[table][row][/row][row][cell][b][h3]CLEANERS[/h3][/b][list][*][color=78ed34]Hon[color=628794]est[/color][/color][list][*]Tough Love: Refuses to act unless ??? or ???[/list] [*][color=628794]Yasu[/color] [*][color=628794]Cam[/color] [*][color=628794]Nils[/color] [*][color=628794]Emma[/color][/list][/cell][cell][b][h3]TARGET LIST[/h3][/b][list][*][color=ff4040]Lion-headed Ringleader[/color] [SUP][HEALTHY] [2][/SUP] [list][*]???: ??? [*]???: ???[/list] [*][color=ff4040]Half-Man Sized Car[/color] [SUP][UPTURNED] [?][/SUP] [list][*]???: ???[/list] [*][color=ffcc80]Elephant-headed Unicyclist[/color] [SUP][HEALTHY] [1][/SUP] [*][color=ffcc80]Elephant-headed Trapeze[/color] [SUP][HEALTHY] [1][/SUP] [*][color=dabfe0]Clown with Accordion Arms[/color] [*][color=dabfe0]Clown with Oversized Axe[/color] [*][color=dabfe0]Clown with Undersized Mallet[/color][/list][/cell][/row][row][cell][color=78ed34]Special characters have special qualities that may be hidden until they become apparent.[/color] [color=628794]Undetected characters can freely act until detected, but can only take one action that would reveal them.[/color][/cell][cell][color=ff4040]Elite entities require multiple actions to fell and have special (possibly unknown) characteristics.[/color] [color=ffcc80]Greater entities may require multiple actions to fell.[/color] [color=dabfe0]Lesser entities can be slain by a single action.[/color] [color=000000][s]Destroyed entities are usually out of the fight[/s][/color] [sub][state] denotes their current state and [#] denotes how many actions they can perform each round. > {Name} denotes who the enemy is currently focusing on.[/sub][/cell][/row][/table][hr][hr] With Niid boldly leading the way, Niid and Cam found themselves in front of the heavy door. Thankfully, Niid had taken something that relaxed him rather than a pure stimulant. Nobody had kicked the second set of doors down as Honest had done to the entryway. The heavy door opened without a sound and revealed the next room to Niid and Cam. Opposite of the entryway was a mixture of theatre and stage. Far above the entry group, a projector without a reel buzzed while illuminating a tapestry screen. In turn, the front half of the theatre was given light. The top half of the walls gave way to balconies full of seats. The ground floor was much more sparse; the seats that had survived the scavengers were long since reduced to an uneven rubble. There were six entities that they could see near the stage. An unconcerned ringleader with a lion's head paced the stage. It growled at a non-existent audience as if to narrate a performance. The lack of response of the nonexistent crowd was interrupted by the ringleader cracking its whip and pacing to the other side of the stage to repeat itself. An elephant-headed figure on a unicycle rode in circles on the stage while juggling three bowling pins. Perhaps "on a unicycle" wasn't the most accurate description; its lower half seemed to be the unicycle itself with flesh making tire and bone making spokes. The bowling pins were made out of similar organics. Another elephant-headed figure dangled from the roof above the stage. Following its rope-leg up to the roof revealed something distinct: the roof had been covered by a web of flesh and party streamers. The flesh made sense, but the party streamers were new In front of the stage lay three half-man sized clowns and a small upturned car. The three clowns seemed to push and pull at the car. The clown with accordion arms was the most involved as it pushed and pulled. Its arms made that signature sound that filled the building. The other clowns--one wielding a large axe and another wielding a small club--were no help in returning the car to its upright position. The existence of these figures was confirmation that [i]something[/i] was in this building. Supernatural occurrences in unpopulated areas usually confirmed the existence of a relic. It was either that or a hiding immortal. Sometimes it was both. Thankfully, the shadows had allowed their entry into the theatre room to be undisturbed. Not one of the entities had noticed them open the door. Honest had followed Nid and Cam. She entered the room and stood against the wall opposite of the stage. When someone looked at her, she gestured her head at the stage as if to say "deal with it already." She wasn't exactly keen on doing the dirty work when her job was to look after the kiddos. Though maybe Honest should have kicked the entryway to this room in too. The door probably would have cleaved the three entities on the stage in half.