[@Such A Birch] Looks good! Pick [u][b]ONE[/b][/u] of the following Skills! [quote=Divine Spirit Jehanne] [color=floralwhite][b]One could never imagine an Orc willingly giving its life for the sake of protecting the innocent--save, perhaps, for their own progeny. But for a member of another species? I daresay even I am not sure it has ever happened in this world's history. You present a great potential...but I also fear you may encounter great difficulties. Brace thyself, innocent protector, for this world is not kind, least of all to the Orc.[/b] [list] [*]Summon Contract - Rank I - Create a magical contract with an intelligent being to temporarily borrow its power. At Rank I, only Tier 1 Creatures with fitting intelligence can be contracted. Upon Summoning, they will instantly perform 1 Skill/Attack before the Summon period ends. (For instance, a summoned Slime with no Skills would simply lunge at the opponent as if tackling them, and vanish immediately afterward.) [*]Familiar Bond - Rank I - Create a magical bond with a creature to tame it. Unlike Summoning, this often requires a great deal of time spent, and the creature must remain by the tamer's side. Rather than expending magic power, the proper resources must be present to maintain the Familiar's needs. At Rank I, only Tier I creatures can be persuaded to become a Familiar. [*]Guard - Rank I - Increase Physical Defense automatically when attacked for a short time and block attacks with muscle memory. At Rank I, this lasts for a single attack and using other Skills at the same time is impossible. [*]Alchemist's Tongue - Rank I - Learn a Material Component's properties by tasting it. Warning: Negative Effects will still harm the User. At Rank I, the Material Component must be thoroughly chewed, but swallowing is not necessary.[/list] [b]If it is any consolation, both the child and the innocent beast have remained unharmed...thanks to you, gentle one...[/b][/color][/quote] [@Kazemitsu] Yep, everything checks out. Pick [u][b]ONE[/b][/u] from the list! [quote=Divine Spirit Jehanne] [color=floralwhite][b]How strange, that in a peaceful world such as yours there are some who still choose to learn the arts of violence. Then again, I suppose peace is something experienced by the whole, rather than the individual. In either case, it is something that Orcs have little experience with...or use for. I hope that your form of violence, codified by discipline, will be enough to protect you...both from the monsters around you, and the one within.[/b] [list] [*]Martial Arts (Style) - Rank I - Increase physical power and close combat accuracy when there is no weapon equipped. Individual Styles may have secondary effects that imitate, alter, or tie into other skills. At Rank I, this Skill must be actively triggered, and consumes extra stamina when active. (Specify which Style) [*]Smash - Rank I - Powerful Bludgeoning Attack to enhance a blunt weapon, fists, etc. [*]Rapid Strikes - Rank I - Strike multiple times in the same fashion (slashes, punches, etc) at high speed. At Rank I, three attacks can be made at half the power of a normal strike. [*]Guard - Rank I - Increase Physical Defense automatically when attacked for a short time and block attacks with muscle memory. At Rank I, this lasts for a single attack and using other Skills at the same time is impossible. [/list] [b]Be careful, warrior, that you are not swept up in the bloodlust and rage of the Orcs...[/b][/color][/quote]