[quote=@Kuro] I definitely think you should narrow down the focus, for starters. While you do have a main plot point (that being Palpatine's rise to power and the fallout resulting from the Jedi Purge/Order 66), you have so many cards out on the table in the form of numerous characters and character archetypes I feel it'll be difficult to centralize all the storylines into one smooth-flowing RP. Not to add that it sounds like you're wanting more of a Nation or PW-style RP as opposed to a standard freeform roleplay giving the sheer number of character slots open for people to play. With the character availability you have as of now, it does feel like you're preparing for characters dying en masse despite being spread out over the course of ten years. I know you mention that you don't want characters to have plot armor, but you can have characters die or be written off without needing to state that there are dozen potential playable character slots for each archetype. Otherwise, I feel it will just overwhelm people at the thought of potentially writing such a hefty number of characters, especially in a small-group Advanced setting. It's why I mentioned Free (I suppose Casual works, too) and a larger group, so that people don't feel stressed with having to write so many characters in order to advance the RP. Free or more likely Casual will lessen the RP writing workload, and having a larger group allows for more active characters to fill in that "multi-story, character-filled" feeling I feel you're looking for without dumping it all on a few players. I hope that kind of explains my end of things. I can be awful at trying to get my point across at times. [/quote] I appreciate your concerns, but I can also get overwhelmed by multiple people unless I have a posting order or something. Not characters but multiple writers. And in the era of the early Empire, the only thing for this work for me would be reducing the characters. Unfortunately, I can't see myself being comfortable doing large groups unless I have a strict order of posts. Another issue is something that I believe is a misunderstanding when I say that no one is safe and that characters could potentially be killed off when it comes to everyone's characters. What I'm wanting is more of an unpredictable plot, with a mechanic used in certain horror games like until dawn such as the butterfly effect. I was trying to go for that. I want the stakes to be clear by having clear uncertainty regarding the Characters' fates. If the Players want characters to live, they must be careful with their choices. Their choices as their characters determine their Character's fate, Like in those games where different choices result in different outcomes. Small Groups are easier for me. It may also encourage them to try different versions of the story to try to see if they can get a different outcome as well. Again as I mentioned when I said that no one is safe and that all characters could potentially be killed off, what I meant by that is that their fate is actually uncertain. Admittedly this type of unpredictable storytelling was actually inspired by until dawn specifically where the plot was so unpredictable that you're constantly on your seat because if you're not careful with what choices you do it could have drastic consequences. Think of it more like a butterfly effect type of story with what I'm trying to do hence why there's multiple characters. I want there to be uncertainty when it comes to character Fates because it could also potentially get them engaged to restarting the story to try to find a different route. Until dawn had a lot of possible outcomes where the story differed drastically because they used a similar system with the butterfly effect. Your route was always uncertain and you had to be careful with your choices. Every choice led to different routes. I'm trying to emulate something similar to that. I could also provide a limit to the amount of characters they can have at most as well but also decrease the amount of characters too. The only reason why I'm giving them so many characters to choose from is because this is more of a butterfly effect type of story to where your choices could potentially have drastic consequences. At most when it comes to writers it would probably be best for me to either have a posting order of who can post first and go from there or have a small group with that based on my limitations when it comes to having to keep track of a story I'm running. If I have to limit the amount of characters I will. But the story will remain unpredictable when it comes to it being more of a butterfly effect style storytelling.