[b]Kshartra Talonna[/b] Congratulations! Your assault is bearing results already. A high-altitude attack vector has gotten you into melee range against an opponent who was clearly not prepared for it. And your strikes are coming fast as the Terenian tries her best to block them with the autocannon she'd brought into the arena. It's easily enough dealt with: strikes high, low and a swipe sends it spinning away through the clouds. You've got her on the ropes and, soon enough, everyone will see. You're not a joke. You're a serious contender. They'll all see! How does that make you feel? -===- [b]Isabelle[/b] Well, the plan is working. It's working well! Kshatra is in melee range. She's taken the bait. The autocannon wasn't actually one of your lures, you thought you'd have to fight at range at some point, but that's okay. This is still under control. The reinforced vambraces are doing their job, allowing you to keep up the parries without taking damage anywhere sensitive. You're riding the edge of the blade, dodging and weaving enough to avoid serious damage. Trying to find a way to make it look like your opponent has the upper hand. And ... well, she does. She's fast, faster than you give her credit for. And in close combat like this you find yourself on the back foot. A strike hits harder than you'd thought, breaking away at some of the plating you and Asil spent the evening installing. Opportunities you have to fight back are forgone and, sooner than you'd like, they've dried up. It's all you can do to keep yourself in the game.. Okay. The plan is now officially working [i]too [/i]well. [Rolling to defy disaster with grace with her vambraces and autocannon - 1 + 2 + 2 = [b]5[/b] Well, there goes the need to pretend she's losing!]