Okay so, this afternoon I was assailed by an idea that refused to leave my brain until I got it on "paper", so here it is if any of you wanna take a look. And if any of you are fans of the Fate franchise then this must look vaguely familiar. [hider=Archer] [b]Servant Name:[/b] The Swift Arrow of Lyon [b]Class:[/b] Archer [b]True Name:[/b] MacKensie Trydant [b]Stats:[/b] [list] [*][b]Strength:[/b] C [*][b]Endurance:[/b] C [*][b]Agility:[/b] A+ [*][b]Mana:[/b] E [*][b]Luck:[/b] D [*][b]Noble Phantasm:[/b] B [/list] [b]Class Skills:[/b] [list] [*][b]Independent Action:[/b] A [*][b]Magic Resistance:[/b] C [*][b]Mind's Eye (True):[/b] B [/list] [b]Personal Skills:[/b] [list] [*][b]Athletics:[/b] A - Archer's extensive training in athletics has been carried over to her time as a Servant, granting her enhanced physical abilities such as strength, speed, and agility. [*][b]Archery:[/b] B - Archer's expertise in archery has been honed even further in her new form as a Servant, allowing her to shoot arrows with deadly accuracy and precision. [*][b]Acrobatics:[/b] B - Archer's training in ballet and acrobatics has made her incredibly nimble and flexible, allowing her to perform incredible feats of acrobatics and maneuverability. [/list] [b]Noble Phantasm:[/b] [list] [*][b]Grappling Claw of the Sylphs (Fae-Touched Hook of the Sylvan Winds):[/b] C - A magical gauntlet capable of launching grappling hooks and retracting them, allowing Archer to move quickly and efficiently through any terrain. When activated, the gauntlet summons a group of sylphs to aid Mackensie in her movements, giving her an even greater boost in speed and agility. [*][b]Arrows of Trydant (Requiem of Piercing Precision):[/b] B - This Noble Phantasm allows Archer to summon a seemingly endless supply of magical arrows that are imbued with the power of wind and can be fired at incredible speeds. The arrows are guided by Archer's will and can change direction mid-flight to hit their target with pinpoint accuracy. The true power of the Arrows of Trydant lies in their ability to create powerful gusts of wind upon impact. These gusts can knock enemies off their feet, destroy obstacles, and even disperse magical barriers. In addition, the arrows can be charged with magical energy to increase their destructive power. [/list] [/hider] [@Zool] [hider=Strategist] [b]Servant Name:[/b] The Divine Arbiter [b]Class:[/b] Strategist [b]True Name:[/b] James Sirius [b]Stats:[/b] [list] [*][b]Strength:[/b] E [*][b]Endurance:[/b] D [*][b]Agility:[/b] E [*][b]Mana:[/b] A [*][b]Luck:[/b] B [*][b]Noble Phantasm:[/b] A [/list] [b]Class Skills:[/b] [list] [*][b]Advice of the Strategist:[/b] C [*][b]Eye of the Mind (True):[/b] D [*][b]Tactics:[/b] A [/list] [b]Personal Skills:[/b] [list] [*][b]Divine Protection (Various Gods):[/b] B - Due to a long time of close collaboration between the affairs of mortals and divines Strategist has accumulated a multitude of smaller blessings for the same gods he has worked for. [*][b]Compassionate Heart:[/b] C - Despite his acrid and irritated personality, Strategist is compassionate under all the fire and brimstone. He has a natural desire to help those in need, often putting himself in danger to aid others. [*][b]Blessing of the Faithful:[/b] C - Strategist has a natural affinity for holy magic and is able to bestow blessings upon those he deems worthy. This allows him to heal wounds, cure ailments, and provide other benefits to those around him. [/list] [b]Noble Phantasm:[/b] [list] [*][b]Pandemonium of Deific Favor (Vessel for the Will of the Pantheon):[/b] A - Strategist's Noble Phantasm allows him to become a vessel for the will of the Pantheon, allowing him to tap into the collective power of various gods to grant him immense magical abilities. By using his holy symbol tied to his right hand, he can call forth the powers of different gods to aid him in battle or to protect those around him. However, these blessings came with different demerits if they are used in ways that defy the will of the deity that grants them. [/list] [/hider] [@Teyao] [hider=Brawler] [b]Servant Name:[/b] The Lone Star Laborer, The Texan Titan [b]Class:[/b] Brawler [b]True Name:[/b] Clive Alexander Michel [b]Stats:[/b] [list] [*][b]Strength:[/b] A [*][b]Endurance:[/b] A [*][b]Agility:[/b] B [*][b]Mana:[/b] E [*][b]Luck:[/b] C [*][b]Noble Phantasm:[/b] C [/list] [b]Class Skills:[/b] [list] [*][b]Independent Action:[/b] D [*][b]Magic Resistance:[/b] A [*][b]Physical Boost:[/b] B [/list] [b]Personal Skills:[/b] [list] [*][b]Stubborn as an Ass:[/b] A - Brawler's obstinacy is remarkable and grants him resistance to mental interference. [*][b]Tough as Nails:[/b] A - Brawler's years of hard labor and endurance have made his body extremely resistant to any kind of physical damage. [*][b]Commoner's Ingenuity:[/b] C - Brawler is skilled in utilizing whatever is at hand as a weapon or tool, be it a shovel or a pickaxe. [/list] [b]Noble Phantasm:[/b] [list] [*][b]Texas Takedown (The Mighty Punch of the Lone Star):[/b] C - Brawler delivers a powerful punch that inflicts tremendous damage upon his opponent. The strength of the punch is enhanced by his determination, making it capable of breaking through most defenses. However, the attack leaves Brawler open to counterattacks, making it a risky move to use. [*][b]Wrangler's Warding (Protective Armlets of the Wild West):[/b] C - Brawler's enchanted armlets are imbued with the power of the Wild West, granting him enhanced physical protection and strength. When activated, the armlets emit a powerful aura that allows Brawler to shrug off attacks and deal devastating blows to his enemies. [/list] [hider=Hidden Noble Phantasm] [list] [*][b]Lone Star's Last Stand (The Indomitable Spirit of the Greatest Man):[/b] EX - This Noble Phantasm represents Brawler's unbreakable willpower and determination in the face of any challenge. It grants him unparalleled resistance to mental interference and allows him to push beyond his physical limits in moments of extreme peril. When activated, Brawler gains a temporary boost to all his stats, and any negative status effects or mental manipulations are immediately dispelled. Additionally, he gains the ability to temporarily ignore any restrictions or limitations placed upon him, such as the limits of his physical body or the constraints of his environment. However, the activation of this Noble Phantasm places a great strain on Brawler's body and mind, leaving him exhausted and vulnerable afterward. [/list] [/hider] [/hider] [@Dark Cloud] [hider=Saber] [b]Servant Name:[/b] The Sword of the Vanishing Light [b]Class:[/b] Saber [b]True Name:[/b] Marsel 'Zell' Brooks [b]Stats:[/b] [list] [*][b]Strength:[/b] B [*][b]Endurance:[/b] C [*][b]Agility:[/b] B [*][b]Mana:[/b] D [*][b]Luck:[/b] C [*][b]Noble Phantasm:[/b] B [/list] [b]Class Skills:[/b] [list] [*][b]Magic Resistance:[/b] D [*][b]Riding:[/b] C [/list] [b]Personal Skills:[/b] [list] [*][b]Teleportation:[/b] B - Saber has the power to teleport short distances, roughly 6 feet in distance. Through repeated combat and experimentation Saber has managed to make his once-fledging teleportation ability become second nature. [*][b]Swordsmanship:[/b] A+ - Saber possesses a keen understanding of swordplay, allowing him to wield his longsword with great skill and precision. His ability in swordsmanship is enhanced by his natural athleticism, making him a formidable fighter in close combat. [*][b]Charisma:[/b] C - Brimming with confidence and daring, Saber can command a certain degree of respect and admiration from those around him. He is able to persuade and influence others to his will, making him an effective leader and negotiator. [/list] [b]Noble Phantasm:[/b] [list] [*][b]Teleportation Barrage (In the Blink of an Eye):[/b] B - Saber rapidly teleports around his enemy, striking them with a flurry of sword strikes from every direction before delivering a final devastating blow [*][b]Blitz Step (Lightning Strike):[/b] D - Saber channels his athletic gifts and agility to execute a lightning-fast charge toward his target, closing the distance before the opponent can react. His sword becomes infused with lightning, and he unleashes a devastating strike that deals a moderate amount of damage. This attack can be repeated several times in quick succession, allowing Saber to dart around the battlefield and strike at his foes from unexpected angles. Additionally, the lightning infused in his sword has a chance to stun his opponent, making it harder for them to defend themselves or retaliate. [/list] [/hider] [@Saiyan] [hider=Berserker] [b]Servant Name:[/b] The Leviathan's Fury [b]Class:[/b] Berserker [b]True Name:[/b] Arthur Baker [b]Stats:[/b] [list] [*][b]Strength:[/b] A [*][b]Endurance:[/b] B [*][b]Agility:[/b] C [*][b]Mana:[/b] E [*][b]Luck:[/b] D [*][b]Noble Phantasm:[/b] B [/list] [b]Class Skills:[/b] [list] [*][b]Mad Enhancement:[/b] B [/list] [b]Personal Skills:[/b] [list] [*][b]Oceanic Preservation:[/b] A - Berserker has a deep connection to the ocean and its creatures, and possesses an innate ability to understand and respect its delicate balance. This skill allows him to communicate with sea creatures and understand their needs, as well as to sense changes in the ocean's environment and predict weather patterns. [*][b]Pact Tattoos:[/b] B - Berserker has been granted a series of tattoos by his patron that are imbued with powerful magic. These tattoos give him several powerful abilities related to the sea and its creatures. [*][b]Berserker Soul:[/b] B - As a Berserker-class Servant, Berserker possesses this skill, which allows him to fight even when his body is injured or exhausted. This skill grants him a boost to his physical abilities, endurance, and pain tolerance, allowing him to fight at full strength even when severely injured. [/list] [b]Noble Phantasm:[/b] [list] [*][b]The Call of the Sea (Undaya's Wrath):[/b] C - Berserker channels the power of his patron, Undaya, ruler of the sea, and guide to sailors. He can summon a massive wave that crashes down upon his enemies, causing massive damage and stunning them. The damage dealt by this Noble Phantasm increases if used in close proximity to a body of water, such as a river or the ocean. [*][b]Anchor of the Deep (Rusting Fury):[/b] B+ - The Anchor of the Deep is a massive anchor and chain covered in ancient, runic symbols that suggest it has been imbued with powerful magic. When Berserker swings the anchor, it unleashes a powerful force that creates a flash freeze in a small area around the impact point, freezing anything caught within it. The flash freeze lasts for only a few seconds, but it can be enough to immobilize and disable even the toughest opponents. Additionally, when Berserker is critically wounded and in danger of being defeated, the Anchor of the Deep can activate a special ability called Rusting Fury. When this ability is activated, the anchor glows with a deep purple light and appears to rust over, as if it is being consumed by a powerful corrosion. This effect protects Berserker from the fatal blow and restores his health, allowing him to keep fighting. The rusted appearance disappears once the ability is recharged, ready to be used again in a future battle. [/list] [/hider] [@Goblinguy] [hider=Lancer] [b]Servant Name:[/b] The Skybound Ranger [b]Class:[/b] Lancer [b]True Name:[/b] Fenna Postma [b]Stats:[/b] [list] [*][b]Strength:[/b] C [*][b]Endurance:[/b] B [*][b]Agility:[/b] A [*][b]Mana:[/b] D [*][b]Luck:[/b] B [*][b]Noble Phantasm:[/b] B [/list] [b]Class Skills:[/b] [list] [*][b]Magic Resistance:[/b] D [*][b]Riding:[/b] B [/list] [b]Personal Skills:[/b] [list] [*][b]Pole Vaulting Mastery:[/b] A - Lancer's expertise in pole vaulting is legendary, and she is able to use her enchanted spear to pole vault over great distances with incredible precision and speed. [*][b]Nature Affinity:[/b] B - Lancer has a natural affinity with nature, which grants her enhanced senses and instincts when in natural environments. She is also able to sense the presence of wildlife and other beings that are connected to nature. [*][b]Survival Instinct:[/b] B - Lancer is skilled at surviving in the wilderness, able to find food and water, make shelter, and navigate through difficult terrain making her able to survive in inhospitable environments. [/list] [b]Noble Phantasm:[/b] [list] [*][b]Water's Edge Leap (Spear of the Frisians):[/b] B - This Noble Phantasm represents Lancer's mastery of pole vaulting and her connection to her homeland, Fryslân. Lancer charges her spear with magical energy and leaps into the air, using her enchanted pole vaulting spear to propel her toward her enemy. As she approaches her target, she twists her body and delivers a devastating strike with her spear that can pierce through even the toughest defenses. [*][b]The Feathered Tempest (Windrider's Cry):[/b] B - Lancer's deep connection with birds of prey has allowed her to summon a powerful hawk spirit to aid her in battle. When activated, Windrider's Cry calls forth a giant hawk that circles the battlefield, scanning for any enemies. The hawk then swoops down upon the target, dealing heavy damage and stunning them. Additionally, the hawk's sharp vision allows Fenna to perceive even the most subtle movements and weaknesses of her opponents, giving her an advantage in combat. The hawk spirit remains active for a short period of time before disappearing. This Noble Phantasm can be used multiple times during a battle, but its power decreases with each subsequent use. [/list] [/hider] [@Calle] [hider=Ruler] [b]Servant Name:[/b] The Verdant Guardian [b]Class:[/b] Ruler [b]True Name:[/b] Adam Phillips [b]Stats:[/b] [list] [*][b]Strength:[/b] D [*][b]Endurance:[/b] C [*][b]Agility:[/b] C [*][b]Mana:[/b] B [*][b]Luck:[/b] D [*][b]Noble Phantasm:[/b] A+ [/list] [b]Class Skills:[/b] [list] [*][b]Magic Resistance:[/b] A [*][b]True Name Discernment:[/b] A [/list] [b]Personal Skills:[/b] [list] [*][b]Nature's Guardian:[/b] B - As a Druid, Ruler has an instinctual connection with nature and its inhabitants, allowing him to sense any disturbance or threat to the environment. This skill grants him increased intuition and the ability to perceive invisible or hidden dangers. [*][b]Plant Manipulation:[/b] A - Ruler has the ability to manipulate and control plants, allowing him to use them as weapons, create barriers, or heal himself and others. [*][b]Earth's Blessing:[/b] C - Ruler's connection to nature allows him to tap into its power, granting him increased strength, speed, and agility while on natural terrains such as forests or mountains. [/list] [b]Noble Phantasm:[/b] [list] [*][b]The Verdant Guardian (Nature's Wrath):[/b] A+ Ruler unleashes the full fury of nature itself, calling down a massive storm of wind, rain, and lightning to wreak havoc on his enemies. Trees are uprooted, boulders are tossed about, and lightning strikes down from the sky. This Noble Phantasm is incredibly destructive and can cause immense damage to both friend and foe alike, but it is also difficult to control and can cause collateral damage. [/list] [/hider] [@Zapdos] [hider=Assassin] [b]Servant Name:[/b] The Oni Hitman of Sendai [b]Class:[/b] Assassin [b]True Name:[/b] Joji Yamazaki [b]Stats:[/b] [list] [*][b]Strength:[/b] B [*][b]Endurance:[/b] B [*][b]Agility:[/b] A [*][b]Mana:[/b] D [*][b]Luck:[/b] C [*][b]Noble Phantasm:[/b] B [/list] [b]Class Skills:[/b] [list] [*][b]Presence Concealment:[/b] D [/list] [b]Personal Skills:[/b] [list] [*][b]Shukuchi:[/b] A - A skill that allows Assassin to move at incredible speeds and cover large distances in an instant, allowing him to appear and disappear seemingly at will. [*][b]Mind's Eye (True):[/b] B - A heightened sense of intuition, allowing Assassin to see through deception and anticipate enemy attacks. [*][b]Honor:[/b] A - Assassin has a strong sense of honor and refuses to kill innocent people or engage in dishonorable actions, even if it means putting himself in danger. [/list] [b]Noble Phantasm:[/b] [list] [*][b]The Oni's Wrath (Mōretsu Na Kama Itachi):[/b] C - A Noble Phantasm that represents Assassin's connection to the Oni and his fighting style. When activated, it summons the spirits of the Oni, imbuing Assassin's weapon (katana) with its strength and ferocity. This Noble Phantasm also grants Assassin the ability to move at incredible speeds, appearing to his enemies as if he were teleporting. As he moves, he leaves afterimages of himself, confusing his opponents and making it difficult for them to track his movements. [*][b]Unleashed Fury (The Unyielding Will of the Hitman):[/b] B+ - A Noble Phantasm that represents Assassin's unbreakable willpower and determination as a hitman. When activated, it enhances Assassin's physical and mental capabilities, allowing him to fight on even after sustaining severe injuries. It also grants him immunity to mental interference and emotional manipulation. [/list] [/hider] [@Eviledd1984] [hider=Caster] [b]Servant Name:[/b] The Genius of Learning [b]Class:[/b] Caster [b]True Name:[/b] Lillianna Steiner [b]Stats:[/b] [list] [*][b]Strength:[/b] E [*][b]Endurance:[/b] E [*][b]Agility:[/b] D [*][b]Mana:[/b] A [*][b]Luck:[/b] C [*][b]Noble Phantasm:[/b] A [/list] [b]Class Skills:[/b] [list] [*][b]Item Construction:[/b] D [*][b]Territory Creation:[/b] C [/list] [b]Personal Skills:[/b] [list] [*][b]Genius Intellect:[/b] A - Caster's natural intelligence is so great that she is considered a genius in many fields. Her mind is capable of processing information at an incredible speed, and she has a photographic memory that allows her to remember anything she has seen or heard in great detail. [*][b]Hedonistic Tendencies:[/b] B - Caster has a love for pleasurable things in life, whether it be a relaxing hot bath or a spicy meal. This trait allows her to stay calm and focused in stressful situations, as she is able to find small pleasures to enjoy. [*][b]Self-Deprecation:[/b] C - Caster has a tendency to underestimate her own abilities and accomplishments, often thinking that she is not good enough. This can sometimes lead her to be overly critical of herself. [/list] [b]Noble Phantasm:[/b] [list] [*][b]Phantasmagoria of the Mind's Eye (Overwhelming Recall of the Genius Mind):[/b] A - Caster's photographic memory and intellectual prowess are condensed into this Noble Phantasm, allowing her to recall with incredible precision and detail any information, event, or experience she has ever encountered. This ability extends beyond just factual knowledge, as Caster can also remember emotions, sensations, and even smells associated with those memories. By activating this Noble Phantasm, Caster can draw upon this vast repository of memories to gain insights into her opponents and their abilities, effectively predicting their actions before they even make them. In addition, she can also use this ability to enhance her own physical and magical abilities, as she is able to recall and replicate the techniques and spells of powerful magi and warriors that she has studied or observed. However, using this Noble Phantasm puts a great strain on Caster's mind and body, and prolonged use may result in temporary or even permanent damage. [/list] [/hider] [@Crusader Lord] [hider=My Notes] So for starters, I didn't make most of this, rather I used an AI to take a look at your basic character sheets to make custom Servant sheets, then I had to look through several iterations of results to see what fit better or to elaborate or change results so they adjusted better. So any skill or NP that your character has is a result of what the AI thinks is a natural fit for your character (barring a few exceptions and through a lot of iterations of sheets). Having said that, HOLY HELL did James, Adam, and Lillianna get lucky (especially Lillianna), so one of the rules I had was that if the character sheet was generated without an A rank NP or higher they would get a second NP, but they all got Bullshit abilities anyway so fuck me I guess, having said that it was purely for my satisfaction that I refused to just give the Caster class to the three of them and instead I assigned them unconventional classes (the only other one being Clive) with Lillianna getting the original class as it fit her best and Adam getting Ruler through pure Bullshit NP. Clive's "Secret NP" was directly generated by me (as the prompt was to give this character a passive EX rank NP) because of the meme and because perception is a key feature of the Fate system. My favorite NP names were those of James, Lillianna, Joji first NP, and MacKenzie second NP (that was just such a good name). Funnily enough only Clive and Lillianna got three unique Personal Skills with Lillianna being the only one in the entire party to get a demerit as a Skill. Meanwhile, MacKenzie was the only one that got an A+ on a Stat, Zell on a Skill, and Adam on his NP. Finally, Titles for the character were something that I struggled with somewhat with the exception of Adam and Lillianna who got one assigned automatically, Subtitles for the NP are something that always brings pleasure to my sense of aesthetics every time they have included so every NP got one with some being better than others but al fitting at least a little. PS, for some reason the AI was really insistent on turning Fenna into an Archer and calling Clive the Lone Star [/hider]