Of the 42 townsguard, 9 had died and a further 13 were injured. The flow of battle had been extremely fortunate, all things considered. Arthur had lured the Beserker Ogre into single combat. James had drawn the Armoured Ogre away from the centre of the field. This greatly improved the regular soldier's ability to employ defense-heavy shield tactics which were super effective against the skeletons. The only asset of the skeletons was their strength in numbers, but Zell and MacKensie's support of the handful of soldiers on the wall made all the difference in the resistance to not be overwhelmed on the wall. Adam's quick idenitifation and subsequent dispatch of the Skeleton Leader rendered The Undead's part in the battle a relatively brief affair. The evacuation was quick and smooth, in part due to Fenna and Clive bolstering the prefects and escorts. Even young Selica, the citizen whose life was all but gifted to the raiding party, would live to see another day, thanks to their quick response of the threat. What could well have been a violent and messy grind down to the very last man was anything but. The adventurers had saved many lives with their actions this day. A nearby building had been turned into a temporary infirmary for the injured. Some guards helped treat their friends, but the majority were taking out and helping bury their dead. Commander Vadim refused to be taken to the infirmary and commanded proceedings from the eastern gate where he'd been since the end of the battle. He was feeling better by the minute and had ordered a guard to fetch him some crutches. The guards would spend much of the rest of the day here in town, before gathering their horses and mules, and packing on as much of the town's goods as they could before taking themselves to Bridgeton. [center][@Saiyan][/center] Peter and Paul explained what they could about the various classes, including information about how adventurers were known to operate, and even told Zell some of the names of famous ones from history and legends who were alive today. It was clear by how Paul talked that he was something of a fan. It seemed they could talk all day about such things, but a senior officer came over and shouted at them for taking so long with their duties. They left Zell alone rather quickly. [center][@Teyao][/center] Vadim nodded cordially at James, his hard face softening as he looked at the man who'd saved his life. Just then, his crutches were delivered and he was helped up by a guard halfway before the Commander gestured to leave him be. "I can stand up on my own power, Fredrick, for The Quinity's sake." Once up and eye level with the Cleric, he nodded again and looked pointedly at the rucksacks, bedrolls and haversacks of supplies that had been set for the adventurers. "Take whatever you need. If you have any other requests, I will see what I can do. As for your healing ability..." Vadim looked at Fredrick. "Take uh..." He hoped James would fill in the blank here as he didn't know the Cleric's name. Whether he did or not, "Take him to the infirmary and show him to our injured." Half of the 13 men injured were good enough to walk around and help out. What James would find in the infirmary were 6 men in varying degrees of bad condition: 2 of them were being treated for broken bones. One had had his own shield crushed into his own body, right at the beginning of battle, making his fractures significantly worser than the other man. 2 were being treated for grievious lacerations after near-death encounters with the Armoured Ogre's giant machete. One of whom was difficult to treat as his helmet was etched into his face where the slash had gone through metal and flesh. He was in agony. The last 2 were victims of stab wounds. One of them was falling into fever from a single critical wound to the gut. The other had been stabbed multiple times in the arms and chest. [b]With only two healing spells left for the day, and the rest of the day to get through travelling in the unknown wilderness, James had tough choices to make.[/b]