[@Zarkun] "Well, to be honest the only thing I am fairly certain is that there is a shrine in the Deep Woods though I could never confirm it because it's too dangerous for someone with no Pokemon to go wandering around. Perhaps you can find some clues there to find the other shrines if it even exists," explained the studios woman. Obviously, if she were a trainer with any bit of skill then there would have been no need to rely on a relatively green trainer. Not like she had any choice at this point though. Jacqulyn fished around her cluttered desk of notes and off-brand Pokemon Starbucks (Staryubucks? Gardbucks?) and handed him a leatherbound notebook and a blue pen. Opening the pages would only show clean sheets of lined paper. [color=6ecff6][i][center]Jason obtained Notebook![/center][/i][/color] "Take careful notes of any observations you deem important. Now if you excuse me, I need to get back to work," said Jacqulyn, but as soon as she sat down her head hit the table and the entire library was filled with the foghorn-esque sound of her snores. Sleep had finally got its grasp over her and was now trapped in the land of nod. The librarian just absolutely sick of this shit turned to Jason and said wearily, "She's always like this. Can I help you with anything else or would you be on your way?" What does Jason do? [hider=Suggested Actions] 1. Find Pokémon.[i] Can still search for Pokémon in towns and cities.[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Specify what kind you’re looking for.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Kiosk. [i]Great place to ask for directions.[/i] 6.3. Farmer's Market. [i]Berries, herbs, and various other crops can be found here.[/i] 6.4. Stone Emporium [i]Various kinds of stone mined from Rheinvale.[/i] 6.5. Battle Items. [i]Items helpful for Pokemon battles.[/i] 6.6. Contest Items. [i]Accessories for your Pokemon to look their most fabulous.[/i] 6.7. Inventor Betrand's Store. [i]Absolutely mad inventor. What he has for sale is up in the air. Whether or not it'll blow up in your face is also up in the air.[/i] 6.8. Food Carts [i]Various kinds of street food.[/i] 7. Rail Carts. [i]Take a cart to help you get around the village. Agriculture District, the Scholar District, the Market District, and the Entertainment District[/i] [/hider] [hider=Starbor Village: Upper Levels] Common: #273-Seedot #396-Starly #731-Pikipek Uncommon: #425-Drifbloon #511-Pansage Rare: #701-Hawlucha (Entertainment District) [/hider] [hr] [@Lunarlord34] The instant Steph reached Route 4 cool fresh air filled her lungs, a reinvigorating sensation after spending her day mainly around the exhaust of cars, the brining sea air of the port, and the inhuman stink of the sewers. It was quiet by comparison with only the local wildlife breaking the silence of night. Perhaps this was a bit of whiplash for her given she had been surrounded by crowds of people all day, but it was also a familiar comfort. There were plenty of nights like this back on her family farm in Galar though the only difference was that for the first time in her life she was on her own. However, it was unlikely that she would be dwelling on that train of thought. Her sense of adventure fueled her desire to find the ruins, which led her to see if there was anyone at this time though she did find some random guy setting up a tent off to the side. "The ruins? Uh, yeah they're down that way." They pointed towards the river. "I wouldn't venture too deep though. The place gives me the creeps." They really weren't that hard to find. They were located by the river that flowed through the route. The remains of the ruins were mainly stone constructs such as moss-covered arches, intricately carved grand gates that were now partially freestanding with some connected to walls, pillars in various states of disrepair with the remains of some laying on their sides, and various places that may have once been buildings. Of course, there were the aforementioned free-standing walls that looked like they were part of something once, but now confuse people with their strange markings where the occasional Yamask would pop out from one of the walls though the ghostly energy that came from the ghosts differed to what was in the ruins. Steph had no idea about the history of the region or any insight beyond the fact that people lived here. It was up in the air whether or not she even cared about the history behind it and just was more excited by the fact that she could explore something old and could fall on top of her at any moment like a kid in a jungle gym. If she felt like it, she could explore even deeper. The ghost-types, Golets and Galarian-Yamasks, were watching her with great curiosity though did not approach the wildfire girl. What does Steph do? [hider=Suggested Actions] 1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]There should be some trainers among those walking back and forth in the area or some fisherman wanting a brawl.[/i] 4. Talk. [i]There’s plenty of travelers around. Maybe seek answers to any burning questions you have.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 9. Area Specific: Shop. [i]Fishing Store, a place to get a fishing rod. Closed at the moment.[/i]. Mysterious Ruins. [i]Of unknown origin, ancient markings on them. Explore further?[/i] [/hider] [hider=Route 4, Known Pokemon] Common: #074-Geodude #194-Wooper #399-Bidoof #580-Ducklett Uncommon: #622-Golett #562-Galarian Yamask Rare: #158-Totodile [/hider]