[center][img]https://i.imgur.com/HtanUZI.png[/img] [color=F92a2a]Level 3 (XP: 1/30)[/color] Ace ([@Yankee]), Frisk ([@Majoras End]), Prisoner ([@XoXKieroBombXoX]) [b]Edinburgh MagicaPolis - Noumenon[/b][/center] Wonder Red's suggestion was shot down, which he was fine with. The teachings of CENTINELS combat and battlefield ops weren't going to be universal in this world, a fact he would need to get used to sooner or later. A chase it was. Maybe less of a chase and more a retreat, though everyone was well aware that their trail would be picked up by the few higher-up officers Irons had picked to get them. Having a hideout certainly helped. But before they reached it they'd need to deal with their pursuers. Ducking into an abandoned shop, the team hunkered down in wait for Nightingale, Stryker, and Byte & Barq to follow. When the trio arrived everyone prepared for a scrap. Wonder Red needed to consider his options a bit more; the fight against Artemis had totally drained his energy reserves, which would take a while to charge back up, though even if he did have the power to Unite Morph it wouldn't be the smartest play in the moment. One-on-one fisticuffs wasn't a Wonderful One's specialty, but they could manage if need be. Ace Cadet got first strike on the robotic officer and its guard dog, to which Red followed up by rolling out of cover to face off against Stryker - brawler to brawler. [color=F92a2a]"Lay down your arms and you can walk away!"[/color] Wonder Red was poised to fight, giving Stryker the opportunity to surrender, despite the circumstances. The kombatant didn't take the offer, coming in at Red fast. Wonder Red sidestepped a kick, aiming a follow-up jab into Stryker's torso. He was a better dueler than Red, though, and easily blocked the counterblow. Stryker had experience and technique, while Wonder Red had quicker reactions and a smaller target to hit. It wasn't going to be an easy fight, but there was some equal footing there...[hr][center][color=F92a2a]308 Words +1 EXP[/color][/center]