[CENTER][color=598527][h1]Hither[/h1][/color] [color=00746b][h2]Brigands' Tollway[/h2][/color][/CENTER] Gabriel's words reach Aurora, and bring her back from unconscious. The warmth of his words lead her back to painful burning and stinging of reality. She is currently conscious, but still prone on the ground. [hider=Aurora Only]When she tries to find Agdon Longscarf, she would find that she can't see him anywhere. Where did he go? Did he flee? (Out of Character: Agdon Longscarf is now invisible to you!)[/hider] The Harengon Brigands seem to be bolstered by the events of the battle thus far, and how Agdon Longscarf managed to severely weaken if not outright knock out most of the party. One jumps off of the skiff and dashes forward, while one stays and others advance. Four of them ready their slings, one of the calling out, "[color=f26522]Stick with the plan, guys! We can do this! For Agdon Longscarf![/color]" With a resounding cheer, they acted. The first one who called out used his sling and aimed the ammunition at Brutrumukk. It bounced off of his arm harmlessly, but the other brigand who aimed him managed to hit Brutrumukk right between the eyes, causing the bugbear to fall unconscious, before he even knew what hit him. "[color=f26522]Nice shot, David![/color]" "[color=f26522]I can match that, no problem![/color]" Another Harengon called out before slinging an attack at Zavakri. Just like with Brutrumukk, the ammunition managed to hit her square between the eyes, causing her to fall unconscious. "[color=f26522]Now for the Half-Elf![/color]" A Harengon Brigand tries to attack Gabriel with the sling, only for Gabriel to deftly knock the pebble away with his blade. [hider=Initiative]Jub: 18 Agdon Longscarf: [url=https://www.roleplayerguild.com/rolls/25047]17[/url] (He goes first due to Surprise and Home Turf) Gabriel: 17 Harengon brigands: [url=https://www.roleplayerguild.com/rolls/25048]15[/url] (They go first due to Surprise and Home Turf Advantage) Aurora: [url=https://www.roleplayerguild.com/rolls/25053]15[/url] Harengon Snipers: [url=https://www.roleplayerguild.com/rolls/25049]10[/url] Brutrumukk: 7 Zavakri: [url=https://www.roleplayerguild.com/rolls/25067]4[/url] [@Lurking Krog] is up next! [url=https://www.owlbear.rodeo/game/ZyrN_TYAr]Here is the Battle Map for your reference[/url] [youtube]https://www.youtube.com/watch?v=wF7zy5FANz4[/youtube] Some battle music as well! [/hider] [hider=Terrain Rules!]The wooden causeways are 5 feet wide and in poor shape. Characters who walk across the planks are assumed to be taking care to avoid unsafe areas. If a character runs across the planks, roll a d8 at the end of the character's turn. On a 7 or 8, part of the causeway falls away beneath the character, who must succeed on a DC 10 Dexterity saving throw to avoid falling off the plank and into the bog. While prone in the muck, the character is restrained. A character can use an action to try to free itself or another creature from the muck, doing so with a successful DC 10 Strength (Athletics) check.[/hider] [hider=Harengon Brigands' Turn]Aurora is back to consciousness! However, she is prone, and will need to spend half of her movement to get up. Movement: 5 Harengon brigands moved 30 feet. 1 stayed in place to attack, while a seventh Harengon Brigand used his action to Dash. Action: One dashed, 4 attacked! The other two were too far away to do anything. First Harengon Brigand Sling attack to Brutrumukk: [url=https://www.roleplayerguild.com/rolls/25110]12[/url] Missed! Second Harengon Brigand Sling attack to Brutrumukk: [url=https://www.roleplayerguild.com/rolls/25111]21[/url] Damage: [url=https://www.roleplayerguild.com/rolls/25112]5[/url] Bludgeoning Damage. That matches his current HP, so Brutrumukk is now unconscious at 0 HP. Not in Danger of dying, so no need to roll Death Saving Throws. [@XxFellsingxX] Jub will need to make either a Strength (Athletics) roll to hold onto Brutrumukk, or a Dexterity (Acrobatics) roll to hop off before Brutrumukk's collapse sends the little goblin into a precarious situation. Third Harengon Brigand Sling attack to Zavakri: [url=https://www.roleplayerguild.com/rolls/25113]21[/url] Damage: [url=https://www.roleplayerguild.com/rolls/25114]5[/url] Bludgeoning Damage. She only had 1 HP, so she is also unconscious, but not in danger of dying. Fourth Harengon Brigand Sling to Gabriel: [url=https://www.roleplayerguild.com/rolls/25115]21[/url] Disadvantage due to Gabriel's Dodge Action: [url=https://www.roleplayerguild.com/rolls/25116]9[/url] [/hider]