[quote=@BaileyBlue302] Perhaps, with the GM thing, you could have it so players would have to PM the given GM and pick a number between 1 and, say, 10. The GM would pick a number, and tell the co-GM if there is one, and any players close to the number get some form of reward, the players far from the number get a disaster or something they have to fight. And the timeline that has the most players with close/far numbers gets a reward/punishment. [/quote] Soul didn't think of that! That's a really good idea! Would you mind if Soul incorporated that, actually?