[hider=Granuaile Greenbow] [B]Name:[/B] Granuaile Greenbow aka Mercada The Red [B]Race:[/B] Breton [B]Age:[/B] 30 [B]Birthsign:[/b] The Apprentice [B]Family Origins:[/B] Daggerfall City, Daggerfall [B]Appearance:[/B] [img]https://i.imgur.com/KPAdpKi.jpg[/img] [hr] [B]Personality:[/B] Granuaile works extremely hard to project an aura of simple goodness and self control. She is upbeat and positive to an almost relentless degree. All of this is a cover to conceal the fact that she is filled almost constantly with a towering rage that she controls only by years of practice. This results in her appearing extremely brittle and unbalanced, often plastering a smile on her face as the only available mask in tough situations. Granuaile is an extremely organized person, with a distaste for mess, clutter and inefficiency. This is not a great combination for someone with her unresolved anger issue. [hr] [B]History:[/B] Mercada comes from one of the minor noble families in daggerfall. From an early aged she showed something beyond the typical Breton aptitude for magic, particularly for destruction. In a not unrelated story, she burned down several barns during her teenage years. When she was seventeen she got into a fight with a couple of local toughs, whom she also burned down in rather spectacular fashion. Her family connections weren't quite enough to hush up what they uncharitably termed 'the murders' an so she was packed off to the Imperial Legion where she served as a battle mage. The Legion was a good place for Mercada , clear rules and routines made it much easier for her to avoid the kind of pyrotechnic missteps which might otherwise have gotten her an early execution. It also let her put her talents to use against the occasional group of rebels like the Stormcloaks. This time people seemed to appreciate her burning Nords, which was confusing, but pleasant. She made a name for herself during this time and earned the name ‘The Red’ for her frequent use of fire. During her time in the Legion Mercada learned alot and her magical skills broadened out to include the basics of healing and alchemy. The senior battlemage in her legion seemed to have some clue as to what was going on in her mind and learned to handle her in a way that made her a productive member of the Legion. It also gave her a chance to see alot of the Empire. Mercada loved the Legion and made it her home. Towards the end of her second enlistment Mercada was assigned to a patrol in a disputed border region. Her patrol ran into a group of Thalmor soldiers and hot words became threats. Then threats became spells and a few minutes later Thalmor became charcoal briquettes. The Legion, bound by the terms of the White Gold Concordite, was required to hand the soldiers over as murderers. In a related note Mercada decided that this would be a good time to leave her employment with the Legion. Since leaving she has changed her name to Granuaile and hidden her true talents, studying and practicing in secret. [B]Biggest Regret:[/B] When Granuaile (then Mercada) deserted from the Legion she left her mentor Callus behind. She tried to convince him to flee with her but he refused, disgusted that she had lost control and broken the peace. Although she dosen't know for sure, she suspects he was handed over to the Thalmor in her place in order to keep the peace. [B]Character Name ‘s Goal:[/B] Despite her pose as an innocent friendly healer, in the depths of her heart Granuaile is a true believer in the Imperial cause. She also hungers for revenge against the Aldmeri Dominion. Fortunately these two desires are largely interchangeable, and after all, if a High Elf catches fire in a forest and no one is there to report it, did it even really happen? [hr] [B]Skills:[/B] This section gets a bit more complicated. Using the main skills of the game (two handed, smithing, destruction, illusion, lock picking, pick pocketing, shield, et cetera) things are rated by proficiency. You may have 1 expert skill, 2 adept skills, and 3 novice. You may, however, move up a class at the expense of another skill of the level below it (e.g. you pick 1 expert at the cost of 2 adept). Likewise, you can gain more skills if you downgrade a skill (1 expert becomes 2 adept, 1 adept can be 3 novice). Explain why your character is good at each skill in a brief sentence. If in doubt, ask! Normally TES games may use 1 x 3 x 3 for skills, but I want to try it scaled back. Sometimes we get too caught up in the details and approximations of skills and spells etc. While there is structure, let's go with the flow. Let's see what works for your character and makes sense. Also again, don't be put off writing the character you want to because someone else wrote x type. I am more than happy to GM this game around 4 Argonian thieves if those are the characters that are working. [b]Expert:[/b] Destruction - Born under a bloody moon. [b]Adept:[/b] Restoration - Sometimes you get a little carried away… Alteration - If I alter it enough it will it burn? [b]Novice:[/b] Speechcraft - In hiding, you need to talk the talk. Enchanting - How many times has a trooper wanted a good luck charm. Alchemy - Burning things is great but I need to pay the bills. [b]Spells:[/b] Wall of Storms Incinerate Fireball Chain Lightning Heal Other Close wounds Detect Life Water Breathing Soul trap [B]Equipment:[/B] Legion Gladius (carefully hidden) Alchemy and Enchanting tools Short sword Cloak Medicine kit [B]Misc. Possessions:[/B] Statue of Dibella [/hider]