[hider=Zora Sene] [center][img]https://i.postimg.cc/9XSh6FR7/5fed5e6f336d9a1836c7165a7ba02dd5.png[/img] [img]https://i.pinimg.com/564x/35/4c/68/354c682ced33cec18c53269b2c96faa9.jpg[/img] [color=F9F8E8][h3]Zora Sene ⋆ 26 ⋆ Female ⋆ Human[/h3][/color][/center] [center][h2][color=F9F8E8]Appearance[/color][/h2] [indent] [color=F9F8E8][b]Height:[/b][/color] [indent][color=gray]5'24" (1,60m) [/color][/indent] [color=F9F8E8][b]Build:[/b][/color] [indent][color=gray]Slender and lean build, somewhat athletic.[/color][/indent] [color=F9F8E8][b]Hair Color:[/b][/color] [indent][color=gray]Black[/color][/indent] [color=F9F8E8][b]Hair Length:[/b][/color] [indent][color=gray]Just below the shoulders[/color][/indent] [color=F9F8E8][b]Eye Color:[/b][/color] [indent][color=gray]Hazel[/color][/indent] [color=F9F8E8][b]Skin Tone:[/b][/color] [indent][color=gray]Reddish-brown[/color][/indent] [color=F9F8E8][b]Distinguishing Features:[/b][/color] [indent][color=gray]⋆ Wears a ram horn headdress, decorated with red feathers on the very tip and a corset made of various animal bones. ⋆ Has tattoos covering her entire body and often paints her face white in a pattern resembling a skull. ⋆ Long and sharp nails, which are often painted black.[/color][/indent] [/indent] [/center] [center][h2][color=F9F8E8]Psychology[/color][/h2][/center] [center][color=F9F8E8][b]Likes[/b]: [/color] [indent] [color=gray]⋆ The sea. ⋆ Freedom, both her own and others. ⋆ Those who are true to and follow their own desires and ambitions. ⋆ Rituals, dances and sacrifices to commune with and appease the spirits. ⋆ Rum and spices. [/color] [/indent] [color=F9F8E8][b]Dislikes[/b]: [/color] [indent] [color=gray]⋆ Those who disrespect the spirits, the sea and the dead. ⋆ Those who refuse to follow their own desires and ambitions. ⋆ People who preach about self-sacrifice, abstinence and purity, who preach about the 'evilness' of following one's desires. ⋆ Injustice. [/color] [/indent] [color=F9F8E8][b]Fears:[/b][/color] [indent] [color=gray]⋆ The wrath of the spirits and the Sea. ⋆ Being imprisoned or losing her freedom. ⋆ Being forgotten. Leaving nothing behind after she dies. [/color] [/indent] [b][color=F9F8E8]Habits/Quirks[/color][/b] [indent] [color=gray]⋆ Sometimes use her nails to prick other people's skin and draw a single drop of blood, which is used on small rituals and divination. She tends to occasionally trespass on others 'personal space'. ⋆ Enjoys making 'deals' with others. ⋆ Enjoys having influencing others. Either by purposely being enigmatic with her words or by controlling information she tells to someone that comes to her. She has no qualms against manipulating others for her own benefit. ⋆ Will never deny a request or disrespect a parley. No matter the situation. [/color] [/indent] [color=F9F8E8][b]Sexuality:[/b] [/color] [indent][color=gray]Heterossexual[/color][/indent] [color=F9F8E8][b]Personality:[/b] [/color] [indent] [color=gray] Despite her enigmatic ways, Zora is still an extroverted person. She often approach those that draw her interest rather quickly, something that makes her quite easy both to approach and talk to her (especially to those who offer a good spiced rum). Despite that, those who mistake her sociability for kindness of selflessness would be gravely mistaken. While it is true that Zora will help those who come to her, assuming they treat her with respect, her help never comes without a cost. Be it either strings attached to her 'deals' or with her manipulating you for her own benefit. Needless to say, due to this peculiar nature, Zora is a bit cautious regarding whom she trusts... Lest her own tricks be used against her. Regarding her temper, Zora is normally a calm and patient person... Until she isn't. It does take a considerable effort to make her lose her calm but when she does, her fury is as terrible as the tumultuous sea. Fierce, unrelenting and impulsive, although is quite rare, when she really loses her temper, there is little one can do to placate her ire other than just let her calm down by herself. Zora does hold grudges for a long time until she can repay the offenses that were committed. At the same time, Zora does not easily forget when someone helps or assists her and is sure to repay the debt. More than once, Zora has been referred to as an enchantress, both due to her cunning and sharp mind and her charisma. Many were those who fell victims to her words or her charm. To deal with Zora without knowing exactly what you want and exactly [i]how[/i] to ask for it is to invite disaster. Despite that, those who know Zora well, know that she is bound by a very strict set of morals, which prevail above everything else, even her fickle nature... Such tenets are: To never break a promise, deal or contract. Once parley has been established, it shall not be broken, as it is a sacred tradition both to the sea and the spirits. No harm shall be done to each other or their crew by either those who shared table and drink with, at least until the next day. While rather specific, Zora's knowledge is unparalleled in the fields she specialize in, such as the sea, poisons, herbs, anatomy (animal and human, to a certain extent) and venom. [/color] [/indent] [center][h2][color=F9F8E8]Background[/color][/h2][/center] [color=F9F8E8][b]Occupation[/b][/color] [color=gray][indent]Fortune teller, Soothsayer, Witch doctor... Both her names and titles were many. [/indent][/color] [color=F9F8E8][b]Living Immediate Family Members:[/b][/color] [color=gray][indent]Orphan.[/indent][/color] [b][color=F9F8E8]Dead Immediate Family Members:[/color][/b] [indent][color=gray]Parents - Unknown[/color][/indent] [color=F9F8E8][b]Current Companions:[/b][/color] [indent][color=gray]TBD[/color][/indent] [color=F9F8E8][b]Current and Past Lover(s):[/b][/color] [indent][color=gray]None[/color][/indent] [color=F9F8E8][b]Current Equipment:[/b][/color] [color=gray][indent] [hider=Ritualistic Sickle] Apart from the handle, which is made with a suspiciously sized femur, it is a normal sickle. Zora uses it both as a weapon and a tool to gather herbs & etc. [img]https://i.postimg.cc/NFKxn87J/607aeec2e156efc191ca22eedfbbdea3.jpg[/img] [/hider] [/indent][/color] [color=F9F8E8][b]History:[/b][/color] [color=gray] Soothsayer, fortune teller, witch, mystic... Those were only some of the titles the enigmatic woman named Zora would be known thorough the seas. But before she earner those titles, Zora was simply a small girl on a small tribal village in the Caribbean islands. Born in 1656, she was raised and taught by shamans and witch doctors. While she was being taught to was to take up her teachers' positions, the constant visits from pirates, sailors and buccaneers ended up waking up a thirst for freedom on the young Zora. Every time they came to her village to ask for favorable winds for their travels, protection against spirits, herbs to sooth the pains from wounds or even incenses to soothe their spirits, the young Zora, which was already quite outspoken and charismatic even at a young age, would ask them for tales of the sea and even to teach her how to use a knife to fight. It was exactly the contact with those people that ended up being a deciding factor that led the young Zora to leave her village. Zora's first year on the sea was spent boarding from ship to ship. Having left her village on a small merchant ship, she would disembark on docks, offering help to those seemed to need it. Sailors and pirates are naturally superstitious, so it didn't take much for Zora to amaze them at first. Herbs, salves, special 'mixtures' of tobacco to calm down the nerves, poisons, sea and weather predictions. For every problem, she always seemed to have a solution. It was around 1674, when Zora had 18 years that her name started getting known through the seas. Rumors about her started appearing as she continued traveling. About a Mystic who could interpret the sea and the waves, about a witch doctor that could solve any ailment and cure any poison, about a soothsayer who could see one's future and give them advice or warnings. But fame also came it's fair share of problems... Such as some pirates, who wanted to monopolize Zora's services, to have an advantage over their enemies. Until then, Zora's fame was of a powerful mystic, but after stories of how she dealt with those who tried to make her a prisoner that her fame took a new level. From nasty sickle wounds and sliced necks to even tales of how Zora cursed the sailors who offended her, throwing the fury of the sea on their ship, by sending them to violent and stormy seas. After a few similar cases, with most of those who offended or came after Zora suffering either in her hands or in the hands of the sea, to cross Zora was the same as to make the inexorable and unrelenting sea their own enemy. From that moment onward, from a normal woman, Zora's status and fame became closer to a powerful entity, some even claimed her to be the personification of the sea... The will of the seas itself, in a mortal body. But once again, fame does come with it's cost. Even though most feared having the wrath of the seas brought upon them, it was simply impossible to ignore the amount of power and influence a single woman had over what happened through the seas. To make it even worse, Zora was never someone who could be controlled with anything other than the most traditional rules and codes of the sea. No amount of money or jewels would be able to buy her, nor any amount of ships. Zora never played sides nor refused a 'deal' that interested her. In some wayss, she was freer than anybody else. Moving and acting solely by her whims and desires and for a good amount of time, there was nobody that could or wished to stop her. But this all changed when a group of powerful privateers-turned-pirates, with the consent of most of the notorious crews from the time, made an effort to finally 'control' Zora by 'escort' her to a stronghold in the Bahamas. While they claimed to be only for Zora's own 'protection', for Zora, to keep her in one place for too long, regardless of how luxurious and comfortable it was, was closer to imprisonment than it was of protection. But this time, no amount of manipulation seemed to be able to free her, since most of the powerful pirates hated the idea of having to submit and being controlled by someone... Even if that someone was Zora. Zora could never truly control the weather or the seas and all the rumors saying she could were nothing more than exaggerations from her simply being able to read the tides and the weather but due the fame she earned and the many rumors, her existence had been elevated close to a mythical figure and as such, when terrible storms and hurricanes started assailing the seas, many immediately attributed those to Zora, claiming that taking her away from the sea had angered it. Even though such storms weren't exactly rare, especially in the last semester of a year, they were particularly violent on that year. When storms and hurricanes started lasting for entire years, sinking ships and claiming many lives, the rumors only became stronger and out of desperation, the pirates turned to Zora again. In the end, it was finally time for Zora to pay for taking advantage of the fame she had earned. In an effort to calm down the seas, many sailors grouped up, invading the stronghold and tied Zora, taking her to sail directly towards the a storm that began forming on the horizon. No matter how much Zora cursed them, how much she shouted, nothing could dissuade the terrified sailors. In their fanaticism in their superstitious thoughts, Zora was not a woman, but instead, she and the sea were two parts of the same thing and after being imprisoned, the sea now claimed for it's other half and the only way to quell it's fury was to reunite both of them again. And so, with a fiery determination, they sailed towards the storm, regardless of how strong the winds were, regardless of the rain, the waves and the lightning and when their ship started to creak and protest under the unrelenting assault of the waves, they took Zora to the deck, making her walk the plank. [color=F9F8E8]"Foolish men! The sea is bigger than any one of us! No one can control it, not even me!"[/color] Zora shouted, her voice echoing above the mighty roar of the waves as she cursed the sailors. [color=F9F8E8]"Your attempts to control it through me will be met with failure and your audacity will be severely punished!"[/color] Zora cursed, being gradually pushed further towards the end of the board, until she finally fell into the violent waters. The sea seemed to open in the spot Zora fell, forming a whirlpool and dragging her further below as she struggled and trashed against the ropes with the noises of the sailors cheering in the background. Strangely enough, only a second after she fell, a bright light appeared, surrounding her. It was only for a moment but when it stopped, Zora was nowhere to be seen, with only the ropes that were tying her left behind... [/color] [center][h2][color=F9F8E8]Combat and Magic[/color][/h2][/center] [color=F9F8E8][b]Fitness Level:[/b][/color] [color=gray]⋆ To live among pirates requires a lot of stamina. Either to help around the ship, fight, defend oneself and when necessary, running for one's life. Despite being a rather 'important' figure for most pirates, Zora still had to deal with many situations and for that, she always had to keep a healthy and strong body. [/color] [color=F9F8E8][b]What are your character’s physical strengths?[/b][/color] [color=gray]⋆ Flexibility and agility. Zora uses a ritual sickle as a weapon and her fighting style mixes ritual dances with the quick movements she learned with pirates.[/color] [color=gray]⋆ Dexterity. Sickles are famous for being incredibly dangerous if used as weapons... Both for the user and the enemy. The fact that Zora constantly uses one both as a tool and a weapon means that if she isn't dexterous, at least one of her hands wouldn't have all its fingers.[/color] [color=gray]⋆ Stamina. There were a few times where ships Zora was in had... unfortunate encounter with other pirates and she had to swim back to safety.[/color] [color=F9F8E8][b]What are your character’s physical weaknesses?[/b][/color] [color=gray]⋆ Low strength and weight.[/color] [color=gray]⋆ Low durability. The fact that Zora needs to keep her body nimble and agile for dances and rituals mean she cannot take many hits.[/color] [color=gray]⋆ Hand to hand combat. If disarmed, apart from using poisons and toxins, Zora can't do much in hand-to-hand combat.[/color] [indent][color=gray][b]Years of Experience:[/b][/color][/indent] [b][color=F9F8E8]Weapon(s):[/color][/b] [color=gray]⋆ Sickle - She began to learn how to fight with knives from pirates when she was 8 years old and started practicing ritual dances with the sickles when she was 7. Her particular style of fighting was created by her when she was 10 years old. Her total experience fighting with a sickle is about 16 years. [/color] [b][color=F9F8E8]Hand-to-hand Combat:[/color][/b] [color=gray]⋆ None.[/color] [u][color=F9F8E8]Magical Abilities[/color][/u]: [b][color=F9F8E8]Ability on Avalia:[/color][/b] [color=gray][indent]Hydrokinesis[/indent][/color] [/center] [/hider]