[CENTER][color=598527][h1]Hither[/h1][/color] [color=00746b][h2]Brigands' Tollway[/h2][/color][/CENTER] Aurora shoots the arrow, and she sees that it finds purchase on the Brigand Prince himself. He gives a quick hiss of pain. Zavakri answers Aurora as she kneels, "[b]Owww! I'm fine! Just...Gimme a moment![/b]" Two crossbow bolts fly over her thanks to the fact that she was now kneeling. The party sees four more crossbolts flying to one specific target: Brutrumukk! Brutrumukk manages to dodge some of them, but two find purchase in his arms. Upon seeing his dear friend hurt, Jub finds the initiative needed to take action! [hider=Initiative: Currently the Surprise Round!]Jub: 18 Agdon Longscarf: [url=https://www.roleplayerguild.com/rolls/25047]17[/url] (He goes first due to Surprise and Home Turf) Gabriel: 17 Harengon brigands: [url=https://www.roleplayerguild.com/rolls/25048]15[/url] (They go first due to Surprise and Home Turf Advantage) Aurora: [url=https://www.roleplayerguild.com/rolls/25053]15[/url] Harengon Snipers: [url=https://www.roleplayerguild.com/rolls/25049]10[/url] Brutrumukk: 7 Zavakri: [url=https://www.roleplayerguild.com/rolls/25067]4[/url] Brutrumukk: Surprised! Jub: Surprised! Zavakri: Surprised! Gabriel: Surprised! Surprise round end here. [@XxFellsingxX] is up next! Jub managed to beat Agdon Longscarf in initiative! [url=https://www.owlbear.rodeo/game/ZyrN_TYAr]Here is the Battle Map for your reference[/url] [youtube]https://www.youtube.com/watch?v=wF7zy5FANz4[/youtube] Some battle music as well! [/hider] [hider=Terrain Rules!]The wooden causeways are 5 feet wide and in poor shape. Characters who walk across the planks are assumed to be taking care to avoid unsafe areas. If a character runs across the planks, roll a d8 at the end of the character's turn. On a 7 or 8, part of the causeway falls away beneath the character, who must succeed on a DC 10 Dexterity saving throw to avoid falling off the plank and into the bog. While prone in the muck, the character is restrained. A character can use an action to try to free itself or another creature from the muck, doing so with a successful DC 10 Strength (Athletics) check.[/hider] [hider=Last Surprise!]Harengon Snipers Turn: One of them moved during the Brigands' turn due to DM Mistake. ^^" So one of them used their movement. Other than that, the rest are staying put and firing. Two fired at Zavakri, and four fired at Brutrumukk. Sniper at Zavakri 1: [url=https://www.roleplayerguild.com/rolls/25080]Natural 1[/url] [s]Advantage due to Surprise: [url=https://www.roleplayerguild.com/rolls/25088]15[/url][/s] [s]Damage: [url=https://www.roleplayerguild.com/rolls/25088]9[/url] Damage. Zavakri is now unconscious but not making death saving throws. [/s] They do not have advantage. Zavakri is still up. Another sniper aims at Zavakri, Sniper at Zavakri: [url=https://www.roleplayerguild.com/rolls/25081]10[/url] [s]Advantage: [url=https://www.roleplayerguild.com/rolls/25090]Natural 1[/url][/s] They do not have advantage A Sniper aims at Brutrumukk: [url=https://www.roleplayerguild.com/rolls/25082]21[/url] [s]Advantage: [url=https://www.roleplayerguild.com/rolls/25091]20[/url][/s] They do not have advantage Damage: [url=https://www.roleplayerguild.com/rolls/25083]5[/url] Piercing Damage Another Sniper aims at Brutrumukk: [url=https://www.roleplayerguild.com/rolls/25084]10[/url] [s]Advantage: [url=https://www.roleplayerguild.com/rolls/25092]14[/url][/s] They do not have advantage A Sniper aims at Brutrumukk: [url=https://www.roleplayerguild.com/rolls/25085]12[/url] [s]Advantage: [url=https://www.roleplayerguild.com/rolls/25093]Natural 1[/url][/s] They do not have advantage One last Sniper aims at Brutrumukk: [url=https://www.roleplayerguild.com/rolls/25086]18[/url] [s]Advantage: [url=https://www.roleplayerguild.com/rolls/25094]14[/url][/s] They do not have advantage. Damage: [url=https://www.roleplayerguild.com/rolls/25087]5[/url] Piercing Damage [@XxFellsingxX] Your turn! Jub actually beat Agdon Longscarf in initiative![/hider]