[center][img]https://i.imgur.com/pvNg4dy.png[/img][/center] [hr][b]Cultists' Lair[/b] [hr] Valmyra witnessed the sight of the destroyed camp, wiping away any excess blood and saliva from her lance and tail. She didn't as much need for the torches her comrades had made use of, her species was suited for eyeing things in the dark after all. She could plainly see the dozens of slain corpses that littered the ground, along with the puddles of blood that laid with them. Some of the other members commented on how the wounds inflicted were of geometric perfection, which meant that it must've been committed by a skilled professional. Valmyra didn't care about that, she was just curious as to the identity and whereabouts of the attacker. Upon following her comrades into the crypt, Val readied her weapon for another sortie as she paid close attention to her surroundings. The group eventually happened more corpses of cultists and a lone woman; she looked to be as about as young as the captain. She had an appearance befitting a witch, but her fingers had strange segmented joints. Val thought that she looked like those weird figures that human child often played with. What stood beside her was a disgusting amalgamation of blades and appendages that vaguely resembled a human woman. It had blades on some of the limbs, soaked in blood from its victims. The young woman revealed herself to the culprit behind the killings, but it didn't seem like the captain was in the mind of "the enemy of my enemy is my friend." Lirrah decided to apply a diplomatic approach while addressing the witch, while Urden and Kayliss thought that the situation should be considered a boon and thus no longer the group's concern. [color=crimson]"With respect witch, you can understand that your presence here is rather odd. We hope to have no quarrel with you, but we are naturally curious as well."[/color]