[@Octo]: Nem culture is built around closely-knit villages primarily, though there are a couple big cities. They primarily live in the continent's arid regions, in white stone villages with larger underground complexes beneath them. Nem primarily worship Illa-Nem, their chief goddess, who appears as a beautiful Nem goddess and represents the night itself, though they also have many other deities(like the largely-negative Yrrah, a flaming titan with a whip of fire who represents sunlight, an amusing contrast with the Sun Goddess Reon). Most Nem's lives revolve around their nocturnal lifestyle, but Nem who move north often try to realign their schedules to fit with the local peoples, with varying degrees of success in this endeavor. Nem value resourcefulness and cunning, but also the bonds between one another, stemming from their now-distant nomadic origins. Worship of Illa-Nem is conducted through priestesses, ranging from their early to late teens and living in communal housing in Nem villages. Nem are considered adult when they reach sixteen, and it is custom to through a lavish coming of age party involving the entire settlement(or at least those living in the same area in larger settlements). Nem raise a unique breed of dog, known as Ivrizahn Hounds, to serve as mounts. Nem language lacks the "B" sound, which is something they struggle a bit with when learning other languages. A northern stereotype of Nem is that they're thieves. It's especially common in Ithillin, but it's not like Velt is [i]that[/i] much better about it. As for cuisine... Nem cuisine is pretty varied, with one of their famous dishes being Sandcrab(or tytufo in their language). The most famous recipe for sandcrab features cooking it up with a bunch of spices in its own shell. They also make a paste out of a variety of sweet desert melon, sometimes used as a dessert and sometimes used as a flavor for other dishes. In terms of imports and exports, they import a lot of metals(not that they have none, it's just far easier to inport them) and export a lot of glasswork and some of the more unique Nem weapons(the largest of their swords, Mahlar, serving as an effective single-edged curved longsword in the hands of larger races). I'll admit the continent and countries don't have a name yet, I've just never figured out something I liked for them. ^^; As for what she could have, Nem alcohol(which is kind of pathetically weak for any other races but works for some purposes) is one, nem weapons and glass, varies healing items and enchanted items, including potions and jewelry/weapons, basically anything that seems suitable for a fantasy merchant is probably okay. Off the top of my head that's most of the relevant information.