[quote=@Mae] [@Zeroth] I'm imagining Old Man Goh's house might be close to the Smithy so he gets some residual heat in the part of the house closest.. but maybe not. purely curious, does he like to grab his meals at the inn or cook for himself at home? I can imagine him enjoying the slow life and he might know Ingrid as well. Accepted! Happy to have some kids running around town too. Skill lists we can develop together, I'm trying to keep the syntax consistent for referencing during the RP more then anything. Feel free to add anything you think is missing. 'Dangersense - Protect Ward' is ward as in student. If the kids were in trouble nearby, he'd know. Slash Resistance II Blunt Resistance I Cold Resistance I Passive: Dangersense - Killing Intent Passive: Dangersense - Protect Ward [b]Inert Magic - Killer Glare[/b] Swordsmanship (Precise) Wayfaring - Plains Fishing Swimming Crafting - Trapmaking Trapping Jack of Trades: Odd Jobs Training: Swordsmanship Leadership Detect Deception Detect Intent Sneak [/quote] Being close to the smithy would be fine--he'd probably enjoy wandering over there to admire the craftsmanship from time to time. He would cook for himself, though it would be very basic: Rabbit caught fresh from a snare trap, some wild onions and herbs plucked on a walk, and some dry rice from a big sack he keeps in storage all thrown into a boiling pot, that kind of thing. Self-sufficient stuff you'd expect someone used to roughing it to eat. I think he'd know Ingrid, and given that the idea was that he'd been in the village for perhaps 5-7 years, I was going to do a little write up to add to his character sheet that was basically his "first impressions" of most other characters and NPCs. Would the following proposal be suitable for Skills? Feel free to change any names: First Aid: Self (He knows how to stitch and bandage himself up, disinfect his own wounds, reset his own bones, etc, but he's not a trained doctor or experienced in treating other people like Nibby) Passive: Identify - Technique (The ability to understand--not copy--someone else's combat skills, for instance if he saw Rallis at target practice he'd deduce something like "Hm. He crouches low and aims through the target, instead of launching the arrow up and over. He's a game archer, then, not a soldier." Or he might recognize that someone's a student of a prominent sword style just by the stance they take up.) [b]Inert Skill: Instant Movement[/b] (High speed, no telegraph, multiple directions, greater distance)[list] [*][b]Inert Skill: Blink Step[/b] (High speed, no telegraph, one direction, medium distance)[list] [*]Active: Quick Step (High Speed, telegraphed, one direction, short distance)[/list][/list] Essentially, the above would be your generic "move real fast" technique any good swordsman should have. Quick Step just covers about 2 meters, but if one knows what to look for they could predict it and it basically moves in a straight line. Blink Step is where it gets to "flicker out of sight" levels because it uses the enemy's blindspot, and Instant Movement just improves on the whole package while being usable from any bodily position, such as standing still, without giving the movement away.