[center][h1]Delta Green: The PLUTO Connection, Occult Action and Intrigue[/h1][/center] [img]https://i.imgur.com/Si8zIIn.jpg[/img] [h3][right]"We're the only ones who understand that you can't understand...[/right][/h3] [h2][b]...And that's all you need to fucking know..."[/b][/h2] [center]-Donald Poe, USMC (Ret.) aka Agent [b]ALPHONSE[/b][/center] [center][i][url=https://youtu.be/pojnKItM-MU]Choose federal law enforcement[/url]. Choose the military. Choose NASA or the CDC. Choose lying to your superiors. Choose to ruin your career. Choose no friends. Choose divorce. Choose life through the bottom of a bottle. Choose destroying evidence and executing innocent people because they know too fucking much. Choose black fatigues and matching gas masks. Choose an MP5 stolen from the CIA loaded with glasers, with a wide range of fucking attachments. Choose blazing away at mind numbing, sanity crushing things from beyond the stars, wondering whether you'd be better off stuffing the barrel in your own mouth. Choose The King In Yellow and waking up wondering who you are. Choose a 9mm retirement plan. Choose going out with a bang at the end of it all, PGP encrypting your last message down a securely laid cable as an NRO Delta wetworks squad busts through your door. Choose one last Night at the Opera. Choose Delta Green.[/i] [b]— An Agent Long Gone[/b][/center] [center]* * *[/center] [center][img]https://i.imgur.com/bfk0PAn.jpg?1[/img][/center] All Forum-wide Rules Apply The GM's word is law This RP was inspired by the Delta Green tabletop game, The Cthulu Wars by Kenneth Hite and Kennon Bauman, True Detective S1 and Denis Villeneuve's Sicario [center]* * *[/center] Hello! As the title says, this RP is one about action and intrigue with an occult bent. Heavily influenced by media such as the Delta Green tabletop game and the Cthulu Wars book, from which came the premise of this RP, and mainly season one of True Detective and Denis Villeneuve's Sicario film, the atmosphere of which I hope to weave into this game. Your characters can come from any number of organizations and institutions both government and civilian. Although this is an action game, I don't want players to think they have to necessarily be Hank Stonebulge, war veteran and supercop with ten machineguns and gets his calories from red meat and cigarettes. That is to say, you can be a scientist, a scholar, a private eye, a federal agent, former or active duty military, or a career criminal with a history of working for the law to cut a deal. Joseph Donnelley is not beholden to tradition for recruiting teams and neither am I. This is mainly to not alienate people who are interested but don't have an encyclopedic knowledge of federal agencies or the like. I do encourage players to get creative with their characters, as long as they make sense, of course. An analyst probably won't be the greatest at making 400 meter shots with a rifle. Like said above, I do hope to capture the atmosphere of Sicario and True Detective. The RP will mainly be about the investigations of the cases the team has been brought on for, as well as how they bond with their teammates, cope with the events of the RP that might challenge their ideals, and grow along the time spent working this case and just what it uncovers about the true workings of the world around them. As such, don't expect shooting first and asking questions later to get you far. You may be working for a shadowy 'Man in Black' but that doesn't give you legal immunity, nor does it give you leads and clues. Player characters will have to navigate this new world of intrigue and horror smartly, and may be called upon to do morally repugnant things in the name of not only national security, but the preservation of humanity as they know it. Join me on this romp from Washington State, and all the way down to Juarez, Mexico, and beyond. Over the course of the RP, questions may arise. Who is Steve Foster? Who am I really working for? How far does this whole thing go? Who can I really trust? And remember... [center][b]“Deception is a right. Truth is a privilege. Innocence is a luxury. The war is never over.”[/b][/center] [center]* * *[/center] [center][img]https://i.imgur.com/QV0t2Pp.jpg?1[/img][/center] [hider=What Is Delta Green?][url=http://www.delta-green.com/2017/04/what-is-the-program/]Delta Green: An organisation which encourages middle-aged accountants and bureaucrats to drive vans filled with dynamite into the homes of white supremacists who worship the risen spirit of Hitler.[/url] tl;dr - Delta Green was a government program born of the US government's raid on the degenerate coastal town of Innsmouth, Massachusetts. Dissolved during the Vietnam War in 1969 following a disastrous and unsanctioned raid in Cambodia, Delta Green post-1970 is an illegal, unsanctioned conspiracy of military personnel, federal agents, and capable and exceptional civilians that investigate and dispose of preternatural threats to the US and the world as a whole. Officially reinstated in late 2001 as 'The Program' and tasked to investigate, recover, and/or destroy preternatural threats to the US, Delta Green often achieves these high ideals with low methods. "...as criminal an enterprise as all the conspiracies and blacker-than-black military projects that came before it."[/hider] [center]* * *[/center] [u][b]::TEAM ROSTER —- WORKING GROUP - PALADIN::[/b][/u] [b][u]::CASE OFFICER::[/u][/b] DONNELLEY, JOSEPH | M | CIA DIRECTORATE OF OPERATIONS, SPECIAL ACTIVITIES CENTER/SPECIAL OPERATIONS GROUP (GROUND BRANCH), PARAMILITARY OPERATIONS OFFICER [u][b]::TEAM LEADER::[/b][/u] [b][U]::WORKING GROUP - PALADIN::[/u][/b] [b][u]::KIA PERSONNEL::[/u][/b]