[@Deja] Oh yes, I think I've read about that somewhere before. That was especially true on ships of the lower class. The reason I asked regarding the magic aspect of a cleric is that while this RP is fantasy, the magic that the crew would be able to use is rather limited. In the character creation section, I thought it best to have it on a mostly cosmetic level (at least at the start). I've found magic tends to get out of hand quickly without restrictions such as these.