Honestly kinda glad to see a BBCode discussion because that stuff has always been pretty esoteric to me in terms of best practices. Also, feel free to replace the header with a prettier different one if you like, so long as the key info is on it. [@scrawls][@Theyra] I want to give Zrer and Bolo a chance to meet before the little girl [s]attacks[/] borrows a book. Also kinda curious how the [@The Irish Tree][@OwO][@Dark Cloud] Ingrid / Cornelius / Wormwood situation at bridge will pan out. [quote=@Wayward] In keeping to the base of a DnD build, he'd have access to abilities that utilize Ki. This mostly gets implemented in techniques that buff or modify actions. Ki-enhanced strikes, the Flurry of Blows mentioned. The movement skills you mentioned and deflection also work. Things that I eventually want to work him up to would be things like firing off a proverbial Hadouken, and extended buffing periods. But that would come later. Just as an FYI, Rinan is his first name, Yung his family name; did that in a more Eastern style (because he's a monk). [/quote] [@Wayward]here's a first pass at his skills, anything you want added/removed? Also what kind of hobbies does Rinan have? Insightful is a mix of mana/ki detection and detecting ignoble magic - wind. He'll be able to detect subtle changes in air currents to detect secret entrances, the mana/ki detection allows him to know of creatures nearby, and he can hear things from further away as the noises are carried to him on the wind. Graceful Fighting gives him a bonus to fighting when he has freedom of movement. Probability Trance can only be done once a day and takes time. He will get a strong inclination towards an outcome of a specific actin taken or event that is upcoming. Missile Rejection is a bit silly so feel free to remove it if you don't like it. Rinan has missile deflection which is pretty fullproof, but in the event he does get hit with a missile or allows himself to be hit, it does less damage. He can flex his body to 'reject' the embedded missiles and send them flying out his body at all angles. Disengage is kind of like a reduced Misty Step in DND parlance. Rinan takes a few steps back so quickly it looks like he teleports, probably only Goh would see him move. I originally was going to mark it as a combat skill but the idea of Rinan noping out of a conversation this way was pretty fun. Fear Resistance II Disease Resistance I Poison Resistance I Paralysis Resistance I Observant Insightful Martial Arts Graceful Fighting Meditation Meditation: Probability Trance Disengage Flurry of Blows Missile Deflection Missile Rejection Housekeeping Wayfaring Hills