Hopefully I've toned down enough of the problematic spots Hedgehawk and I spoke about enough; started losing creative steam when I touched on the personality segment. Open to making more adjustments if need be. This is mostly just to get something up in good faith. [hider="Caitlin Morgan Cade"] [center][img]https://img.roleplayerguild.com/prod/users/810eb334-4fde-44ce-a6e9-1831cedab6da.jpg[/img] [i][color=bc8dbf]"Well I've never had to knock on wood But I know someone who has Which makes me wonder if I could It makes me wonder if I've never had to knock on wood And I'm glad I haven't yet Because I'm sure it isn't good That's the impression that I get."[/color][/i] - The Impression That I Get, by The Mighty Mighty Bosstones[/center] [b][color=bc8dbf]Caitlin Morgan Cade[/color][/b] [list][*]Cait [*]Mo [*]CMC [*]Cade! (When non-family are angry with them)[/list] [b][color=bc8dbf]Gender:[/color][/b] AFAB ENBY (She/They) [b][color=bc8dbf]Sexual Orientation:[/color][/b] Asexual; Pan-Romantic. [b][color=bc8dbf]Age:[/color][/b] 21 (going on 22) | June 15th | Gemini [b][color=bc8dbf]Witch or Warlock:[/color][/b] Witch [center][b][color=bc8dbf]Magic[/color][/b][/center] [i]Stunted by their lack of discipline in their youth, Cait's Magic lacks behind her peers in terms of power and consistency.[/i] [center][i][color=bc8dbf]Transmutation[/color][/i][/center] [list][*][i][color=bc8dbf]Telekinesis;[/color][/i] the general ability to hold, lift, and move objects through sheer concentration and willpower. Effectiveness is limited by factors of size, weight, and anchoring of the object(s) and time and focus invested by the user. Cait has rarely exceeded control over objects exceeding her bodyweight; when she has, it's been in moments or anger or excitement, and were short lived [*][i][color=bc8dbf]Levitation;[/color][/i] Cait is able to use magic as a means of mobility and maneuvering. She's been limited to short spans of suspending herself in midair, and short range gliding; with training, true flight is possible.[/list] [center][i][color=bc8dbf]Invocation[/color][/i][/center] [list] [*][i][color=bc8dbf]Non-elemental Projections;[/color][/i] channeling through a means comparable to Telekinesis, Cait is capable of producing elementally neutral blasts. Comprised of a vaguely visible energy projectile, these blasts are focused projectiles of kinetic energy that generally deal blunt force damage. Typically achieved to the extent of projecting comparable force to Caitlin's physical ability. Additional training yields heightened strength of projected force. [*][i][color=bc8dbf]Aerokinesis/Aeromancy;[/color][/i] at age fifteen, Cait got into an argument with their parents, during which she inadvertently created a brief gale force wind, hinting at a potential for air/wind based magic. However, she's yet to cause such effects willingly, and hasn't done so to such an extreme since that day.[/list] [center][i][color=bc8dbf]Conjuration[/color][/i] No measurable feats thus far.[/center] [center][b][color=bc8dbf]Psychology[/color][/b][/center] [indent]Perhaps as a symptom of her youth, Caitlin has long held misgivings and uncertainties regarding the life she was born into. She's moved, in part, by an urge to distance herself from the tradition and responsibilities of her bloodline. To some, she comes across as lazy; a slacker, lacking in a sense of duty or responsibility. To others, Cait is simply detached from the reality of her situation. Either way it is, Mo seems more want to pursue what interests her over what others have deemed necessary. Prone to relaxing a bit too much, and spending downtime goofing off, being "unproductive," or otherwise partying hard. A pathological daydreamer, Cait is frequently distracted by thoughts of things she’d like to be doing and places she’d like to be and see. It is this want of being elsewhere doing other things that presents her as unfocused and at times scatterbrained. It is frequent that Cait is caught mulling deeply over a special interest (eg. skating); these special interests often eat up the lion’s share of Cait’s train of thought, resulting in a hyperactive display of body language until she can manifest those thoughts into actions. She's not cold towards or aloof from others; in fact, she is, for the most part, easy going, and approachable. She's not one to stir conflict among others. With a "you do you, I'll do me," attitude generally, Cait prefers not prod at the sharper edges of the people around her if she can help it. They’re genuinely supportive of those around them, often giving props when a friend or even a stranger does something well, and dispensing a unique, surfer-esque brand of reassurance when others struggle or falter. Cait’s relation to fellow students of the Coven tends her towards more of a bystander mentality; there are a dozen or more people invested in it; all of them older and more experienced. With the likes of her parents and older peers holding down the fort, what is the absence of one?[/indent] [center][b][color=bc8dbf]History[/color][/b][/center] [indent]The child of Warlock Marcus Elliot Cade and Witch Morgan Elizabeth Cade. Caitlin Morgan Cade was born in Tanner, and raised among the Coven. Not sharing the fondness for magic or the particular sense of duty that her parents and other members of the coven held firmly to, she invested less than her peers in the way of developing her abilities, leaving much of her greater potential untapped. Instead, she was Enamored with street culture in nearby Seattle; Cait's interests tended more towards skating, concerts, parties, and 'herbal remedies.' Despite the best efforts of both her elders and her friends within the Coven, her progress remained stunted; her focus was frequently drifting to life outside of the Coven, when she'd go exploring, skating, or to another show. On a scarce few occasions she attempted to play hooky from a lesson, though it always came back to bite her: she was either caught and returned to her instructor, made to do chores, or, in one instance wherein she wasn't returned, subject to a late night sessions that bled into a school day, leaving no time for rest. Yet the efforts of the Coven couldn't break her from the 'distracting train of thought' she was on. Though she had managed good marks in high school, when the time came to go off to college, Cait was unenthused. Not caring much for sitting in a classroom for another four years, she opted to stay local, attending Seattle Central College on a two year degree program (mostly at the urging of her parents). She went on to spend the following two years living in the 206, taking classes by day, and rolling her skateboard in local amateur competitions by night. Placing high in all contests, in part due to her uncanny ability to land tricks even when she seemed guaranteed to bail. In the span of two years she built a reputation around the Seattle skating scene; thoughts of going pro ran through her head daily. Two years, an Associate Degree, and a bank of prize money and part time paychecks later, she decided to bounce from the Northwest. Hopping the first bus south, she shredded in Oregon for half a year. When the chance came, she made the dip down to California, catching air and grinding rails on the San Francisco Bay area. When she wasn't on her board, she was in party mode, hitting up concerts and getting high. Through it all she came out with a handful of medals from competitions. Still, she rolled further south looking for a chance to wow a sponsor so she could skate in professional competitions. Figuring SoCal the place to be, she landed outside of L.A., in the town of Chino Hills, where she crashed on a friend's couch. She'd get little more than one contest under belt before she was hoisted by her own baton. She had attended a late night bonfire at Venice Beach. Half way through the night, the festivities spiraled out of control. Before anyone knew what was happening, the blinding flashes of red and blue strobe lights and the piercing cry of sirens broke through the masses. In a panic, the droves scattered and fled from the beach and into the city streets. Cait, pursued closely by an LAPD squad car, skated her way into a dead end back alley. Cornered between a wall and the police bearing down on her, she gathered her will… turning to the cop car, she skated headlong towards it. In a last second leap of faith, she ollie'd and, aided by small bit of Telekinesis, jumped clear over the car, and skated her way out of the jam. In the wake of the narrow escape, Cait went into hiding, laying low in a safe house for almost a week. Once certain that the trouble had subsided she returned to her friend's house in Chino Hills. There waiting for her were the two people she least hoped to see: her parents. Having used the wiles and abilities of the Coven to track her down, they had arrived nearly two hours ahead of her. In hand, her father carried a tabloid headlined "Las Angeles Police Department Search for Suspects in Venice Beach Incident." Under the headline was a rough sketch of Caitlin, among others from the party. Dragging her out of the house and out of earshot, her father admonished her for her recklessness. He stressed that such actions could find their way back to the Coven, that if not for he and Cait's mother, the repercussions would have been more extreme. Cait's parents concluded with an order from the Coven to return to Tanner; it was time, they explained, for her to buckle down and complete her training. The next morning, flanked by mother and father, both wearing disappointed scowls, Caitlin boarded the first flight out from LAX to Seattle-Tacoma…[/indent] [b][center][color=bc8dbf]Miscellaneous[/color][/center][/b] [list][*]Family has multiple cats; her favorite is a Maine Coon named Tiberius, who is the runt of his litter. [*]Has a tattoo of a hummingbird on the back of her left shoulder.[/list] [b][center][color=bc8dbf]Relationships[/color][/center][/b] [center]TBD/WIP[/center] [/hider]