[hider=Arton Yule][center][img]https://i.pinimg.com/originals/13/a5/fd/13a5fd4444472f0bd69a9245356d2475.png[/img][b][/b] [img]https://fontmeme.com/permalink/230202/b329c78fba8b5011fc829c8ae92b70b8.png[/img][/center] [h1][color=537DAE]GENERAL INFORMATION[/color][/h1] [b]Name: Arton Yule[/b] [b]Age: 26[/b] [b]Gender: Male[/b] [b]Race: Sollan[/b] [b]Origin: Skael[/b] [h1][color=537DAE]COMBAT INFORMATION[/color][/h1] [b]Class: Swordsman[/b] [b]Weapon:[/b] [color=lightgray]Arton bears a longsword and metal shield gifted to him by his late master. They never seem to leave his side. These weapons are plain-looking and lightly decorated, but are masterfully crafted.[/color] [b]Inventory:[/b][color=lightgray][list] [*]Plain Clothes [*]Canteen & Salted Meat [*]Emerald Silver-ring [*]Amethyst Silver-necklace [*]Armor & Weapon Maintenance kit [*]Depleted Potion Flasks [*]Worn First-aid kit [/list][/color] [b]Materia:[/b][color=lightgray][list] [*]HP Plus [*]Barrier [/list][/color] [b]Limit Breaks:[/b][color=lightgray][list] [*]All-out Assault - Arton utilizes his shield as secondary weapon in flurry of blows against his opponent, using the blunt force to stun his target. [/list][/color] [h1][color=537DAE]PERSONAL INFORMATION[/color][/h1] [b]Appearance Details:[/b] [color=lightgray]Arton stands at roughly 6'3" with deep blue eyes the color of the sea. He maintains a sturdy physique of dense muscle that is often hidden under his typical garb. Whether studded leather padding or his steel chestplate, Arton rarely goes anywhere without some form of armor. His face, while youthful, bears a few old scars on the left side of his face.[/color] [b]Personality:[/b] [color=lightgray] You would be hard-pressed to find a day when Arton lacks a smile on his face. He persists to remain optimistic even in the most grim of situations with the determination to never surrender to despair. It is safe to say that Arton often thinks with his heart instead of his head and often makes rash decisions. He is more than happy to listen to the tales and woes of others, but keeps any information about himself close to his chest typically replying with: "I'm not all that interesting." or something similar. Instances of injustice are often taken personally, especially if it is physical violence, and his reaction borders on berserk. Arton strives to be of assistance in any form he can no matter how tedious the work may be. Chores or other menial labor is often done without so much as a word from him.[/color] [b]Biography:[/b][color=lightgray] Arton hails from a small town in the nation of Skael on the outskirts of the capital. He has not returned to its borders in many years. Little is known about him from before his departure from his homeland and he appear intent on keeping it that way. He arrived in Edren as war erupted between it and neighboring Osprey, equipped with little more than some basic adventuring gear. Arton had traveled from village to village completing small quests before moving onto the next, always operating alone. He often would hitch rides on caravans, getting off on whatever its next destination was. Arton found many acquiantances this way, but he never let anyone underneath the surface of friendly conversation. This gained him a small amount of fame among the common folk as a mysterious, but helpful, wanderer. He began taking on more and more dangerous tasks as his confidence and skill increased. Despite operating in Edren as a sellsword of sorts, Arton avoided the war altogether. Lacking his own direction, he didn't want to involve himself in the ambitions of something so grand-scale. Instead, he focused on assisting the villages and small town neglected throughout the conflict. A path that had its fair share of hardship. This often meant taking on infestations of monsters and other creatures trying to prey on their weakness. While he sometimes grouped up with a small party, Arton completed many of these tasks alone as it was the most many villages could afford. This grew his fame and influence even further that many inns that recognized him let him stay for free. The devastation left in the wake of the war increased his growing apathy to try to make any kind of change. The Blight turned that life upside down. Nothing was going to turn back the tide if people like him sat back. Whatever it took, he was going to make a difference against this scourge of suffering. Arton showed up in the capital shortly after the call from the king reached the village he had been protecting. He vowed to return to the village after the blight had ended, but the look in both his eyes and the elder's knew they might never get the chance. Perhaps this was the purpose he had been searching for?[/color] [b]Traits:[/b][color=lightgray][list] [*]Talented Smith [*]Brash [*]Empathetic [*]Cheerful [*]Reserved [*]First-aid expert [/list][/color] [b]Relationships:[/b][color=lightgray][list] [*]Cyth - Arton's mentor and guardian [*]Furi - Childhood friend [*]Neve - Arton considers Neve a friend and feels a personal responsibility to keep her safe in battle. He finds talking to her easy and natural with their outlook on life similar. [*]Galahad - The Dragoon feels like an older brother to Arton and he trusts in Galahad's judgement. This is why Arton is quick to follow Galahad's lead into battle. [*]Izayoi - He is eager to learn from the samurai following their first battle with the blight-beasts. Arton is trying to grasp the rationale behind such a fierce warrior and hopefully integrate the mentality into his own style. [*]Eliane - Every action has been taken to avoid a direct conversation with Eliane. He wishes to avoid broaching any topic about their homeland for worry it might drudge up some uncomfortable questions. [*]Miina - [*]Esben - [*]Rudolf - [*]Eve - [*]Robin - [/list][/color][/hider] [hider=Ciradyl Ianthyra] [center][img]https://fontmeme.com/permalink/231021/c8de3d4938a7934e3807d1d1d63ce88c.png[/img] [img]https://e0.pxfuel.com/wallpapers/173/122/desktop-wallpaper-white-hair-elf-white-art-fantasy-keith-chen-girl-elf-hair.jpg[/img] [color=B2FFC4][h3][i]"I will do whatever it takes to see us to our journey's end."[/i][/h3][/color][/center] [color=B2FFC4][h1]GENERAL INFORMATION[/h1][/color] [b]Name:[/b] Ciradyl Ianthyra [b]Age:[/b] 27 [b]Gender:[/b] Female [b]Race:[/b] Faye [b]Origin:[/b] Osprey [color=B2FFC4][h1]COMBAT INFORMATION[/h1][/color] [b]Class:[/b] Bard [b]Weapon:[/b] [url=https://64.media.tumblr.com/499b1e8abb82ed97c4accedb46a7cad7/ae01286ccb056502-03/s1280x1920/58d8d687bd795bde1d2f9fef8830bf3ba6f50884.gifv]Heart-String[/url] [url=https://img.freepik.com/premium-photo/violin-with-flower-design-is-front-colorful-background_853177-2783.jpg?w=996]Heaven's Chorus[/url] [b]Inventory:[/b] [list][*]A few potion flasks. [*]Quiver & Arrows [*]Spare bow strings [*]Swimsuit [*]Elegant Dress [*]Plain clothes [*]Dried Fruit[/list] [b]Materia:[/b] [list][*]Sense [*]Long Range[/list] [b]Limit Breaks:[/b] [color=B2FFC4][i]A Dreamer's Requiem[/i][/color] - A soothing, captivating melody is played on the violin that reinvigorates the stamina of nearby allies. This increases their speed, strength, and resistance to mind-altering effects for a short time. The song may be played for longer to increase the duration of its effect. [color=B2FFC4][h1]PERSONAL INFORMATION[/h1][/color] [b]Appearance Details:[/b] Ciradyl possesses an hourglass-like figure and is somewhat short for a Faye at 6'1". Her snow-white hair is often kept up in a ponytail when she is travelling but will leave it down when resting at a town or city. She has mint-colored eyes that are normally the most expressive part of her features. Ciradyl's skin nearly matches her hair and only serves to make her typically vibrant choice of clothing more distinctive. She lacks the muscle definition of a typical soldier or adventurer but is in good, general fitness. [b]Personality:[/b] Ciradyl is a melancholic Faye that rarely shows her true feelings through expressions or pitches in her tone. The hints of emotion are subtle and require a keen eye or some time spent with her. She is a confident speaker and has no trouble acting as the center of attention. Despite her typical coldness, Ciradyl easily dons any type of mask to suit her purposes though she will not do so around those who have earned her trust. The nature of her actions has led this trust to be hard to acquire. The best way to understand Ciradyl is to listen to her play. When not performing in front of a crowd, her music is a reflection of her very thoughts and feelings. She feels as though there expressing them any other way is a waste of energy and willpower. Ciradyl is skeptical and pessimistic of most situations leading her to be cautious and plan her movements several steps in advance. There is nothing she detests more than being surprised. [b]Biography:[/b] The only child of a wealthy merchant family, Ciradyl's parents immigrated to Osprey from Draanu Asnaeu shortly before she was born. They were quite strict with the young Faye, especially her father, about retaining the culture of their homeland. Countless sunrises were spent in the woods learning how to track and take down prey with a bow. Ciradyl fondly remembers these hunts despite the harsh methods in which she was taught. Her mother instructed her on proper etiquette befitting their position and pushed her to pursue the arts. One such trip to theatre in Kugane. It was her first true taste of the culture of Osprey and the performance ignited the spark that would push her to become a musician. Her parents were quick to recognize their daughter's gift, a blessing from the heavens they came to believe from Etro herself. The mere act of listening to her singing seemed to imbue those who listened with a deeper and more acute understanding of their surroundings, as if the sound of her voice opened up their minds. Ciradyl first performed near a street closest to her house and quickly drew in a crowd. She performed music from Osprey and Draanu Asnaeu at first but as time went on she began to blend the two cultures into her own unique style. The performing arts became her main obsession and she learned many techniques from various masters to elevate her performances. Taverns across Kugane began to hire her to perform which allowed her popularity to snowball. She would pack every tavern that she performed as they all tried to see the Faye Beauty with the [i]voice of a goddess[/i]. Ciradyl continued to hunt with her father as her free time grew shorter and shorter. She shared everything with him and was her way to relax and unwind. Her mother attended nearly every show and was not afraid to gush about her talented daughter to anyone that would listen. The war with Edren broke out shortly after Ciradyl landed a contract with a notable theatre. She performed as normal at first, the crowd often hosting a number of warriors either returning or leaving for the frontlines. Ciradyl poured her heart and soul into every performance, feeling as thought it was her duty to alleviate the worries of her patrons. This tranquil period did not last as the war began to turn against Osprey's favor. Her shows became less frequent and she began volunteering at hospitals to assist in the war effort, giving her insight into just how ugly the world could be. The depression that fell upon the kingdom after their defeat at the hands of Edren tore at her heartstrings. Valheim's invasion soon after shredded them. War that had felt like a distant horror was now running amok in her home. Ciradyl did not think such acts of evil could be done but the Valheimians showed her the error of her naivety. Her parents were both killed in the collateral damage and most of their fortune was pillaged by Valheim save for what Ciradyl could carry. Osprey had lost before it had known it was under attack. She, however, would carry on the fight in her own way. Ciradyl spent the next years establishing a network of spies and informants within the city of Kugane and establishing herself as a popular figure among the occupation force. Officers to foot soldiers came to see her performances with some attempting to court the Faye. This proved to be a useful source of information that Ciradyl expanded upon with time. Her fight would be one of subtlety and subterfuge, waiting for the day when they could overthrow their occupiers under a true leader. [b]Traits:[/b] [list][*]Loves the outdoors [*]Meticulous and organized [*]Tea-connoisseur [*]Habitual reader. [*]Hopeless romantic [*]Broken optimist [*]Often lost in her own thoughts[/list] [b]Relationships:[/b] [list]Feron Ianythra - Ciradyl's father and main instructor for the bow. He was killed during the defense of Kugane after refusing to surrender his home. [*]Irella Ianythra - Ciradyl's mother and number one supporter of her music. She was slaughtered after refusing to allow a Valheimian officer to take over their manor. [*]Ciradyl is well-known in Kugane and surrounding areas, thought her name is not well known outside of Osprey [*]Izayoi - A close acquaintance leading up to the war with Edren. [/list][/hider]