[center][img]https://www.1001freefonts.com/font_preview.php?f=42067&s=100&t=Vier+Alma&c=4682B4&ffp=Rollance+Beauty.otf[/img][/center][hr] [color=SteelBlue]”Gods, the smell of this place is enough to make the dead walk away.”[/color] Vier actively resisted the urge to gag at the smell of rot and decay, but his general discomfort with being around the rotting dead was obvious. It dredged up memories he’d rather not have to deal with in the middle of a fight, so he repressed them for the time being. It was unhealthy, but it was also the best he could do in the moment. For now, he assessed the situation. Between getting tossed like an old toy, and having to hit zombies until they decided to get back to being dead, Vier was not having a good time with the battle. To be frank, Vier wanted to just beat on the giant until it stopped moving, but he took a shallow breath and calmed himself down. Magic took focus, and using it in combination with swordplay made that even more important. [color=SteelBlue][i]Alright, this is an absolute behemoth of a man. His armor is runic, so I can’t just batter him until it gives. I’ll stick with the more reliable method: cutting the tendons.[/i][/color] He noticed the armored man swing his runic axe at Fleuri and moved up to deflect the strike with his right sword, imbuing it with reinforcement magic to make sure it doesn’t shatter on impact. He would use some of the inevitable recoil to make a quick swing at the armored man’s dominant wrist, heating up the blade of his left sword to make the stab easier, and in case of leather padding underneath the runic armor.