[hider=Bartz Klauser (FFV/Dissidia AU)] [u]Basic Information[/u] Name: Bartz Klauser Age: 18 (Physical Age) Gender: Male Species: Faerie Orientation: Bi (Male Lean, Currently in a relationship with Firion) Fandom They’re From: Final Fantasy (AU) Canon or OC: Canon Role: Experiment Height: 5’7” Appearance: [img]https://imgur.com/sttvpgf.png[/img] [img]https://s1.zerochan.net/Butz.Klauser.600.2762191.jpg[/img] Bartz has short brown hair, one brown eye and one grey eye (because I couldn’t choose between them so why not both?) and does tend to wear an outfit that is straight out of a fantasy game. He is 5’7” in terms of height and also has two faerie wings with a crystalline pattern on his back that are normally hidden by the cape that he wears. [u]Personality, Powers, Abilities and Weapons[/u] Personality: While he’s normally an easygoing and friendly individual, Bartz is so much more than just a cheerful young man all the time. While he does enjoy being around other people, there are times where he would prefer to be left alone such as when he starts becoming overwhelmed by his emotions. At this point, he will excuse himself from any social interactions in a polite manner while he tries to process his emotions. He is also overly trusting which tends to make him more susceptible to being captured by an enemy. This is the reason why those who are on the same team as him receive a recommendation to keep an eye on him so that he won’t end up being captured. Aside from being overly trusting, he has trouble verbalizing difficult emotions and has a fear of heights (Acrophobia). He is also rather innocent and doesn’t understand some concepts of the world. Powers: •Immortality - An inability to age or die from biological causes •Spellcasting - Basically Magic. It has various weaknesses depending on the kind of magic and different elements are effective against one another. For example, Fire magic is rather effective on ice magic but it is beaten by Water Magic. Similarly, light magic and dark magic are weak to one another. Also, not casting a spell correctly can lead to some disastrous consequences. (Luckily, Bartz has near limitless mana.) •Whisperwind/Heavenswind - Whisperwind and Heavenswind are Sylph’s signature abilities although Bartz can use them. Both of them are wind elemental attacks and are pretty powerful as well. Whisperwind is also useful for helping wounds equivalent to about a fraction of the damage that the ability causes. If others are present in Bartz’s party, the total amount of damage caused by the ability is split between him and other members of the party. •Weapon summoning - Pretty self explanatory, Bartz is able to summon weapons although it is limited to the 12 sealed weapons and the Brave Blade. (The 12 sealed weapons are the Excalibur (sword), Masamune (katana), Rune Axe (axe), Apollo’s Harp (harp), Yoichi Bow (bow), Assassin’s Dagger (dagger), Sasuke’s Katana (short sword), Fire Lash (whip), Gaia’s Bell (bell), Holy Lance (Spear), Sage’s Staff (staff) and then Magus Rod (rod).) (The entities probably sealed away this ability of his) Abilities: •Multi Weapon Mastery Weapons: N/A [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Other Info: [/hider] [hider=Vaan (FFXII/Dissidia AU)] [u]Basic Information[/u] Name: Vaan Age: 17 Gender: Male Species: Humanoid Dragon Orientation: Gay Fandom They’re From: Final Fantasy (AU) Canon or OC: Canon Role: Experiment Height: 5’7” Appearance: [img]https://imgur.com/ioGkUn2.png[/img] Vaan appears to be a 17 year old boy with ashen blonde hair, blue-grey eyes with cat-like pupils, two purplish blackish dragon wings on his back, sharpened claw-like fingernails, and two small but rather sharp fangs in his mouth. He stands at about 5’7” in terms of height and also wears an outfit that appears to have come straight out of a fantasy game. [u]Personality, Powers, Abilities and Weapons[/u] Personality: While normally coming off as naive at first, Vaan is a rather cheerful person who is fiercely loyal. However, there are more sides of his personality have come to light including his stubbornness. This stubbornness can cause him to end up in some dangerous situations. He is also reckless sometimes which can add to the danger that he can bring to himself. Powers: •Spellcasting (Magic) •Immortality •Flight •Weapon Summoning Abilities: •Pyroclasm Weapons: (If they have weapons available) [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Other Info:[/hider] [hider=Shiro] [u]Basic Information[/u] Name: Shiro Age: 18 (Physical Age) Gender: Male Species: Artificial Humanoid Orientation: Asexual Fandom They’re From: Final Fantasy OC or Canon?: OC Role: Experiment Appearance: Shiro appears to be around 18 years old with long, silvery white hair, grey eyes, and stands at about 5’11” in terms of height. While this makes him the tallest of his siblings, his general appearance was also determined due to the base genetic template for him being some of Firion’s blood that the Citadel had managed to obtain. However, he also often has some flowering vines wrapped around his right arm along with the wings of a dragon on his back and two small but razor sharp fangs in his mouth. He also tends to wear an outfit that appears to be out of a fantasy game as well. Image Reference: [img]https://imgur.com/Vrfpunh.png[/img] [u]Personality, Powers, Abilities and Weapons[/u] Personality: Powers: •Immortality •Spellcasting (Magic) •Poison Manipulation (Capable of creating and controlling poison through the use of magic.) •Poison Immunity •Twilight Manipulation •Plant Manipulation (Is capable of creating and controlling mystical plants) •Dragon Fire Manipulation (Able to create and use dragon fire as a weapon) •Blood Manipulation/Magic Limitations: •The plants that he creates can be burned with fire magic or even frozen and shattered. •Those with poison immunity are immune to the poison that he creates and controls. •His Twilight Manipulation ability can be counteracted by an exceptionally strong use of light and darkness as well as any attacks generated by it being potentially canceled out by other users of Twilight Manipulation. •Dragon fire can be countered by the draconic equivalent of water making it ineffective against water dragons. •It takes more effort to control blood when it is inside of a living being rather than when it is outside of said living being. Abilities: N/A Weapons: N/A [u]Backstory and Other Info[/u] Backstory: (OPTIONAL) Other Info: [/hider]