE BEFORE YOUR ENTRY INTO THE GUILD? State your history here. WHAT ARE SOME NOTABLE EVENTS THAT TOOK PLACE AFTER YOU JOINED THE GUILD? State some important things that took place after your arrival. WHAT IS YOUR PERSONALITY? Describe your personality. WHAT EQUIPMENT DO YOU NORMALLY PREPARE? Describe your standard equipment load. WHAT ARE YOUR SKILLS AND MAGICAL APTITUDE? Describe your skills and magical capability. WHAT ARE SOME OF YOUR FLAWS AND INCAPABILITIES? Describe your personal issues and challenges. WHY SHOULD YOU BE CONSIDERED TO JOIN THIS NEW GUILD BRANCH? In your own words tell us why you should be considered.[/hider] [hr] [img]https://i.pinimg.com/originals/25/09/51/2509516c5e1ebd99cc593bdce59ee338.jpg[/img] [b]Forsythia, Locomotive Proficient Level 1[/b] HP: 5/5 MP: 5/5 Fate Points: 1/3 Skirmish Pool: 3d6 Proficiency Pool: 5d6 Locomotion Pool: 5d6 Intrigue Pool: 3d6 [u][b]Talents[/b][/u] [b]Lucky Klutz:[/b] Let's be honest: Forsythia is a klutz, and those moments where she trips over nothing can make her look like an absolute fool. But, strangely enough, all of those small sacrifices in dignity (and in some cases, blood), have yielded to very lucky breaks. Such instances included events like finding the very item that's needed in a situation, inadvertently hiding from a foe just in time, and even dodging a potentially fatal blow at the last minute. This grants a +2d6 bonus to everything when they reach 50% HP. [b]Sticky Fingers:[/b] Growing up on the streets has taught her how to get what she needs, even if it means pilfering them from others. So naturally, she has learned how to do so without getting detected in most cases now. This grants a +2d6 bonus when Forsythia tries to pilfer something from someone without being noticed.