[center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center][center][color=dimgray][h1][i][b]X2[/b][/i][/h1][/color][/center][center][color=dimgray][i][b]Location:[/b][/i][/color] I11 -> G14[/center][center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center] [center][img]https://i.ibb.co/pKswWS6/Rat-Golem.jpg[/img][/center] The various degrees of damage inflicted upon the creature did absolutely nothing to change its disposition, nor indeed even demonstrate a solitary trace of annoyance. Red eyes gleamed and flickered in the chaotic, encompassing glow of the many fires around them, and fists clenched into ham-sized bludgeons - still not indicative of an emotional response more than a basic reaction to environment and readying the most efficient action for the task to which it was ordered. With a speed unexpected from its lumbering form, it righted itself and pushed it legs up, regaining full, towering height. The stitched-together beast grasped its hands into one huge shape, and swung this meaty thing like a horizontal pendulum at the most recent person to do it harm - [i]Kathryn[/i]. A loud, hollow THWACK followed solid and painful connection with her armor, but the force of this blow penetrated too deeply for the mail or shield to be of much assistance. It might have made another retaliatory strike, but a clear path to its original target had just opened up. The great rat-thing continued its lumbering path toward the nearest wooden cage and let another attack loose - this one near to destroying one of the thick, wooden beams which formed the enclosure. Lea, Daisy, one of the women of the Honey Barn as well as others within the cage screamed in absolute terror. [color=red][b]Kathryn has taken 13 points of bludgeoning damage.[/b][/color] [center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center][center][color=darkgray][h1][i][b]Cavendish[/b][/i][/h1][/color][/center][center][color=darkgray][i][b]Location:[/b][/i][/color] C10 [/center][center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center] [center][img][/img][/center] Far be it for the good Constable to keep himself out of the fun generally, but this instance had him grinning a bit in anticipation of what was likely, in his mind, to occur in front of his eyes in the net minute or two. If he had a paper sack full of popped sorghum, he'd be munching on it right then. Then again, it is difficult to pick out a smile on the face of a hybrid form Wererat, which might just demonstrate the amount of glee he possessed at the time. Truly, there was something rattling about in the back of his skull; an idea formed but not quite realized. Yet. At the same time, these people had the benefit of ranged attack magic. This was noted during their first encounter and was learned from, hence part of the reason to play about with the multiple light sources amid dense fog at night. Spoils darkvision as well as normal sight past a certain distance. And if you played with it just right... The fire directly in front of Cavendish suddenly roared higher and brighter. The good news was that the field of combat was more brilliantly lit toward the northern section of the square. The bad news was that little to nothing could be spotted behind it. Even the reflective red eyes of the Myanthropes were encompassed by this sudden shift of light and dark. The change was heralded by a short but dramatic, chanting exclamation from the Constable. Once the flames obscured, he was quick to follow up with, [color=darkgray][b]"I wish you the best of luck with my new pets, interlopers. You might recognize pieces of them, depending upon how long you've been in town. I'll be back to scrape what's left of you in a bin when they're done."[/b][/color] Laughter which bordered on the maniacal sounded from behind the flames. [center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center][center][color=dimgray][h1][i][b]X1[/b][/i][/h1][/color][/center][center][color=dimgray][i][b]Location:[/b][/i][/color] I10 -> I8 -> G7 [/center][center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center] [center][img]https://i.ibb.co/pKswWS6/Rat-Golem.jpg[/img][/center] The creature did not beam with a light of intellect, nor even one of careful planning. However, it was big, strong, and dedicated to a single purpose as outlined by the one which gave it orders: Dismember the prisoners alive. A pause could be taken to do awful things to anyone trying to stop it, which looked like (for the most part) that curious Dragonborn with the glowy, semi-disembodied arms. As it turned out, this monster was capable of taking part in a little bit of both. One event gave the sewn-together abomination something of a pause - or at least what might be considered a pause if it was sapient and mindful - was the sudden flareup of the pitch barrel. It averted its gaze for less than a half-second before resuming the gruesome work of wholesale slaughter which was its intended purpose. The astute observer might have noticed the same from the creature which had already found its way to the cage. In any case, its red but passionless eyes locked with Baronfjord, and it threw a particularly devastating blow that resembled a sloppy haymaker. The attack hit the Monk with a brutal slam that might have been a LOT worse, had it not glanced off at a crucial moment. Nevertheless, with this attack out of the way, it resumed its primary order and stomped in the direction of the prisoners. It gave the party a berth as it plodded to the cage and launched a second, splintering slam upon the wooden enclosure. It took visible damage which surpassed the cosmetic. Denizens of this cage, which included but were not limited to Cecily and the fisherman, cried out in chilling alarm, the former shrinking back as much as possible against the onslaught and the latter still desperate to claim his pole. [color=red][b]Baronfjørd has taken 10 points of bludgeoning damage[/b][/color] [center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center][center][color=darkgray][h1][i][b]Guard 2[/b][/i][/h1][/color][/center][center][color=darkgray][i][b]Location:[/b][/i][/color] ? [/center][center]━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━[/center] [center][img][/img][/center] The sudden flare of the pitch barrel and subsequent magical change in quality of light, complete with ambient environmental difficulties did wonders to provide visual soft cover for this compromised Town Guard. To wit, nothing could be seen of his activities from the glaringly relative brightness of the makeshift arena. One could take a little comfort in the fact that a crossbow bolt did not fly, seeking a fleshy target from the general area of his last previously known location. The state of readiness, but not direct action, continued as far as anyone could tell on the other side of the fire. [@rivaan] [color=f7941d][b]Kosara[/b][/color] is good to go. Please tag me at the end of your post, so that I may set up the map and get the top of the round going. Thanks!